What's the most annoying thing in Skyrim?

Post » Fri Jun 08, 2012 6:13 pm

I think it's that you never know are you running or not. Run can go on or stay off any time when you use containers, inventory, discussion or savefile. It's really annoying and is the thing which has caused the most of the deaths I have had in Skyrim. Hate it. Why can't it stay on the way you have set it to be?
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sara OMAR
 
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Post » Fri Jun 08, 2012 11:41 pm

If that's the most annoying thing... I'm glad you're enjoying the game.
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James Baldwin
 
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Post » Fri Jun 08, 2012 8:33 pm

For me? The "city" of Winterhold. It's a city, but it's comprised of one house, one inn, one shop, and the longhouse. A lot of rubble homes that look exactly alike too.

Let's start with the lore behind its condition --which is solid, to be sure.

The city has fallen on hard times, and was wrecked by a cataclysmic event which caused much of the place to fall into the ocean. Okay, I can handle that. So... why isn't there any building rubble at the bottom of the cliffs? The only object accounted for were the pieces that fell from the bridge. Rubble doesn't float, it's not going to be miles out. I was irked how little was accounted for below.

Then, the reality of the situation. It happened 80 years ago, according to lore. As Nord tradition states in Skyrim, nobody is allowed to rebuild anything. Just live in ruins, right? No attempt should be made to rebuild the wooden homes after 80 years of wreckage. The economy truly stunk after the Great War I suppose. This aside, Winterhold remains a town about the size of Karthwasten, which isn't saying much.

How does the town manage an entire hold? Where do the guards sleep? I feel like Winterhold had a great shot with the lore, but didn't match it well with design. No problems with the College, no problem of ugly or neatness. I'm just a bit disappointed in the practicality of the final result.
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Siobhan Wallis-McRobert
 
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Post » Sat Jun 09, 2012 7:13 am

The size of the towns.
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Miguel
 
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Post » Sat Jun 09, 2012 12:51 am

When stamina,magika,and health run out, I'm serious

Cheers
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Melanie
 
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Post » Fri Jun 08, 2012 9:34 pm

Hey,

I recently reached level 100 alchemy, and got the 5/5 perk for alchemy. But, now that I go to create potions, the max % for the potion strength is 4%! For example, when creating a potion of fortify restoration it says that the restoration spells are only 4% stronger for 60 seconds. I did NOT have this problem before and I am even wearing alchemy enchanted gear. Someone please help me out! I would like to refrain from reverting to my last save game, as I have done a lot since this happened. Happy holidays to all and thanks in advanced.
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Becky Palmer
 
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Post » Fri Jun 08, 2012 11:41 pm

Definatly Ebony Blade being the only 2 handed katana in the game and it uses the freakin 1 handed skill and perks,why bethesda...why???You just tryin to piss me off?
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Kelly Tomlinson
 
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Post » Fri Jun 08, 2012 7:56 pm

Dragons. They show up in the worst of times and won't land.
"markfordelete" problem solved.
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Susan
 
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Post » Fri Jun 08, 2012 10:13 pm

Barbas constantly bumping into you. Hilarious that his guest gives you the option to
Spoiler
kill him with an ax
though I have yet to go that route even after multiple characters.
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Sun of Sammy
 
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Post » Fri Jun 08, 2012 11:58 pm

Immortal npcs everywhere.
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James Rhead
 
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Post » Sat Jun 09, 2012 1:03 am

The [censored] AI
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Jack Walker
 
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Post » Fri Jun 08, 2012 7:33 pm

The bugged dragon that flys in VERY AWKWARD flight paths near the place which is full of strange craters and waters, looks like Yellowstone Park lol...
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Reanan-Marie Olsen
 
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Post » Sat Jun 09, 2012 2:02 am

The size of the towns.
I have to admit, I was expecting bigger. Nothing in this game compares to the Imperial City... or Skingrad... (or even Bravil in terms of its theme).
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ZzZz
 
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Post » Fri Jun 08, 2012 9:42 pm

I think it's that you never know are you running or not. Run can go on or stay off any time when you use containers, inventory, discussion or savefile. It's really annoying and is the thing which has caused the most of the deaths I have had in Skyrim. Hate it. Why can't it stay on the way you have set it to be?

Im confused.. im not sure what you play on but on xbox you just hold down lb to sprint and when its let go you move as normal.. its not hard to figure out.
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Etta Hargrave
 
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Post » Sat Jun 09, 2012 4:40 am

Magic compass & map because there's no way to get directions.
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Isabell Hoffmann
 
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Post » Sat Jun 09, 2012 9:11 am

Most?
.......
..........I could give a list of annoying things but picking a 'most' annoying is hard.

Oh wait I know. That you can't even SEE what spells are going to be until you have the skill level for them. Was quite irritated when I leveled up Illusion only to find out Paralyze wasn't a illusion effect anymore, Chameleon was gone, and command effects? Also gone. Also was blown to find out Guardian Circle wasn't being sold like it's supposed to be from the restoration tree......yeah.
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Bedford White
 
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Post » Fri Jun 08, 2012 6:21 pm

the size of the towns.
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kyle pinchen
 
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Post » Fri Jun 08, 2012 7:33 pm

Spoiler
Esbern being an [censored] and demanding I kill Parthurnaax
Wtf Esbern? Wtf?
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Kelly Tomlinson
 
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Post » Fri Jun 08, 2012 5:35 pm

The constant pop-ups from LOD and short draw distance. Quite often there's even this huge jarring LOD line in the landscape. It's so friggen ugly and annoying. And it never, ever stops.

Skyrim's LOD is just as bad as Oblivion's, except that it got a few distant buildings here and there. Way to go "new" Creation engine, which main purpose was to "draw everything". It's ridiculous for a 2011 game.
And to think this was the reason Bethesda decided not to use id tech 5...
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James Shaw
 
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Post » Sat Jun 09, 2012 5:55 am

No respec at the end of the tutorial and Ciccero.
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Eileen Collinson
 
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Post » Sat Jun 09, 2012 12:27 am

Most annoying is no buff timers on the main UI.
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Catherine N
 
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Post » Sat Jun 09, 2012 9:04 am

Not being able to jump while sprinting I mean wth you would think they would have been in I mean wth.
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Ashley Tamen
 
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Post » Fri Jun 08, 2012 6:14 pm

I have to admit, I was expecting bigger. Nothing in this game compares to the Imperial City... or Skingrad... (or even Bravil in terms of its theme).

Yes, I have to reluctantly agree ... a lot of hype on the large "cities" before the game was released. Not very large compared to the Imperial City (or Vivec for that matter). The Skyrim landscape (and weather) does make up for the tiny towns somewhat. Great layout there, IMO.
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Phoenix Draven
 
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Post » Fri Jun 08, 2012 10:04 pm

Definatly Ebony Blade being the only 2 handed katana in the game and it uses the freakin 1 handed skill and perks,why bethesda...why???You just tryin to piss me off?
There is a one handed Katana. It's in the cave you go to when Hircine tells you to kill Sinding. I know that cave has 2 versions 1 pre-quest and the other during/after post quest. I would check it before the quest. The cave is called Bloated Man's Grotto
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Wayland Neace
 
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Post » Sat Jun 09, 2012 8:02 am

By far, the most annoying thing for me in Skyrim is Dragons that appear and fly overhead long periods of time without attacking.

I might have said all the people that feel the need to talk to your character if you come anywhere in their vicinity. But now I have a mod that changes that horribly annoying behavior.
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Katie Pollard
 
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