What do you do after a kill? If anything

Post » Thu Jun 14, 2012 8:21 am

I always strip them to their underwear and then left a leek on their corpse. On rare occasions, I leave Moon Sugar on their bodies.
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Mark Hepworth
 
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Post » Thu Jun 14, 2012 6:02 am

I always strip them to their underwear and then left a leek on their corpse. On rare occasions, I leave Moon Sugar on their bodies.

You waste precious moon sugar?! :blink:
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Captian Caveman
 
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Post » Thu Jun 14, 2012 8:44 am

I leave a an arrow in the head, a severed throat and an iron dagger with the arms crossed over it. Only for special kills of course.
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Katy Hogben
 
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Post » Thu Jun 14, 2012 2:52 pm

If I'm caught, even if I can get away, I will reload the game and do it again - till I get it right
That is what I'm doing with my current assassin character too.

She was given the job of assassinating a certain mine owner. She did the job in one blow while the target was eating on her front porch. The nearest guard was all the way across the bay. They drew their bows, but my character had plenty of time to get away. I reloaded anyway. I am roleplaying a character who is swift, silent, efficient and professional. A messy kill is not the way she does things.

The second time she waited in the target's house. We waited for hours. It was literally about 40 real time minutes. Both of us were waiting - me in real time, my character in game time - and we were both getting a little anxious to get this over with. Eventually the target entered her house, my character killed her with one stroke, sheathed her blade and left town like a shadow. Calling cards are for amateurs, in her view.
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Siobhan Thompson
 
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Post » Thu Jun 14, 2012 7:06 am

I kill them and loot them, nice and swift.
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Nathan Maughan
 
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Post » Thu Jun 14, 2012 3:17 am




The second time she waited in the target's house. We waited for hours. It was literally about 40 real time minutes. Both of us were waiting - me in real time, my character in game time - and we were both getting a little anxious to get this over with. Eventually the target entered her house, my character killed her with one stroke, sheathed her blade and left town like a shadow. Calling cards are for amateurs, in her view.

That's dedication :blink:
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djimi
 
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Post » Thu Jun 14, 2012 1:30 pm

For my assassin righteo. My calling card is my arrow.

I done one messy one with the DB contract. I sneak kill a house cat. I should of hid. All of his companions attack me. I kill most said for one which I was playing with him. I ran towards the guard but he took off to. So I shout at the cat. The whole mighty cat become a pussie cat and whimper away in the other direction.

@ Pseron Wyrd.

I know what you typing about. I cannot kill her during the day because of guards. Depends on the time my character get there, early in the morning my character do a raid in the nearest ruin. If at the night my character goes to sleep 6 to 7 hours.
My character goes to the house, wait for the guards to go pass, unlock the door and leave my characters calling card and leave. Then go back to sleep like nothing happened. The some else goes to the house and see a arrow sticking out back of ones head.
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Bad News Rogers
 
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Post » Thu Jun 14, 2012 4:10 pm

Depends on the weather. Sometimes I like to dump corpses in rivers and watch them float, others I like to toss them off of high ledges, others I like to carefully place them on firepits, others I like to throw them into small cracks or openings in the rock (because they flop around like fish)... but, recently, I find myself just stripping them of all of their goodies and leaving them in peace... to rot in the open or be picked apart by wild beasts.
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amhain
 
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Post » Thu Jun 14, 2012 5:59 pm

I leave a an arrow in the head, a severed throat and an iron dagger with the arms crossed over it. Only for special kills of course.

That's quite Masonic.
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Ben sutton
 
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Post » Thu Jun 14, 2012 5:40 pm

I have a mod installed where humans actually drop human parts on death, so I loot a sample of human skin and their heart for alchemy. You can also loot their bones (bonemeal) All are damage health ingredients. Waste not, want not...
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DAVId Bryant
 
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Post » Thu Jun 14, 2012 1:14 pm

Sometimes I try to hide the body (i.e. throw it in the river and have it float downstream), but if it's a Brotherhood target, I tend to leave Nightshade at the scene as well as a copy of "A Kiss, Sweet Mother."

For the final target in the Dark Brotherhood questline though, I did something real special:

Spoiler

First I laid Mede in front of his desk, and moved his arms out to the side. Then I put an Imperial Shield (Legendary) on his chest and an Imperial Sword (Legendary) at his right hand. I laid a single Nightshade on top of the shield, but put another dozen around his body, encircling the now dead Emperor. Around the room I placed Lanterns (really wish I could have lit them). I took everything from his desk and planted a copy of "A Kiss, Sweet Mother" with an Iron Dagger (Legendary) on top of the book.
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Lyndsey Bird
 
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Post » Thu Jun 14, 2012 10:36 am

actually i guess my calling card is that i take the keys (should my target have them) off of there corpse as a trophy... haha the safe in proudspire is full of keys about 1000 maybe 2000 idk i lost count tbh
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K J S
 
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Post » Thu Jun 14, 2012 3:57 pm

Sometimes I try to hide the body (i.e. throw it in the river and have it float downstream), but if it's a Brotherhood target, I tend to leave Nightshade at the scene as well as a copy of "A Kiss, Sweet Mother."

For the final target in the Dark Brotherhood questline though, I did something real special:

Spoiler

First I laid Mede in front of his desk, and moved his arms out to the side. Then I put an Imperial Shield (Legendary) on his chest and an Imperial Sword (Legendary) at his right hand. I laid a single Nightshade on top of the shield, but put another dozen around his body, encircling the now dead Emperor. Around the room I placed Lanterns (really wish I could have lit them). I took everything from his desk and planted a copy of "A Kiss, Sweet Mother" with an Iron Dagger (Legendary) on top of the book.

We may have to fight. My character Eon leaves Nightshade in the pocket of his victim. But not the book.
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dell
 
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Post » Thu Jun 14, 2012 5:02 am

When I build an assassin, I will use a conjured bow (of course with conjured arrows) so when I kill someone, no one can trace who the arrow belongs to. Then, I would leave a health potion on their corpse.
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Guy Pearce
 
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Post » Thu Jun 14, 2012 4:23 pm

Sometimes, if I've run into a particularly annoying opponent (e.g. a briarheart that I can't sneak past) I toss their body around with Fus Ro Dah until it's in an appropriately ignominious position.
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Adrian Morales
 
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Post » Thu Jun 14, 2012 4:53 am

I do nothing, just leaves.
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Project
 
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Post » Thu Jun 14, 2012 8:50 am

1. Search the body and take anything of interest.
2. Throw the body off the nearest ledge if possible.
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Lavender Brown
 
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Post » Thu Jun 14, 2012 4:03 pm

put the dead body straight on it's back.


place a sweetroll on his stomach.
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Milagros Osorio
 
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