So what IS this unused land for then?

Post » Sun Jun 10, 2012 10:41 pm

Out to the SW, beyond the bridge, lies an expanse of land. If you trace the outline of the map, apart from this area, there is a definitive border you cannot get to, whereas here http://i693.photobucket.com/albums/vv299/Le_Fried/2012-03-02_00016.jpg
the map allows you to view this expanse of land we all know is Hammerfell >

I think this points to DLC being Hammerfell without a doubt!


Discuss...
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Kayla Keizer
 
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Post » Mon Jun 11, 2012 12:19 pm

LOD.
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Jordyn Youngman
 
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Post » Mon Jun 11, 2012 1:31 am

People spotted months ago that the entire continent of Tamriel exists in the game.
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Mr. Ray
 
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Post » Sun Jun 10, 2012 11:09 pm

LOD.

THIS.

(Lock thread ... :dry: )
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Anna S
 
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Post » Mon Jun 11, 2012 2:16 pm

To show land beyond your map, because now your map is a direct view of Skyrim from above, en vrai en live. You can see Red Mountain from a point too. I think it's very unlikely they recreated an entire province, especially hammerfel since:

1. That landmass isn't the one recreated
2. The hammerfel rumor is probably a bogus story, it's full of things the player actually wanted to see but are technologically infeasible. Can you imagine riding dragons through a land such as Skyrim? Your CPU and GPU couldn't keep up with its speed.
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Anthony Rand
 
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Post » Mon Jun 11, 2012 12:28 pm

People spotted months ago that the entire continent of Tamriel exists in the game.

It doesn't though.. does it? There is land mass there, but nothing that will be expanded upon. Irregardless of when this was spotted, as it bares on argument in the discussion, I feel it is obvious.

Lock it if they will, it doesn't bother me. I think it's a worthwhile discussion!


To show land beyond your map, because now your map is a direct view of Skyrim from above, en vrai en live. You can see Red Mountain from a point too. I think it's very unlikely they recreated an entire province, especially hammerfel since:

1. That landmass isn't the one recreated
2. The hammerfel rumor is probably a bogus story, it's full of things the player actually wanted to see but are technologically infeasible. Can you imagine riding dragons through a land such as Skyrim? Your CPU and GPU couldn't keep up with its speed.

Yes but have you scanned the edge of the map as I said? You cannot view further than a set point using the map, except here, where there is undoubtedly a large expanse of unused land!
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Danger Mouse
 
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Post » Mon Jun 11, 2012 4:55 am

It doesn't though.. does it? There is land mass there, but nothing that will be expanded upon. Irregardless of when this was spotted, as it bares on argument in the discussion, I feel it is obvious.

Lock it if they will, it doesn't bother me. I think it's a worthwhile discussion!

I really think it isn't, it's just because you have a 3D map. If you had one in 2D those landmasses wouldn't be there, safe for red mountain because you can actually see it.
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Adam Kriner
 
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Post » Sun Jun 10, 2012 11:46 pm

It doesn't though.. does it? There is land mass there, but nothing that will be expanded upon. Irregardless of when this was spotted, as it bares on argument in the discussion, I feel it is obvious.

Lock it if they will, it doesn't bother me. I think it's a worthwhile discussion!

Hammerfell is just as detailed as Cyrodiil or Morrowind, both of which have established borders in the game, as well as gates that actually say "To [insert province here]". No one has any clue where the next DLC is going.

Also, it's "regardless", not "irregardless". If something was "irregardless" it would actually be the opposite of regardless, which would make it regard-ful. /endrant
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ANaIs GRelot
 
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Post » Mon Jun 11, 2012 3:40 am

It doesn't though.. does it? There is land mass there, but nothing that will be expanded upon. Irregardless of when this was spotted, as it bares on argument in the discussion, I feel it is obvious.

Lock it if they will, it doesn't bother me. I think it's a worthwhile discussion!




Yes but have you scanned the edge of the map as I said? You cannot view further than a set point using the map, except here, where there is undoubtedly a large expanse of unused land!

the word regardless will suffice.
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Nymph
 
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Post » Mon Jun 11, 2012 5:14 am

I really think it isn't, it's just because you have a 3D map. If you had one in 2D those landmasses wouldn't be there, safe for red mountain because you can actually see it.

You either aren't paying attention or reading carefully enough. Go to your map, scan the very edges as far as you can, in the SW there is a massive expanse of land, whereas everywhere else is blocked by an invisible wall. PLus, there's a freaking sign that says "Hammerfell > thataway!!!"


Also, it's "regardless", not "irregardless". If something was "irregardless" it would actually be the opposite of regardless, which would make it regard-ful. /endrant
the word regardless will suffice.

Oh well, whatever.. you got my meaning!
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k a t e
 
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Post » Mon Jun 11, 2012 9:46 am

There's a possibility that the new DLC will contain a new land. But I don't think it's Cyrodill nor Morrowind nor Hammerfel. Do you realise that they have to take into account that 200 years have passed and that they already did it in an other game?
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Paula Rose
 
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Post » Mon Jun 11, 2012 1:44 am

I'm unsure it is going to actually be Hammerfell, unless they break from the current mold they've used before. Most important provinces have been the center piece provincial map for the setting of the game. So within reason, we could say that there is at least 4 or 5 more TES games they can make if they continue the trend.

However, I hope they break from said trend, and make Skyrim the largest TES game (it already is) of all the rest of them. Adding Hammerfell would be pretty awesome. It's been said by Bethesda that they are planning very large and expansive expansions to the game, saying that there wouldn't be that many but they'd be very very large. Going by that, I'd say it is feasible that Hammerfell being added as an expansion should be considered.
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Austin England
 
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Post » Mon Jun 11, 2012 2:33 pm

The map is an LoD model of the terrain, the terrain continues past the border so you don't stare into an endless void if you chance to look beyond it.

Also, Skyrim is not and never will be the 'largest' TES. That honour goes to Daggerfall, and I don't expect it's record will be broken :tongue:
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Benito Martinez
 
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Post » Mon Jun 11, 2012 7:51 am

It is silly to assume the game's map would be fixed to include space for an extension from the start. The map can always get extended of even replaced. In Morrowind and Oblivion were the extension islands and had their own maps.
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Scott Clemmons
 
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Post » Mon Jun 11, 2012 1:31 am

It doesn't though.. does it? There is land mass there, but nothing that will be expanded upon. Irregardless of when this was spotted, as it bares on argument in the discussion, I feel it is obvious.

Lock it if they will, it doesn't bother me. I think it's a worthwhile discussion!




Yes but have you scanned the edge of the map as I said? You cannot view further than a set point using the map, except here, where there is undoubtedly a large expanse of unused land!

It's really just for the sake of completing it, it's pretty much irrelevant that it goes further than that, they're not going to cut it off suddenly just because you can't view farther than that. They probably didn't even know what the limitations of the 3D map were going to be.
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Jodie Bardgett
 
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Post » Mon Jun 11, 2012 6:11 am

Because the camera view is square, but Skyrim isn't. The DLC could take place in Elsweyr - all it takes is a load screen.
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Steve Smith
 
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Post » Mon Jun 11, 2012 2:35 am

The map is an LoD model of the terrain, the terrain continues past the border so you don't stare into an endless void if you chance to look beyond it.

Also, Skyrim is not and never will be the 'largest' TES. That honour goes to Daggerfall, and I don't expect it's record to be broken :tongue:

EXCEPT in the SW corner!!!!!! :facepalm:

It is silly to assume the game's map would be fixed to include space for an extension from the start. The map can always get extended of even replaced. In Morrowind and Oblivion where the extension islands and had their own maps.

How is it silly? As silly as having a road marked "This way to Hammerfell"? Come on guys, I think you're letting yourseves be reverse blind-sided, I cannot believe there are so many nay-sayers in the TES community!

Because the camera view is square, but Skyrim isn't. The DLC could take place in Elsweyr - all it takes is a load screen.

Dude, read please, if you cannot see that there is a larger piece of land map not used to the SW than anywhere else, you're letting yourself not believe what ia blatantly in front of you!

Why does everyone find it so hard to entertain this idea?
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Mrs Pooh
 
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Post » Mon Jun 11, 2012 9:11 am

You either aren't paying attention or reading carefully enough. Go to your map, scan the very edges as far as you can, in the SW there is a massive expanse of land, whereas everywhere else is blocked by an invisible wall. PLus, there's a freaking sign that says "Hammerfell > thataway!!!"




Oh well, whatever.. you got my meaning!

And there's signs saying "Cyrodiil, thataway!" and "Morrowind, thataway!" etc. There's nothing indicating that the ability to go a little farther on the map to the southwest means anything except that the map has a rectangular border, which forces one corner to extend a little farther than one can actually travel (you'll notice that your picture clearly shows that the "large" land mass you're hovering over still doesn't extend beyond the Western or Southern borders of Skyrim.

Edit: Also, not "whatever". If English is your native language, write it coherently.
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Sophh
 
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Post » Mon Jun 11, 2012 1:27 pm

EXCEPT in the SW corner!!!!!! :facepalm:
It's a peculiarity of how the map works. Skyrim isn't square.
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priscillaaa
 
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Post » Mon Jun 11, 2012 4:18 am

At any rate, I think we can all agree that the expansion/dlc will be pretty large.

I still believe that Skyrim is the biggest of all the TES games, even larger than Daggerfall.
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Andres Lechuga
 
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Post » Mon Jun 11, 2012 12:38 pm

The map is an LoD model of the terrain, the terrain continues past the border so you don't stare into an endless void if you chance to look beyond it.

Also, Skyrim is not and never will be the 'largest' TES. That honour goes to Daggerfall, and I don't expect it's record will be broken :tongue:

Comparing it to Daggerfall isn't a fair comparison, since the vast majority of Daggerfall was just randomly-generated land. They didn't have to design the whole continent.

If you look just at designed terrain, Skyrim is the largest Elder Scrolls game to date.
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Kayleigh Williams
 
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Post » Mon Jun 11, 2012 10:28 am

EXCEPT in the SW corner!!!!!! :facepalm:

I really think you're focusing on it too much. Their idea was: Hey, we should make landmasses to make sure they actually represent the provinces around, we should also add some roads to those areas to show that the entire region of Skyrim isn't just secluded. Remember that you as Dragonborn were passing the border? They probably did it for the continuity.
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Adam Porter
 
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Post » Mon Jun 11, 2012 7:25 am

EXCEPT in the SW corner!!!!!! :facepalm:
The SW corner only appears larger than the other corners because of the angle of the perspective. You might as well be looking down on your feet and ask yourself why your feet are so huge. They are so huge because they are close to you!
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CRuzIta LUVz grlz
 
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Post » Mon Jun 11, 2012 4:45 am

Comparing it to Daggerfall isn't a fair comparison, since the vast majority of Daggerfall was just randomly-generated land. They didn't have to design the whole continent.
How they made it is not a point of discussion if one goes throwing titles of 'largest TES ever' around. Daggerfall is the largest by almost any definition. It has the largest worldspace, the most factions, the longest main quest, the most dungeons, the largest dungeons, etc. Claiming that only 'designed terrain' counts is extremely arbitrary.
It also doesn't mean you have to like Daggerfall or claim it's better than Skyrim in any way. It's just that claiming Skyrim is the largest is a willfull rejection of reality :tongue:
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Eliza Potter
 
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Post » Mon Jun 11, 2012 7:19 am

Todd said it himself. When they began building the world, they weren't sure just how far you'd be able to see. So they built an extensive LOD just to be save. It just so happend that when they finished, you couldn't see as far as they thought you might be able to.

So it's there for LOD purposes. There is no discussion or speculation here.
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Jade MacSpade
 
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