Why so many people saying they got ripped off, cheated ect

Post » Tue Jun 19, 2012 2:37 am

With skyrim? I know everyone doesn't have the same preferences when it comes to games but i brought skyrim on the morning it came out, wen't home played it and even now ( i have played it ALMOST everyday since i got it ) that i have passed most quest's, restarted MANY many times on different characters I still find myself loving the game, almost as if I just brought it... I know it's not the perfect game ( especially with the bugs ect ) but I also don't know how it gets so much hate over mundane things.. I suppose the saying is somewhat true..

"If people hatin' you doin' something right "
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Crystal Clear
 
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Post » Tue Jun 19, 2012 7:05 am

The internet is for venting. Some people just like to be negative.
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Stacyia
 
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Post » Tue Jun 19, 2012 3:37 am

well some insights are actually preferable if it makes a difference nevertheless.
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LADONA
 
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Post » Mon Jun 18, 2012 7:51 pm

I think it's mainly the ps3 brigade that are saying this. the game is fine on pc and xbox.
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Amie Mccubbing
 
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Post » Tue Jun 19, 2012 7:51 am

well what it is lacking is real game play aspect when you take into account the number of features that this game seems to misdirect into why the land is so unexplainable because every place in it has been traversed within a few hours.
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jessica sonny
 
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Post » Tue Jun 19, 2012 9:41 am

i have some HUGE issues with skyrim, but i definitely got my moneys worth out of it with 160+ hours in it. considering that most single player games these days give you play time hours in the single digits i think skyrim is a fantastic deal when you consider how much you get for it.

as someone mentioned though if they bought the PS3 version and lost a 100 hour character i would be miffed as well and i dont blame them for venting at all.
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Rinceoir
 
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Post » Tue Jun 19, 2012 9:04 am

Well let's see.
Console gamers paid 50€ and got a console game.
PC gamers paid 50€ and got a... console game.

If they put at least some effort to optimize the game for PC... but no, I get a subpar product.

Not to mention all the "It's going to be more like Morrowind"-crap we got promised and never got.
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Josh Dagreat
 
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Post » Mon Jun 18, 2012 11:42 pm

So many issues seem to be prophetic in the sense that these designers need honest help getting back into what makes a good game and what makes a good quality piece of crap look good. They have a few selling points but honestly they most certainly could have done a much better job considering the resources they have available while also having a few successful games in the past and the fact that this company is well funded. They streamlined it and conserved it to the point where it has been stripped down to a fun combat system with a limited yet entertaining world. They, I believe, can and will do much better. At least I think they will if they want to create a great gaming experience over a successful gaming franchise that sells well. I'm sure people will continue to buy regardless, they always do.
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Emily Shackleton
 
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Post » Tue Jun 19, 2012 2:01 am

I think it's mainly the ps3 brigade that are saying this. the game is fine on pc and xbox.
I don't know about the Xbox version, but the PC version is not "fine". There's a lot of potential, sure, but there is also a solid number of glaring holes underneath a thin layers of paint, and apparently I'm a hater for pointing out those holes. The journal is non-existant, the UI is terrible, the world doesn't reflect your actions very well, the dialogue has severe problems, the perks have severe problems, the game balancing has severe problems, the spell system is unflexible and lacks variety, and your companions are dumb as rocks and can't be given even the most basic of orders in combat.

Please don't tell me that I'm part of a PS3 brigade or that I'm imagining the things I'm complaining about.
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Rik Douglas
 
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Post » Tue Jun 19, 2012 2:27 am

the world doesn't reflect your actions very well,
Agree on that
the dialogue has severe problems,
I do agree somewhat
the perks have severe problems,
Ive not noticed any problems
the game balancing has severe problems,
I think the game is balanced.. Then again i dont have enchanting or blacksmith or maxed sneak for 20000 damage. I use what i find. Ive sugested many to do the same.
the spell system is unflexible and lacks variety,
Not so far into my mage to notice that yet
and your companions are dumb as rocks and can't be given even the most basic of orders in combat.
Agree but i use "Wait" for one hour if i lose my companion/follower. Then they spawn next to me again
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Nikki Hype
 
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Post » Tue Jun 19, 2012 4:46 am

It's just the vocal minority.

People who are enjoying the game will hardly ever come to a forum to tell people that they are, while people who have problems will try to find some place to vent their frustrations.
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Susan Elizabeth
 
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Post » Tue Jun 19, 2012 7:07 am

Well, there may have been plenty of good games released but they have mostly been much of the same and Skyrim is no different. The game industry just seems put out the same stuff over and over again. Nintendo put out the same Mario, Zelda, Microsoft copy Nintendo and put out the same software for kinect, Sony putting out the same type of games as well.
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Floor Punch
 
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Post » Tue Jun 19, 2012 6:39 am

A lot of people got caught in the hype and bought the game expecting something else. They will go away eventually and the forum will be a better place for us to discuss things that really matter like the lore, strategies, builds, etc.
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Arnold Wet
 
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Post » Mon Jun 18, 2012 5:49 pm


I don't know about the Xbox version, but the PC version is not "fine". There's a lot of potential, sure, but there is also a solid number of glaring holes underneath a thin layers of paint, and apparently I'm a hater for pointing out those holes. The journal is non-existant, the UI is terrible, the world doesn't reflect your actions very well, the dialogue has severe problems, the perks have severe problems, the game balancing has severe problems, the spell system is unflexible and lacks variety, and your companions are dumb as rocks and can't be given even the most basic of orders in combat.

Please don't tell me that I'm part of a PS3 brigade or that I'm imagining the things I'm complaining about.
But that's not a gaming problem that you are stating just things that you would have liked changed because that is your opinion. If everyone gave there opinion on any game would everybody say the same thing. No because everybody is different. But you can still play the game. the game does not just break at a certain point and you can never continue to play it.
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anna ley
 
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Post » Mon Jun 18, 2012 11:17 pm

I am not sure why people feel cheated. I guess the only real reason could be if you literally cannot play the game, which I think has been the experience of some ps3 players.

For me though, it was worth every penny and more. I am absolutely loving it and find the land so vast and stunning. It literally took me two weeks of playing about three hours every day to even reach Riften, then another week to make it as far as Markarth! I had so much to do and so much to explore that I kept getting side tracked. Of course I don't use fast travel, just amble along soaking in every bit of the stunning landscapes.

Sure I have a few issues, a couple of bugs and a few things that I will be changing the moment I get my hands on the CK. Like how I feel so cold looking at NPCs walking around in below freezing temperatures in short sleeves! The millions of incredible locations that scream 'put a cosy little house here!' and my only real let down the 'copy-pasted taverns' that all look exactly the same. Also the menus are ....awful....

But on the whole...wow, this game has blown me away.
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neen
 
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Post » Tue Jun 19, 2012 12:41 am

Well, there may have been plenty of good games released but they have mostly been much of the same and Skyrim is no different. The game industry just seems put out the same stuff over and over again. Nintendo put out the same Mario, Zelda, Microsoft copy Nintendo and put out the same software for kinect, Sony putting out the same type of games as well.

That's just the way the industry works, making "new" games that are just overhauls of the last game you made is a lot cheaper, faster and tends to sell better because people already know the franchise. If people stopped buying those rehashes, the industry would adapt to it and start making good games again, but that's never gonna happen.

Even tho I think skyrim(and bethesda in general) isn't the worst offender in this by a long shot, they still could have done better.
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Abi Emily
 
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Post » Mon Jun 18, 2012 10:41 pm

I am not sure why people feel cheated. I guess the only real reason could be if you literally cannot play the game, which I think has been the experience of some ps3 players.

For me though, it was worth every penny and more. I am absolutely loving it and find the land so vast and stunning. It literally took me two weeks of playing about three hours every day to even reach Riften, then another week to make it as far as Markarth! I had so much to do and so much to explore that I kept getting side tracked. Of course I don't use fast travel, just amble along soaking in every bit of the stunning landscapes.

Sure I have a few issues, a couple of bugs and a few things that I will be changing the moment I get my hands on the CK. Like how I feel so cold looking at NPCs walking around in below freezing temperatures in short sleeves! The millions of incredible locations that scream 'put a cosy little house here!' and my only real let down the 'copy-pasted taverns' that all look exactly the same.

But on the whole...wow, this game has blown me away.

Agreed.. And am a typical fast traveler :) (I dont have enough playtime to travel manually.. If i could i def. would)
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Sara Johanna Scenariste
 
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Post » Tue Jun 19, 2012 6:51 am

What we have encountered is a generation that was raised on games and still continues to play games. So to appease the public they have to pass certain criteria to meet the demand and restrictions. "Is the game suitable for childeren?" Well the question it seems is an enigma because kids will play all and any game out there regardless of what rating cap they put on the product. Bundle that with the fact that you have to appease this older generation as well then what can you do when you have fanatics out there threatening to go to the supreme court with a census so they can outlaw games in general and basically be the back stabbing dictators for which this type of censorship only leads. The point I'm making is you have cutesy nintendo games on one side with alot of disco features or you have the other genre for the more serious in depth type that like the content to be entertaining yet somewhat exciting and less flat. So I would say, choose one or the other. Either have a game with an immerse world with more surprises in store with more features as far as world and content. Or have a great combat situation where you can engage the enemy and have more of an interactive experience with the Npc's. I don't see why we cant have both. But something must be lacking in software constraints or its what the marketing committee claims should be successful. Here's my honest opinion. Lets get a game that we can simply build that looks good so we can hype the public up and work on making a few scenes and combat look good so we can get it out there and make a quick buck. I apologize but I have lost my belief in humanity at this point that a company wants to put out something based on passion and appeasemant. NO they make a game to sell fast and sell alot. In these times who could argue. I for one will most likely check out a game if it meets a standard that hasn't been surpassed as of yet.
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Gemma Woods Illustration
 
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Post » Tue Jun 19, 2012 2:20 am

To all people complaining about a game: make a better one yourself. Too hard, eh? Well then stop complaining.
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Poetic Vice
 
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Post » Tue Jun 19, 2012 9:28 am

To all people complaining about a game: make a better one yourself. Too hard, eh? Well then stop complaining.

I don't need to be a master chef to tell if a meal tasted good or not, why would I have to be a game developer to tell if a game is good or not?

Stop being 12.
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Kevin S
 
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Post » Mon Jun 18, 2012 9:55 pm

To all people complaining about a game: make a better one yourself. Too hard, eh? Well then stop complaining.

It's not freeware, genius.
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Michelle davies
 
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Post » Tue Jun 19, 2012 8:53 am

It's all about expectations and imagination. The RPG playing crowd has an active imagination and will spend lots of time prior to a game's release imagining how it's going to be. They build up an expectation of what that well be before they even play it. When the time comes and the game is in their hands they become upset that the game doesn't match what they had been imagining all a long.

It's really a no win situation for developers of popular games. They will never be able to create a game that matches everyone's expectations.
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Michelle Serenity Boss
 
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Post » Mon Jun 18, 2012 5:59 pm

It's all about expectations and imagination. The RPG playing crowd has an active imagination and will spend lots of time prior to a game's release imagining how it's going to be. They build up an expectation of what that well be before they even play it. When the time comes and the game is in their hands they become upset that the game doesn't match what they had been imagining all a long.

It's really a no win situation for developers of popular games. They will never be able to create a game that matches everyone's expectations.

Agreed, but Beth managed to create a game the matches most people's expectations hence the sales numbers and awards. The angry mob will dissipate before long.

Yesterday there was an article in IGN where game developers picked their top 3 favorite games of 2011 and most of them had Skyrim on their list. So it's not just gamers and press but also rival companies praising the game.
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louise tagg
 
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Post » Mon Jun 18, 2012 7:43 pm

To all people complaining about a game: make a better one yourself. Too hard, eh? Well then stop complaining.

I like this argument as far as can one person really develop anything with sophistication without years of practice coupled with marketing research and experts that probe the industry looking for what is enjoyable and what gamers want. Also take into account a corporation of managers and experts who must tailor make each and every aspect. The sad fact is they follow what the marketing personnel tell them they need to do and what the government says they will do. I almost wish they would move out somewhere on an island and let them do what they really want to do for once and kick the sand baggers out of the business.
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m Gardner
 
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Post » Tue Jun 19, 2012 1:50 am

Yesterday there was an article in IGN where game developers picked their top 3 favorite games of 2011 and most of them had Skyrim on their list. So it's not just gamers and press but also rival companies praising the game.

That just means Skyrim was designed for a very diverse player base, turning it into a game that's somewhere in the grey area between an actual role playing game and an action RPG, which makes it an above average game, but not the revival of true RPGs it could and should have been.
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Kelly Upshall
 
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