why are we dealing with provinces?

Post » Sun Jun 24, 2012 4:31 pm

it was cool idea to have radiant "redoable" quests but they wasted half the dev cycle for something that didnt pan out. they could have made tamriel in that wasted time frame.

I doubt that.

What I really wish they would do is drop the whole TES # crap, Reboot The Elder Scrolls in the post Skyrim era. Just call it "The Elder Scrolls". Start with whatever province they may use for TES VI and and whatever storyline they have in the works.

So if it is going to be in Hammerfell, don't call it "The Elder Scrolls VI: Hammerfell." Just call it "The Elder Scrolls: Hammerfell"

It makes titling the DLC stories a lot easier. If they did it with Skyrim, it would look like this:

The Elder Scrolls: Skyrim
The Elder Scrolls: Dawnguard
The Elder Scrolls: http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=85634522
... (other extensions on Skyrim)
The Elder Scrolls: Hammerfell
... (extensions on Hammerfell)

Keep the same engine. Improve it over time. Keep the series alive via DLC and retail box.

When Hammerfell would come out, yes, release the retail box. it would include the Master File and resources for Hammerfell only, so it could be the starting point for a lot of people.

One game purchase necessary. All other content extensions available via DLC.

Of course, the DLC version of Hammerfell would cost the same as the retail box would. Even though distributed as a DLC, it would be a whole new game.

Anyway... just idly rambling here...
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Jade Muggeridge
 
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Post » Sun Jun 24, 2012 5:07 pm

It'd be pretty logical to assume they created the radiant quest system to save development time for other things rather than hand-crafting tons of trivial quests. I still didn't like the way it turned out though, the resulting quests felt too mechanical and lacked personality.
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Hussnein Amin
 
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Post » Sun Jun 24, 2012 9:33 am

Time and money. Hardware isn't the main issue, as even an iPad could house the whole of Tamriel as long as they were smart about it.
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suzan
 
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Post » Sun Jun 24, 2012 3:37 pm

The very first Elder Scrolls was set in all of Tamriel. Most of the content was randomly generated and pretty shallow. Since you're not a fan of radiant quests, you could probably expect a lot more systems like that for a new Elder Scrolls covering the entire continent.
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Nathan Risch
 
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Post » Sun Jun 24, 2012 10:18 am

Console wars are pointless.
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.X chantelle .x Smith
 
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Post » Sun Jun 24, 2012 6:27 am

The problem with Elder Scrolls:Tamriel is that the continents will never be as detailed as they would be if they were in a seperate game.
You would need to make questlines for The DB, Fighters, Mages, Thieves etc... for each continent, it will never happen.
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Kat Lehmann
 
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Post » Sun Jun 24, 2012 9:28 pm

I doubt that.

What I really wish they would do is drop the whole TES # crap, Reboot The Elder Scrolls in the post Skyrim era. Just call it "The Elder Scrolls". Start with whatever province they may use for TES VI and and whatever storyline they have in the works.

So if it is going to be in Hammerfell, don't call it "The Elder Scrolls VI: Hammerfell." Just call it "The Elder Scrolls: Hammerfell"

It makes titling the DLC stories a lot easier. If they did it with Skyrim, it would look like this:

The Elder Scrolls: Skyrim
The Elder Scrolls: Dawnguard
The Elder Scrolls: http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=85634522
... (other extensions on Skyrim)
The Elder Scrolls: Hammerfell
... (extensions on Hammerfell)

Keep the same engine. Improve it over time. Keep the series alive via DLC and retail box.

When Hammerfell would come out, yes, release the retail box. it would include the Master File and resources for Hammerfell only, so it could be the starting point for a lot of people.

One game purchase necessary. All other content extensions available via DLC.

Of course, the DLC version of Hammerfell would cost the same as the retail box would. Even though distributed as a DLC, it would be a whole new game.

Anyway... just idly rambling here...

That sounds too ambitious for its own good
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Farrah Lee
 
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Post » Sun Jun 24, 2012 9:32 pm

I had enough of it today , I'm getting out of here.
You've been one of the people fueling these stupid console war discussions all day, if you're tired of it why don't you stop egging people on?
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Spaceman
 
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Post » Sun Jun 24, 2012 6:26 am

Screw Tamirel, why not The Elder Scrools: Nirn?
I'm kidding of course, I agree that I'd rather have larger provinces and more games than one end all be all Tamriel game.

On a related note, is there other land on Nirn? The planet Tamriel is on? Just to combat everyone saying TES:Tamriel would leave no room for any more games...
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Isaiah Burdeau
 
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Post » Sun Jun 24, 2012 2:22 pm

Screw Tamirel, why not The Elder Scrools: Nirn?
I'm kidding of course, I agree that I'd rather have larger provinces and more games than one end all be all Tamriel game.

On a related note, is there other land on Nirn? The planet Tamriel is on? Just to combat everyone saying TES:Tamriel would leave no room for any more games...

There are several other continents that we barely know anything about, like Atmora which is where the Nord ancestors migrated from.
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Arnold Wet
 
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Post » Sun Jun 24, 2012 8:19 pm

The very first Elder Scrolls was set in all of Tamriel. Most of the content was randomly generated and pretty shallow. Since you're not a fan of radiant quests, you could probably expect a lot more systems like that for a new Elder Scrolls covering the entire continent.
The Elderscrolls 2: Daggerfall(i think right?)
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Shianne Donato
 
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Post » Sun Jun 24, 2012 4:38 pm

tes: vi tamriel
blue ray affords for this...xbox holds us back.
i laugh when i read i want the next es game to be in *.
it should be the whole contenant, but then we have to worry about the poor xbox users who will be stuck with the wii version of tamriel.

second rant over...lol
You'll get warned/suspended for console bashing.
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Laura Tempel
 
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Post » Sun Jun 24, 2012 6:46 pm

Well, this topic's starter wasn't inflammatory at all.
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Vicki Blondie
 
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Post » Sun Jun 24, 2012 3:09 pm

As much as I love my PS3 and the idea of a IV Tamriel. I highly doubt that the PS3 and especially Xbox could handle it. PCs could though.
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michael flanigan
 
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Post » Sun Jun 24, 2012 3:28 pm

Actually, I just realized we're getting a TES: Tamriel.
It's called The Elder Scrolls Online.

Problem solved.
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Sherry Speakman
 
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Post » Sun Jun 24, 2012 4:47 pm

I really hope that, years in the future when Bethesda closes down, a bunch of modders would take all TES and mash them into one, all five, including all dlcs, add ons, updates, as well as redguard, battlespire, and all the TES travels, and just mash all of their maps and content into one huge game (even TES Online maps, but only thier maps, not their multiplayer). Pick the favorite game mechanics from each game, update them with Skyrim graphics, and unleash the biggest single player game world that the world has ever known. BWAHAHAHAHAHAH
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Jamie Lee
 
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Post » Sun Jun 24, 2012 4:23 pm

tes: vi tamriel
blue ray affords for this...xbox holds us back.
i laugh when i read i want the next es game to be in *.
it should be the whole contenant, but then we have to worry about the poor xbox users who will be stuck with the wii version of tamriel.

second rant over...lol
:facepalm: Seriously? You want the elder scrolls series to end? Have you played any previous games? The PS3 holds the PC back as well. Do you really think there won't be new consoles next ES? A fail of unimaginable proportions on your behalf...
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-__^
 
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Post » Sun Jun 24, 2012 10:30 am

I really hope that, years in the future when Bethesda closes down, a bunch of modders would take all TES and mash them into one, all five, including all dlcs, add ons, updates, as well as redguard, battlespire, and all the TES travels, and just mash all of their maps and content into one huge game (even TES Online maps, but only thier maps, not their multiplayer). Pick the favorite game mechanics from each game, update them with Skyrim graphics, and unleash the biggest single player game world that the world has ever known. BWAHAHAHAHAHAH

[censored] please. By then, we'll have augmented reality projects and Skyrim will be considered "retro" where graphics are concerned.
And even then, I can still see some nutcase thinking that was a good idea and would probably attempt it...despite not all of the games taking place at the same time in space...
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Love iz not
 
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Post » Sun Jun 24, 2012 9:15 am

That sounds too ambitious for its own good

Why?

The only thing that would change is that between games, or in this case, mega-expansions, Bethesda would not have to reinvent the bloody wheel, and the forward-going content would retain consistancy. The less they would need to recode from the ground up, the more gameplay content they can create. And the more often they can release content.

With each content release, the larger the world would become. Even if they were to render an entire Tamriel continental worldspace heightmap, they can still chunk it and keep players within the designated chunks, like how we cannot travel beyond Skyrim's borders now.

Generating an entire world's geography is easy. Filling that world with content is the long and difficult part. It would take easily four times the amount of time it took Skyrim to be developed, and thus four times Skyrim's budget. Ah, but if they created the heightmap for the whole of Tamriel, pick a territory that is logical for the next chapter and flesh it out with the same level of content Skyrim had, then they could add to the world with each DLC, extending into other provinces. If they could mesh Skyrim and Cyrodiil's geography and Architecture into it, then the ability to travel to places we have become familiar with throughout the series would be possible. But only as the plot requires. I don't want to revisit Anvil in Cyrodiil, unless there is a reason. I would have included Vvardenfell in that, but when red Mountain erupted, pretty much the whole island got obliterated. I suppose there could be efforts to rebuild, Places like "New Vivec" and "New Ebonhart" could rise from the literal ashes... But I digress...

I think it is safe to say that The Elder Scrolls alone could sustain Bethesda indefinately with on-going regularly released purchasable content.
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Mélida Brunet
 
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Post » Sun Jun 24, 2012 11:00 am

Can someone link me where all that information is? I keep hearing about how Radiant failed horribly, but dunno where to read up on that.
Radiant missions become very, very boring and repetitive.
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Penny Flame
 
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Post » Sun Jun 24, 2012 10:26 am

I really hope that, years in the future when Bethesda closes down, a bunch of modders would take all TES and mash them into one, all five, including all dlcs, add ons, updates, as well as redguard, battlespire, and all the TES travels, and just mash all of their maps and content into one huge game (even TES Online maps, but only thier maps, not their multiplayer). Pick the favorite game mechanics from each game, update them with Skyrim graphics, and unleash the biggest single player game world that the world has ever known. BWAHAHAHAHAHAH

That reminds me, I haven't seen what's new with Requiem for a Capital Wasteland in a while. BBL.
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Euan
 
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Post » Sun Jun 24, 2012 3:01 pm

Radiant missions become very, very boring and repetitive.

Cool story, I'm talking about the facts on what Bethesda set out to create vs. what they ended up having to deliver.
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Ezekiel Macallister
 
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Post » Sun Jun 24, 2012 3:23 pm

I personally find Radiant quests very interesting when you don't use fast travel for it. Good content for Role-players like me.
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Nikki Hype
 
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Post » Sun Jun 24, 2012 10:10 am

[censored] please. By then, we'll have augmented reality projects and Skyrim will be considered "retro" where graphics are concerned.
And even then, I can still see some nutcase thinking that was a good idea and would probably attempt it...despite not all of the games taking place at the same time in space...

Okay, fine, it would have to be updated with the latest game graphics and stuff, not skyrim, as well as some stuff would have to be changed (the would have to differentiate between Oblivion thieves guild and Skyrim thieves guild, but that shouldn't be too hard.
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Sammi Jones
 
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Post » Sun Jun 24, 2012 3:17 pm

That reminds me, I haven't seen what's new with Requiem for a Capital Wasteland in a while. BBL.

I don't know what that is a reference too, sorry
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Mr. Allen
 
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