What is the most dangerous enemy in your opinion?

Post » Fri Jun 15, 2012 2:50 pm

this.
HIGH level vampire masters aswell.

Indeed. Just recently I encountered a master vampire who had killed a couple of those Vigilants of Stendarr and had them resurrected. So I get attacked in the woods at night by these Stendarr guys and was wondering why the one guy turned into a pile of ash... then the master vampire comes out of the woods and I can barely scratch the guy. He killed me five times in a row so I decided to go another way. lol

Also those wooden hand cart things can be lethal (ok not quite lethal :tongue:) if you jump on them and the physics on them go crazy. I've killed chickens with flying hand carts... think I want a mod that ups the damage from those things. Sometimes the cart will go flying over a building. It would be funny to kill NPC's and guards with those things....
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stevie trent
 
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Post » Fri Jun 15, 2012 1:17 pm

Indeed. Just recently I encountered a master vampire who had killed a couple of those Vigilants of Stendarr and had them resurrected. So I get attacked in the woods at night by these Stendarr guys and was wondering why the one guy turned into a pile of ash... then the master vampire comes out of the woods and I can barely scratch the guy. He killed me five times in a row so I decided to go another way. lol

Also those wooden hand cart things can be lethal (ok not quite lethal :tongue:) if you jump on them and the physics on them go crazy. I've killed chickens with flying hand carts... think I want a mod that ups the damage from those things. Sometimes the cart will go flying over a building. It would be funny to kill NPC's and guards....
lol just ealier today i fought a master vampire and the bast*** lopped my head off.
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Nany Smith
 
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Post » Fri Jun 15, 2012 6:07 pm

Push carts and hanging pots.
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CHangohh BOyy
 
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Post » Fri Jun 15, 2012 4:18 pm



You know what i would make if i were a modding master, i would add a (one) Dwarven Centurion leg to my char... from the knee down.
Lol that would be amusing. My modding would take me to sonething like adding new lands and places to live and bug fixes. That is if I could mod.:P
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Clea Jamerson
 
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Post » Sat Jun 16, 2012 12:34 am

BEARS!! I always underestimate the good old bear!

Oh and ancient dragons are a pain in the ass to!
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BEl J
 
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Post » Fri Jun 15, 2012 6:08 pm

saber tooths at lower levels
As a Khajit bow assassin, yes. My lower levels svcked ass on the Whitrun plains.
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A Lo RIkIton'ton
 
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Post » Fri Jun 15, 2012 10:48 pm

Dragon Priests, if you are a warrior. Any arch or master lever mage, if you are a warrior. Warriors get sodomized by magic.
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Justin Hankins
 
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Post » Fri Jun 15, 2012 9:26 pm

At low levels: Ice Wraiths, Sabre Cats, Giants and Mammoths if approached.
At high levels: I don't really know......Ancient Dragons? High level Draugrs? Arch Mages? [censored] in a jar?
At level 81: Nothing at all.
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Vahpie
 
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Post » Fri Jun 15, 2012 9:46 pm

Alot of things are deadly to my damage buffed, health deprived archer assassin.

I would say the only thing that really got me was Giants. This was only because at a low level they told me to go get a mammoth tusk. So the noob that I was I run outside and attack a mammoth...
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Sammygirl
 
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Post » Fri Jun 15, 2012 9:54 pm

Arch-whateveritis that uses lighting. Master difficulty, armor cap, eats through all my characters like a hot knife through butter.
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Tammie Flint
 
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Post » Fri Jun 15, 2012 7:43 pm

Those torchbugs can be deadly.... and before you go off the deep end, lemme explain.....


Was jumping with my Khajiit trying to catch a couple for some potions I was making, and didn't pay attention to where I was jumping... fell off the da**ed cliff to my death.... so yeah... torchbugs... deadly little critters.
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Daniel Holgate
 
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Post » Fri Jun 15, 2012 12:06 pm

Arch-mages in any school are deadly. Bandit marauders as a pack are pain.
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Vicki Gunn
 
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Post » Sat Jun 16, 2012 1:33 am

Mudcrabs..................Being the fiercest enemies to face the Imperial Legion since the Obliion Crisis

But seriously Chaurus Reapers are absolutley horrible.
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N3T4
 
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Post » Fri Jun 15, 2012 9:35 am

Out of nowhere, several icewraiths. Maybe as a fire based mage, you'd have a chance to get out alive but all the others just die.

I only encountered one Dragon Priest (Rahgot) beside the one in Bleak Falls Barrow and that one took me lot of tries.
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Sarah Evason
 
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Post » Fri Jun 15, 2012 5:51 pm

Dangerous: i'd say Sabre Cats
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Betsy Humpledink
 
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Post » Fri Jun 15, 2012 2:40 pm

Falmer
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Amy Masters
 
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Post » Fri Jun 15, 2012 12:46 pm

Giants and Mammoths when your stuck near a rock.
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courtnay
 
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Post » Fri Jun 15, 2012 4:23 pm

Mages which come in groups.
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Alexx Peace
 
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Post » Fri Jun 15, 2012 4:49 pm

Honestly it depends on what level you're at. I find the Sabrecat and the Frost Troll to be quite scary when I'm low on magic or Health potions.
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Monika Krzyzak
 
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Post » Fri Jun 15, 2012 7:57 pm

Only enemies that really ever give me trouble are Volkihar master vampires, falmer shadowmasters, and powerful mages.
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Nick Jase Mason
 
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Post » Fri Jun 15, 2012 2:12 pm

and occasionally forsworn briarhearts
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Lifee Mccaslin
 
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Post » Fri Jun 15, 2012 8:13 pm

Mudcrabs.

I saw one of them the other day.

Nasty creatures.
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Jesus Sanchez
 
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Post » Fri Jun 15, 2012 4:42 pm

Arch-mages in any school are deadly. Bandit marauders as a pack are pain.

I would have to go with marauders, and the higher powered forsworn..
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Chloe Lou
 
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Post » Fri Jun 15, 2012 10:29 pm

Definetly anything that uses any kind of magic at all. I'm pure warrior and play on MAster with no crafting system exploits, just my epic smithing skill in heavy armor and some really crappy enchantments that I made for fun, and I have well enough physical damage protection. But if I see anything using a spell or breathing anything that isn't Frost (I'm a nord) I get scared as heck. My only protection from magic is a block perk and Spellbreaker, and that ward can only take so much.
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Causon-Chambers
 
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Post » Fri Jun 15, 2012 11:49 pm

Arch Warlocks and Volkihar Master Vampires.
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sam westover
 
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