If only it was a diamond, but to me it's more like a medium-res .jpg reproduction of a good painting. Quite pretty at a glance, but the closer you look, the more flaws and impurities you'll see, until you get to the point where you're curious why you found it pretty to begin with.
Considering Skyrim is a single-player game, I find it rather depressing that the depth is crap, the story is crap, the quests are occasionally good and occasionally crap, the combat is fine initially but gets very trivial later on, the dialogue is mostly horrible, the voice art is hit and miss and much too repetitive, the builds are hugely similar, the magic is crap, the AI is as dumb as ever, the UI is complete garbage...
What exactly is supposed to produce the same single-player replay value that previous titles did? Besides updated graphics, what the heck is actually supposed to be improved in Skyrim? There are plenty of signs that the developer crew had good ideas, but those were implemented half-assed at best.
All in all, I see a few small steps forward and so many more steps towards mindless Call of Duty style "appeal to the masses" entertainment.
You've said the magical words above..."to me"
Frankly,i think that whatever would be my answer you will remain with your opinion -on which i disagree on some point of course,but i have to say that i agree partially on some other.
The main is the lack of depth and choices/consequences.
For the rest i think that Bethesda put all their energies to please everyone of their fans; to those who you call " Cod masses" to the "aficionados".
But sometimes hard work its not well rewarded or understood sadly

So let me get this straight.. The complaining about Skyrim only exists because people have become more focal and show that on ze thing called the internets...
You've misunderstood unfortunately; i suggest you to read better what i've wrote above
its the way those "complaining" are expressed sometimes here on which i don't agree and i heavily criticize Well I agreed, at first...
I always hated the TES leveling system. Then this game came out..
If any of you actually know the comic Thorgal, one will immediately understand what attracted me to this particular TES game in the first place.
And besides the Nordic setting... the leveling system has been "streamlined" YEEEH
That was the first week.
Than I already noticed that the guilds were short, the MQ was short and uninspired, there was a lot of repeating enemies.. etc.. but hell look at the setting..
Two weeks in.. Bored to hell.
Oblivion, even though I hated it leveling wise (both in enemies and leveling in general) gave me more enjoyment..
In other words: even though I used to be someone who hated the level system in TES and was glad they nerfed ... I feel annoyed.
Why... Instead of an RPG TES with a questionable leveling system.... it has become a tourism game..
Look at how beautiful our province is... well it is... but after a while it certainly gets dull.
i don't know this comic,sorry,but your point its clear enough.
I can tell you this from my point of view :
-the setting its extraordinary and varied,we have even swamps and a beautiful tundra,we have the Rift "autumnal" area,we have Falkreath with forest,the Reach with rocks and the North with glaciers,aurora borealis etc.
-the guilds aren't "short" -its the way there were planned that is "wrong" for someone. In fact you have tons of radiant quests and even interesting side quests - even in Mages Guild that is the most "hated" by someone in that regard
Spoiler and at the end you have: the ritual spells,the funny quests of retrieving books and Shalidor's insights for the Orc and magic anomalies for Tolfdir
-the main quest is on par if not better than the oblivion one,it depends even if you like more dragons or oblivion gates
-repetitive enemies ? i agree partially on that, and i've already explained the reasons here if i'm not wrong; i can only say that having dragons was a dream for most in the past,now we have even someone who's annoyed by their presence

That's right it is your opinion and many others as well, the number of people complaining about it, compared to older TES games... however is staggering.
I don't think that many others have my same opinion on something,its very difficult agree on "all" with someone you know

however the reason of this is simple:
more audience = more complaints
more audience with the net = more complaints
more competition in the game industry in this "genre" = more complaints
nostalgic people like you that have played others tes games and wants older features = more complaints
Beth also made promises which they didn't keep.
its called marketing; even other doin' the same.
I bet that 99% of the guys that have worked at the product would have give their right arm to keep all the promises made by "someone"

Let me explain:
I love the new engine... however:
- Guild quests are bland and short.. You don't have a choice.. You dislike werewolfs but you want to be in the companions. Tough luck.
- You Like thievery... well you also have to pray to a daedra
- IE lack of choice and...... all guilds are extremely short..
- Lack of recognition... I am the dragonborn, just saved the world... no-one acknowledges this..
Etc. etc..
Oblivion gave me lengthy, interesting quests...even though I still hate the leveling system.
More and varied enemies, lengthy quest and sidequestlines.. etc.. etc..
the main problem is that you've played too much Oblivion perhaps - and enjoyed it of course.
All of the above are strictly choices of the developers - sometimes to make the product "more appealing to the masses" or to simply improve the game -at least in their opinion.
Its difficult doin' the same thing -because Skyrim its the same soup with some new ingredients after all - find new technical challenges and please all at the same time,you know.
Ehhh nope:
-Nerfed skills
-Leveling has also been nerfed (which I actually appreciate but I can understand the nay sayers who are considered old-timers)
-Short both MQ and SQ quest lines
-Buggy..
-Looks over content...
and I could go on for a while....
Summarizing: I loved the game but began to loath it more and more.
A rough diamond would be a game, I disliked at first but for all its flaws would appreciate more and more...
I've said in my opinion its a "rough diamond".
This could means too much for someone,too little for others; and i was aware of that in first place.

to Zxhraivretiaiel
Skyrim lacks depth,choices and consequences,as i've said many times.
But its the way Tes series is that not allow "a proper impact on the world" with "credible consequences" unfortunately. 'cause it would mean having an "end" in a free game world like this.
Don't make the mistake to compare it to FnV. The last is a "real" Rpg developed by others (obsidian)
I have prayed and hoped until 11/11/11 to have that depth -or at least some of it - in Skyrim,but we all know how its ended..
at the end "linearity" and "simplicity" pays more than "depth",and mr. Howard is right again.