What do you want in the next updates?

Post » Tue Jun 05, 2012 11:02 am

I want to craft arrows.

Yea, and your able to put differnt parts on it for more damage/accuracy if you know what I mean
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megan gleeson
 
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Post » Tue Jun 05, 2012 7:25 pm

1. falling creatures from the sky
2. random crashes
3. broken quests

You know... stability.

Yea, the game we paid to have and enjoy.


These are some of many of the major bugs I would like to see fixed much sooner then those "rare instances". That line always makes me chuckle. "rare instances" yet it is a day one patch and also now seen on the second patch. lol. That isn't even counting the middle finger patch in between.
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Becky Palmer
 
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Post » Tue Jun 05, 2012 4:44 pm

Yea, the game we paid to have and enjoy.


These are some of many of the major bugs I would like to see fixed much sooner then those "rare instances". That line always makes me chuckle. "rare instances" yet it is a day one patch and also now seen on the second patch. lol. That isn't even counting the middle finger patch in between.

Yea, I really hope they fix this! It seems xbox 360 (which i'm on) doesn't have alot of buggs. I havent had really any bugs, all quests fine for me so far and much more :D
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Dan Stevens
 
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Post » Tue Jun 05, 2012 10:19 pm

All I want is to wield shields in the right hand.

Lefty finishing anims would be nice too, but let's not hope for too much.
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Klaire
 
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Post » Tue Jun 05, 2012 10:59 am

Since I am having issues finishing quest due to bugs, I would like the ability to cancel and restart quest, hopefully resetting all components to the quest at the same time.

There is such feature already. It's called a save.
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james kite
 
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Post » Tue Jun 05, 2012 8:47 pm

There is such feature already. It's called a save.

Yes true, but lets face it, a feature that lets you cancel quests would be nice. It would help people with bugs, people who don't save alot, or people who want to clear clutered quest list, and many others.
Also, to my understanding ( I might be wrong ) but lets say you have a quest thats really important to you and its bugged and you have a save before you do it. Wouldnt just going to the save and restarting it just end up with the bug again? So perhaps the cancel and restart components help agenst bugs? Again, I just thinking, I do not know if I'm right or even close.
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Soraya Davy
 
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Post » Tue Jun 05, 2012 8:23 pm

I'd like spell making.

If I can't have that then I'd at least like a on-target shield spell with 5 ranks for alteration mages of all skills.
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Shianne Donato
 
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Post » Tue Jun 05, 2012 7:22 pm

I'd like spell making.

If I can't have that then I'd at least like a on-target shield spell with 5 ranks for alteration mages of all skills.

Posted already, but thank you for your feedback
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Gemma Archer
 
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Post » Tue Jun 05, 2012 4:34 pm

I don't know if they could but more daedra to fight. Actually more of everything to fight. I love the game but it feels like theres not enough of creatures, daedra, ect. to fight.
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Matt Bee
 
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Post » Tue Jun 05, 2012 11:33 am

... to fix the crap from patch 1.2 => dragons flying backwards.
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adam holden
 
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Post » Tue Jun 05, 2012 7:37 pm

... to fix the crap from patch 1.2 => dragons flying backwards.

Sounds funny, I havent seen it yet in game! Only on youtube
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gemma king
 
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Post » Wed Jun 06, 2012 12:09 am

Sounds funny, I havent seen it yet in game! Only on youtube

It isn't funny if it's a bounty dragon i can't kill because :brokencomputer:
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Sunnii Bebiieh
 
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Post » Tue Jun 05, 2012 6:57 pm

Apparently the Dragons flying backwards thing doesn't happen if you start a new game in 1.2, only if you are using a save game from previously.

(Note: the above is hearsay found on the internets and not from my personal experience!)

My main hope is the resistance fix.
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Lisha Boo
 
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Post » Tue Jun 05, 2012 11:24 pm

Apparently the Dragons flying backwards thing doesn't happen if you start a new game in 1.2, only if you are using a save game from previously.

(Note: the above is hearsay found on the internets and not from my personal experience!)

My main hope is the resistance fix.

After 200 hours? no way! :brokencomputer:

Is my personal experience, thank you very much :rolleyes:

very mad about that one :brokencomputer:
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Alexis Estrada
 
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Post » Tue Jun 05, 2012 7:19 pm

Apparently the Dragons flying backwards thing doesn't happen if you start a new game in 1.2, only if you are using a save game from previously.

(Note: the above is hearsay found on the internets and not from my personal experience!)

My main hope is the resistance fix.
I didn't start a new game and I'm yet to see one.
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michael danso
 
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Post » Tue Jun 05, 2012 10:07 pm

I didn't start a new game and I'm yet to see one.

Same Here, I havent seen really any bugs, guess i'm lucky
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Christine
 
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Post » Tue Jun 05, 2012 9:33 pm

Becoming a Vampire should give your character:
- a noticeably increased speed
- more stamina
- an increased carrying capacity (to mimic a Strength increase)
- Fortify One-Handed, Two-handed and Block skills (to mimic a Strength increase)
- be able to jump higher and farther then normal characters (to mimic Acrobatics increase)
- increased magic regeneration rate (to mimic Willpower increase)
- have a resistance to normal weapons and animal attacks
- 100% resist Paralysis

Do all that and they will be close to the power they had in Oblivion, not the neutered mess they have become in Skyrim.

Also as a Vampire I would like to:
- cast a sleep or charm spell on a conscious NPC once per day, so I can feed in the daytime if necessary
- have the option when feeding on an NPC, to change them into a Vampire Thrall follower
- Use a charm spell to “temporarily” make guards and other NPC’s forget my crimes
- A skill tree or automatic perks based on how many days I have lived as a vampire
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Lifee Mccaslin
 
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Post » Tue Jun 05, 2012 11:36 pm

ive seen a few. ive seen more regular ones then ive seen glitched to hell though. i just keep walking when i see a messed up dragon. still have enough dragon fights.

i wanna be able to see my face.... theres nothing in my hood when i wear a mask, which i almost always wear. novelty wore off after a few days. the invisible head problem would be a nice fix..

horses shouldnt be able to walk up mountains.for that matter horses should not be able to stop on a dime. or run full speed immediately. id like to see much changed about horse riding. i liked first person on a horse too like in oblivion.

should also be able to shoot someone off a horse without killing the horse too.

little animation bugs in general. killing cinematics that dont match up. spells sometimes. ESP. when i use the quick select ones (Dpad left/right on xbox) 50% of the time it wont show a spell in that hand, but i can still cast it but theres no animation or noise. just shows the hand movement with nothing in it.

!!!!!!!!!!!!!!!!!!One Id REALLY like to see get fixed.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Someone tell me if this happened to you too or if my life just svcks.

Everytime i go to markarth the guards still try to apprehend me like they did for the quest forsworn conspiracy/No one escapes cidhna mine. annoying as [censored]. the only dialogue option that doesnt end with them trying to fight me or me bribing them for something that i didnt do is when i say i submit, take me to jail. to which they do nothing because ive already done the quest. then they will immediately start the conversation over. every gaurd runs up to me and repeatedly engages me in this bugged dialogue. ive started sneaking around markarth invisible roleplaying it as if my name wasnt cleared and im still wanted (Dunmer vampire, illusionist assassin lol, kinda perfect) but its still pretty annoying when other quests require me to go there. i like markarth. good business and trade, carraige out front, beautiful city.
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Nicola
 
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Post » Tue Jun 05, 2012 7:08 pm

Becoming a Vampire should give your character:
- a noticeably increased speed
- more stamina
- an increased carrying capacity (to mimic a Strength increase)
- Fortify One-Handed, Two-handed and Block skills (to mimic a Strength increase)
- be able to jump higher and farther then normal characters (to mimic Acrobatics increase)
- increased magic regeneration rate (to mimic Willpower increase)
- have a resistance to normal weapons and animal attacks
- 100% resist Paralysis

Do all that and they will be close to the power they had in Oblivion, not the neutered mess they have become in Skyrim.

Also as a Vampire I would like to:
- cast a sleep or charm spell on a conscious NPC once per day, so I can feed in the daytime if necessary
- have the option when feeding on an NPC, to change them into a Vampire Thrall follower
- Use a charm spell to “temporarily” make guards and other NPC’s forget my crimes
- A skill tree or automatic perks based on how many days I have lived as a vampire

Thank you for your feedback!
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Rhysa Hughes
 
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Post » Tue Jun 05, 2012 2:04 pm

ive seen a few. ive seen more regular ones then ive seen glitched to hell though. i just keep walking when i see a messed up dragon. still have enough dragon fights.

i wanna be able to see my face.... theres nothing in my hood when i wear a mask, which i almost always wear. novelty wore off after a few days. the invisible head problem would be a nice fix..

horses shouldnt be able to walk up mountains.for that matter horses should not be able to stop on a dime. or run full speed immediately. id like to see much changed about horse riding. i liked first person on a horse too like in oblivion.

should also be able to shoot someone off a horse without killing the horse too.

little animation bugs in general. killing cinematics that dont match up. spells sometimes. ESP. when i use the quick select ones (Dpad left/right on xbox) 50% of the time it wont show a spell in that hand, but i can still cast it but theres no animation or noise. just shows the hand movement with nothing in it.

!!!!!!!!!!!!!!!!!!One Id REALLY like to see get fixed.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Someone tell me if this happened to you too or if my life just svcks.

Everytime i go to markarth the guards still try to apprehend me like they did for the quest forsworn conspiracy/No one escapes cidhna mine. annoying as [censored]. the only dialogue option that doesnt end with them trying to fight me or me bribing them for something that i didnt do is when i say i submit, take me to jail. to which they do nothing because ive already done the quest. then they will immediately start the conversation over. every gaurd runs up to me and repeatedly engages me in this bugged dialogue. ive started sneaking around markarth invisible roleplaying it as if my name wasnt cleared and im still wanted (Dunmer vampire, illusionist assassin lol, kinda perfect) but its still pretty annoying when other quests require me to go there. i like markarth. good business and trade, carraige out front, beautiful city.

Yea theres just alot of bugs, I havent heard or seen the one you have in markarth, very strange. Sorry to hear about it. D:
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Jani Eayon
 
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Post » Tue Jun 05, 2012 10:10 pm

hand to hand perk tree
Yes please.
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Rachael Williams
 
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Post » Tue Jun 05, 2012 3:19 pm

destruction spells that scale with your level, and rebalancing the destruction perk tree.
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Justin Bywater
 
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Post » Tue Jun 05, 2012 6:36 pm

Here are some things I think would be cool to see in future updates:

1. More application for non-combat skills. Like, a crafters guild with quests, rewards and challenges (e.g. craft the finest armor for Jarl Such-and-such to win favor with him and manipulate his decision to invite/war/make peace with a rival, etc.). Or how about alternative dungeon sequences for thieves and lock pickers? I would love a series that traps, puzzles, and locks that must be negotiated to avoid direct combat culminating with a boss 'battle' where you incapacitate the boss rather than kill him/her. In this way you get alternate loot (boss doesn't die, so you can't loot boss), but you can play a different way altogether.

2. Shorter salutations from frequently visited (vendor) NPC's. I don't need to hear the 'trash/treasure' bit every time I need to sell loot. A simple 'Yes?' would suffice. It also would seem more authentic. As it stands the people of Skyrim must have amnesia because they keep telling me the same verbose monologues over and over like they've never seen me before.

3. Combat skill trees that are unused can degrade and perks can be 'forgotten' after a period of neglect. This would allow a person to change their play style as their play style changes without need of a perk reset feature. Forsaking fire spells in favor of 2H weapons? No worry, as your combat increases in magic your melee prowess falls to more elementary levels. I would suggest there be a cap e.g. a skill cannot degrade back below 30 for instance, so low level perks will remain. Just that if I'm a mage-warrior that decides I would rather me a warrior-mage (more melee than magic focused) my skills and perks would reflect that change. However, if I continue to use both fairly regularly they could both potentially remain at 100.
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Miss Hayley
 
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Post » Tue Jun 05, 2012 10:19 pm

I would like a game that works properly.
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Matt Bee
 
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Post » Tue Jun 05, 2012 5:02 pm

an improved journal done more like morrowind. the current system is nice to find objectives, but confusing and not verry immersive

ok why again do I have to get xyz for abc, why should I care about that. often you dont even remember who gave the quest or where.

along with that, a full transcript of the voiced dialogue should go in the journal

AND

I want a record of every singly miscelaneous quests, every time I do them, with all details.

This is the history of my character, its what I care about.

being able to get core screenshots included in the book as memorablia would be nice
like a shot of the wolf queen standing on top of that undeground tower

-------------------------------------

And I want a morrowind province expansion pack


------------------------------------------

also, expanding and finishing crafting would be nice

things like fletching, or crafting fur armor (it doesnt seem possible right now), or making apple pies
fishing on a boat would be nice too - me and faedal relaxing on a riften fishing trip

just finish what you started ....
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Grace Francis
 
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