What's your opinion on skyrim

Post » Sat Jun 09, 2012 10:58 am

A good addition to the series and i fully enjoy it. Not the greatest game ever though.

This. I love the game, not the best one I ever played, but not as bad as people here mostly claim it to be. Unlike the post I quoted, it is in my top 10 though but then again I migth be a bit subjective since I'm a massive fan of TES games.
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Mr. Allen
 
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Post » Sat Jun 09, 2012 4:57 am

One of the best games ever conceived.

Only surpassed by Mafia 1, Bioshock 1 and Fallout 3, in my opinion.

Really is amazing how much talent there is at Bethesda.

Can't wait to see what they come up with for Fallout 4.
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Lori Joe
 
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Post » Sat Jun 09, 2012 2:24 pm

Amazing, although I do wish some of the dungeons were a bit longer.
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Soku Nyorah
 
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Post » Sat Jun 09, 2012 2:44 am

Skyrim is a ok game.
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Alister Scott
 
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Post » Sat Jun 09, 2012 7:49 am

It's so full of potential, but nearly every game mechanic and NPC interaction is astonishingly shallow:

1) Combat needs more to do than just block, attack, bash - bashing is OP, so are all the time-slow perks (block & archery), potions are also OP

2) Magic only requires 1 spell and features no combos besides dual casting

3) NPCs run out of new things to say in a 1 or 2 interactions

4) All enemies fit into 1 of 2 categories: ranged or melee. All enemies can be "terrain hacked" and then munchkined to death by any level 1 toon

5) The success of any encounter mostly depends on how many heal potions / levels you have - not skill, tactics, or strategy

6) Dragons are a joke. They are so easy to beat they might as well be squishier Mammoths with a broken leg and halitosis.
This pretty much not to mention a atrocious PC user interface I mean what were they thinking?that's right they weren't the user interface is on par with Final Fantasy XIV.
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Suzy Santana
 
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Post » Sat Jun 09, 2012 8:52 am

The Dark Elder Redemption
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CArla HOlbert
 
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Post » Sat Jun 09, 2012 6:32 am

I love it, brings me back to the morrowind days!
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Latisha Fry
 
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Post » Sat Jun 09, 2012 8:23 am

Excellent, I want more.
Oh, there will be more. Soon my friend, dlc.
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Poetic Vice
 
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Post » Sat Jun 09, 2012 2:45 am

It would of been a awesome game if Todd howard the game eater tested skyrim and didnt remove so much content that made the elder scrolls series. and the fact that the npcs have no life to them guild quests are short and boring and same with normal quests expect for a few standout quests like the daedric quests and a few others.
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Facebook me
 
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Post » Sat Jun 09, 2012 7:22 am

It's okay. It's not great, but it's alright. My biggest gripe is the shallow (and sometimes outright bogusly stupid) writing.
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Lew.p
 
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Post » Sat Jun 09, 2012 5:04 am

It's a TES without sugar.
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Matt Bee
 
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Post » Sat Jun 09, 2012 5:43 am

my opinion. Its the best game in the world, that is until something else comes along, more attractive, more intelligent, and more sixy, we have so much in common... But its so cool and fun to play, it brings me joy to say it. Getting choked up here...but skyrim I love you!
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Anna Beattie
 
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Post » Sat Jun 09, 2012 10:46 am

It would of been a awesome game if Todd howard the game eater tested skyrim and didnt remove so much content that made the elder scrolls series. and the fact that the npcs have no life to them guild quests are short and boring and same with normal quests expect for a few standout quests like the daedric quests and a few others.
The guild quests were mightily disappointing. I hate how when I finish a guild quest line I suddenly become leader of that guild. Waaaaay to short as well.

Other than that and some bugs I'm fine with everything else in the game. :)
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Iain Lamb
 
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Post » Sat Jun 09, 2012 6:53 am

It's so full of potential, but nearly every game mechanic and NPC interaction is astonishingly shallow:

1) Combat needs more to do than just block, attack, bash - bashing is OP, so are all the time-slow perks (block & archery), potions are also OP

2) Magic only requires 1 spell and features no combos besides dual casting

3) NPCs run out of new things to say in a 1 or 2 interactions

4) All enemies fit into 1 of 2 categories: ranged or melee. All enemies can be "terrain hacked" and then munchkined to death by any level 1 toon

5) The success of any encounter mostly depends on how many heal potions / levels you have - not skill, tactics, or strategy

6) Dragons are a joke. They are so easy to beat they might as well be squishier Mammoths with a broken leg and halitosis.

Sounds about right.
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Sierra Ritsuka
 
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Post » Sat Jun 09, 2012 6:16 am

Let me ask you guys. Is it to soon to come out and tell skyrim my love. I'm afraid it might be too soon and to sudden. I don't want it to leave me. Oh hell...Skyrim I love you and will always be with you. I know sometimes I can't stop talking about morrowind, but from the bottom of my heart I can't live another day without you.
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Neliel Kudoh
 
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Post » Sat Jun 09, 2012 2:45 pm

AMAZING! I really love it.
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JeSsy ArEllano
 
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Post » Sat Jun 09, 2012 3:52 pm

Skyrim's average.

The world design is spectacular.
The rest of the game is less so, ranging from "pretty good" to "WTF?":

- the User Interface should be renamed to the "User Frustration System". Is it really so hard to, you know, make it FUNCTION before you make it pretty?
- for that matter, why does the font look too clean and futuristic for Mass Effect?
- NPCs don't have enough personality for me to remember their names.
- skills level excessively fast, which significantly undercuts the feeling of reward.
- in turn, this makes your character level ridiculously quickly. Same story: if you don't work for it, did you earn it? What's my attachment to gaining a level if it only takes 15 minutes to go from 36 to 38?
- the "rewards" for gaining a level svck. Whether I choose number 1, 2, or 3, it doesn't enhance my character unless I pick the same number five more times.
- the other reward is the bland an unimaginitive perk. I've failed to use nearly 25% of the available perk points. DOn't need them. They're mind-numbingly unoriginal, so I don't want any more of them (and really don't care about a lot of the ones I have)
- there are like 10 types of enemies in the whole game.
- the daedric quests are the best Bethesda's ever written. Unfortunately, it came at the price of them being 90% of the good quests I found...
- the new features just aren't enough to fill the void left by everything that didn't return.

On the whole, I expected Skyrim to be a 9.5 and my Game of the Year. It's a 7.5 and may not stay #2 for long, as Deus Ex and LA Noire are going to get some playtime as soon as I finish up Arkham City (again)
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Peter lopez
 
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Post » Sat Jun 09, 2012 2:07 pm

A fine game because there is no other like it and a very disappointing one compared to the previous titles. Repetitive and boring quests is the biggest evil doer for me, it really keeps me from starting this game up again. Perks are also uninspiring and magic has lost it touch due to the lack of spell creation and the small number of preset spells.

Dialogue in this game is almost none existent in this game, it's shallow and you have no choice and consequence regarding anything. If you want to role play an errand boy in a big open world then this game is most suited for that need.

Damn...the more I talk about this game the more negative I get...
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Juan Suarez
 
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Post » Sat Jun 09, 2012 3:04 am

I think the only reason perks are so uninspired is they felt the need to hand them out for every level. There is something to be said for having a few interesting choices over a lot of boring ones.
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Tyrel
 
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Post » Sat Jun 09, 2012 2:19 pm

9.5/10
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Adrian Powers
 
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Post » Sat Jun 09, 2012 9:51 am

A good addition to the series and i fully enjoy it. Not the greatest game ever though.
no, its just the second greatest game of all time.
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Daddy Cool!
 
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Post » Sat Jun 09, 2012 3:34 pm

It's okay. It's not great, but it's alright. My biggest gripe is the shallow (and sometimes outright bogusly stupid) writing.
the writing is fine, bethesda wins awards for the writing in their games, you have no idea what you're talking about.
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Eileen Collinson
 
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Post » Sat Jun 09, 2012 9:35 am

the writing is fine, bethesda wins awards for the writing in their games, you have no idea what you're talking about.
He's entitled to consider the writing weak, as many others, it's not like everytime a Justin Bieber wins a prize we must all bow before his talents.
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Sammi Jones
 
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Post » Sat Jun 09, 2012 4:08 pm

It's a fun game with a lot of flaws, and don't expect it to give you a completely accurate view of the province's lore.
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Lisha Boo
 
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Post » Sat Jun 09, 2012 4:44 am

Skyrim's simplistic approach to an RPG, at first glance, is a little disappointing to most veterans of the genre. But this is actually where Skyrim gets to shine. I think it was a conscious effort on Bethesda's part to create a barebones world that the community could twist and shape to their likeness. If you look at some of the mods available, that is exactly what has been done before the Construction Kit is even available. Of all the sandbox games I've played over the years, Skyrim's potential for modding truly tops the list. This is what lets Skyrim raise the bar on the genre. I truly hope this is the new direction of sandbox RPGs as it gives the customer almost unlimited control over how the game plays.
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Etta Hargrave
 
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