It's another example of Beth doing poor QA and hoping the excuse of the large game world being too big to QA entirely still protects them.
Either one of these scenarios:
1. Their programmers brain farted
2. Their QA team did not test the game thoroughly
3. Their QA team was not large enough to test the game thoroughly
4. Their programmers did not respond to QA team bug reports quickly enough
5. They were forced to release unfinished game due to magic eleven
It has to be noted that while the game is released on 11-11-11, version 1.0 of the game itself is shipped even earlier than that. They probably shipped version 1.0 to production factories (for all that DVDs) around mid-September to allow the factories to produce DVDs, pack 'em, and ship 'em to stores
That's how you get Update.esm on 11-11-11.
Seriously, if a company as big as Bethesda can't QA its game due to it being "too massive", it's time to give 'em a facepalm (or perhaps a middle finger if you're PS3 owner)
Skyrim is like Windows Vista: it was awesome, but it's a beta that you have to pay so you can QA it for the company who made it