» Tue May 29, 2012 11:42 am
Bethesda got only one thing right with the werewolves in Skyrim, their look. They look fantastic, and not like a Warner Brothers certain coyote character, like they did in Bloodmoon. I play on a console, so sadly I will never see them improve with mods. To really make them better, Bethesda should have done the following. There are so many animals in the wild, put them to use and allow the werewolf to feed on ANY animal/humanoid to extend the beast form. Give them night vision with toggle like the vampires have. Add random wild werewolves in the wild, using the same system as the random dragons. First person view is a must. Do we want to feel like we are the beast, or just watching the beast? I will never understand why they didn't add this mode. These are all very basic and obvious ideas that would have made the werewolf experience much better. Aren't werewolves suppose to be able to jump high and long? Why is it that they can only jump as high as any humanoid? I would love to ask Bethesda why they didn't do something similar to what I suggested. Also, allow the companions to transform with me when I do, if they are my traveling companion.