As for speech, Skyrim doesn't seem to focus too much on quests. Real pity too, because quests are awesome.
Still, I'm mildly hopeful that Bethesda's gonna add in some of what the game's missing with the expansions, since they're supposed to improve on the game as well as build on it. No idea what specifically they'll do though(more magic, spellmaking and improved questlines would be nice)
As for the leveling, the only real problem I see is that it's not scaled properly. the game scales to your level as if the maximum was 50, not 80. If it amped up the power scales to match that, enemies would be much tougher.
And op, a lot of people HATED NV, plus it is not the same developer, New Vegas was hardly open world, you couldnt go to 90 percent of the places you wanted to go to without following a path, because of invisible barriers, same with fallout 3. I especially hated NV, because every time an update came out the character i previously made broke, and i had to make another, and dont even get me started on the rings of death around the expansions where you had to worry about your entire save file becoming corrupt. Yes the dialogue was a little better, but the skill system was a jooke, you could get everything to level 100 and be a super man do all character, this game actually makes you fit in a role, not be a do all end all character.


