faction questlines are about 5 minutes long. There are a lot of things in the game which feel like they were explored in a really shallow way, but could've been expanded upon a lot more. I love this game, but I sometimes feel like it could've used a lot more dev time. I feel like a lot of things were concluded long before they should've been.
But that's beside the point.
Like I keep saying,
the actual game takes up very little storage space.
Look in your "Data" folder of your Skyrim directory. Look at what files are largest.
Skyrim - Meshes.bsm (That's 3d models of everything) = 1.4 gigs
Skyrim - Voices.bsm (The voice acting) = 1.4 gigs
Skyrim - Textures.bsm (That's the images that go on the 3d models) = 1.3 gigs
Skyrim - Sounds.bsm (Sound effects and music) = 950 megs
Skyrim.bsm (You know, THE ACTUAL GAME) = 300 megs
In other words, you could have doubled the content of the actual game - you could have made the world map twice as large and had twice as many dungeons and doubled the number of quests - and that still would have had a negligible impact on the overall size of the game's files. The simple graphical files for the game's random objects take up over half the size of the whole game. Actual game content takes up less than a tenth.
The total size of the game's files have absolutely nothing to do with the actual amount of content a game has.