Why is combat so boring, yet so important?

Post » Fri Jun 22, 2012 3:15 am

I liked morrowinds combat the best cause i fwlt like i had to kinda train and earn money in order to actually kill things. If i just wandered into a Cave full of bandits at a low level, i was pretty much screwed
Make Morrowind combat a board-game interfaced system, and Morrowind is golden

Even a weak nerdy kid can't miss if he's trying to stab somebody at point-blank range. He can stumble and fall, but he can't miss
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mimi_lys
 
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Post » Thu Jun 21, 2012 11:06 pm

Good combat is highly dependant on AI, and when you have a game that is as big and open and has as many NPC's as Skyrim has its hard to code AI to think logically enough without overwhelming system resources. You have to make trade off's when making a game of this scope and magnitude. I think the combat has improved since Oblivion, not alot, but its improved none the less. We get to have skirmish battles now that include 20-30 NPC's all on one screen, you try doing this in Oblivion or Morrowind and it will use twice the amount of system resources and often crash the game. Blocking, bashing, tactical use of weaponry has also been enhanced, albeit not very much.

I too wish that diplomacy would play a larger role in the game. I enjoy the fact that in Fallout NV its possible to play a character that has no combat skills and still beat the game. However, I think the motif and setting of Skyrim isn't ideal for such scenario. Skyrim is meant to be a savage place, a place where talking your way out of situations isn't always going to be feasable.
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ijohnnny
 
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Post » Fri Jun 22, 2012 7:32 am

"Fun" is in the eye of the beholder. I find it fun.

This. I also find Skyrim's combat fun. It's also a huge improvement over past TES games so that bodes well for future installments of the series.
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dav
 
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Post » Fri Jun 22, 2012 7:39 am

You should play Oblivion, then complain about Skyrim's combat.

After that, play Morrowind, and complain about Oblivion's combat.

They've improved their system (dramatically) twice in a row now.
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STEVI INQUE
 
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