Location damage = more focus on the ability of the player versus focus on the character build.
Even if Skyrim belongs to the 'action' sub genre, certain option will shift too much the balance towards action adventure in contrast to action rpg
and that is probably what it boils down to
people like me that want locational damage dont neccessarily care about player build effecting your attacks
i would prefer my skills to be what dictates my characters attacks rather than a few numbers in the background doing it
im not against having stats effect it, misses etc , but not entirely based on numbers
some other people want this game to be all about numbers and builds, and thats fine,
but genres dont mean a thing to me, its all about what sort of game i want to play, not about what genre it fits into.
fallout 3 and NV had the perfect balance in my opinion, but thats just me