Well, that's fine. Elder Scrolls games are SUPPOSED to be about exploration, right?
Right?
The problem with that is that combat is essential in these games. It's highly recommended that you have at least one combat skill in each game to specialize in. You can't just be a diplomat and talk your way through the game; eventually, you're going to HAVE to fight for your life.
And it's not even "eventually." You're thrown into combative situations from the very start, even if you're just fighting off animals.
Combat is so important in this game that it NEEDS to be fun! If you're not going to make the combat fun, you should make the combative situations few and far between. Or, at the very least, you should have the OPTION of diplomacy, instead of merely having to choose between magic, combat, or stealth. Actually, I'd prefer that anyway. Even if I wouldn't use it, at least it would more fully realize the ambition of "do what you want, play how you want" that Bethesda ultimately wants to do.
Thoughts?
