Why do they force you into becoming Dragonborn?

Post » Sun Jun 03, 2012 7:17 am

do most games allow u to ignore the main story and get far? im surprised somone would think that...

Actually.... I've been playing CRPGs since the mid-80s. I've found it perfectly possible to ignore the MQ storyline in any game I can think of offhand, beginning with the SSI Gold Box games set in the Forgotten Realms. I had a few issues with the Baldur's Gate series (due to Imoen *sigh*), but eventually worked out ways around not only that, but the idiotic "companions" Bioware thought no one could resist.

Even WoW - I do what I want to do, and never bother with whatever Blizzard thinks is the be-all and end-all of the endgame. It's always possible - but sometimes you have to be creative. Beth makes it pretty easy really with TES.
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Margarita Diaz
 
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Post » Sun Jun 03, 2012 2:08 am

Maybe it's the way they want to play the game, quit your [censored]ing.
but whats the point? wouldnt that defeat the purpose of the game
just saying rpg's are supposed to be exciting and let you do things you really cant (some shouldnt) in real life,do I kill people for money? no
do I go menial tasks every day? yes
not trying to be all "[censored]ing"
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Jimmie Allen
 
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Post » Sat Jun 02, 2012 9:28 pm

but whats the point? wouldnt that defeat the purpose of the game
just saying rpg's are supposed to be exciting and let you do things you really cant (some shouldnt) in real life,do I kill people for money? no
do I go menial tasks every day? yes
not trying to be all "[censored]ing"

The purpose of any game is to provide a field for people to play in, for their own enjoyment. Each person's enjoyment is as individual as that person is. It's unfortunate that the OP (and others) want to play the MQ and civil war questlines without being Dragonborn, since THAT is impossible. But not doing the questlines at all, and having fun in the game, are not mutually exclusive ways to enjoy it.
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gemma
 
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Post » Sun Jun 03, 2012 12:53 am

Just watch all the interviews. Todd lied about a lot of things, especially the capabilities of their Radiant system (just like with Oblivion). On the back of the box your disc comes in, in reads, "The legendary freedom of choice, storytelling, and adventure of The Elder Scrolls in realized like never before."

There is no freedom of choice. The storytelling is heavily scripted and linear. What adventure? You're give an omniscient compass that tells you exactly where to go. It's all [censored]. Yay, we have awesome graphics (.. for a TES game..) and dragons, but all of those other things were already done in previous TES games, and were actually better.

But you certainly have the freedom of choice to not do the Main Quest, or to do it at your pace. I went to Whiterun and talked to the Jarl, then killed the first dragon...then waited a while before going to talk to the Greybeards. Then I waited a REALLY long time until my level was in the thirties somewhere before I actually bothered going to the next quest in the Main Quest. Haven't gone further than that now, and my character is almost level 42. So no, I don't feel railroaded into the main quest.
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Claire Lynham
 
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Post » Sun Jun 03, 2012 6:14 am

The thing is, aside from the MQ where it's natural that you'd have to fulfil the destiny of the Hero of the Event - in this case, the Dragonborn - the Civil War quest is the ONLY questline that requires that you become Dragonborn. You can be Guildmaster, Listener, Harbinger, and Archmage and never have done battle with a dragon. But you can't manage to deliver an axe without revealing a destiny that is not in keeping with what you want to do with your character.
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Undisclosed Desires
 
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Post » Sat Jun 02, 2012 4:01 pm

Hmmm. Yes. A game with a main quest. Shacking. Outrageous! DISGUSTING!






Really? Just... really?

Are Bethesda suuposed to cater to every single play style or RP style that could be possibly concieved by every single person on the face of the planet? Is that what you think they should do? Do you feel this is a reasonable expectation?

Some of these complaints are becoming ridiculous.


Thank you. If you dont like being forced to be dragon born just do about the other hundred hours worth of stuff there is to do. I think simpleton threads like this should just be locked immediately. Go complain about other games that offer 30 hours play time with no option to NOT take on main quest.
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alyssa ALYSSA
 
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Post » Sun Jun 03, 2012 6:28 am

The purpose of any game is to provide a field for people to play in, for their own enjoyment. Each person's enjoyment is as individual as that person is.

Oh come now. Surely you're exaggerating a bit. All games are not sandbox games. Chess has an end goal to it, and so do most other games. Then there are games whose point is entirely to accumulate score - as much score as you can achieve in three lives. Surely if you've been playing computer RPGs since the mid eighties, you're old enough to remember going down to the arcade and stuffing quarters into Asteroids and Gorf and Galaxian and Gauntlet and the like. None of those were sandbox games.
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Darlene DIllow
 
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Post » Sat Jun 02, 2012 9:56 pm

Are Bethesda suuposed to cater to every single play style or RP style that could be possibly concieved by every single person on the face of the planet? Is that what you think they should do? Do you feel this is a reasonable expectation?
Considering that's how they advertised Skyrim, yes.
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Madeleine Rose Walsh
 
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Post » Sat Jun 02, 2012 4:25 pm

This is the Cheats, Hints, and Spoilers forum - so if you can't make spoiler tags work it doesn't really matter. However, in the editor icons, the 3rd from left is "Special BB Code" - click on that, and you'll get a dropdown box where you can select Spoiler.

[And for the OP: I did the MQ on one toon. I've got 14 other toons I'm playing, and NONE of them are bothering with the MQ. Or the civil war.]
Oh, I hardly consider my toons hermits. There's a bajillion OTHER things to do in Skyrim, just as with every other TES game.

14 others?

What kind of things do you find to pass the time on 14 different characters?

I've mostly just played the main quest, guild quest, and I already feel like there isn't anything else to do in the game.

I just can't understand what else there is to do...

:stare:
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Chris Ellis
 
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Post » Sat Jun 02, 2012 4:49 pm

Oh come now. Surely you're exaggerating a bit. All games are not sandbox games. Chess has an end goal to it, and so do most other games. Then there are games whose point is entirely to accumulate score - as much score as you can achieve in three lives. Surely if you've been playing computer RPGs since the mid eighties, you're old enough to remember going down to the arcade and stuffing quarters into Asteroids and Gorf and Galaxian and Gauntlet and the like. None of those were sandbox games.

Nope. Never played arcade games. NOT my thing, mindless - just like slot machines. All games (even board games) exist to provide fun for the players. Some of them are more "directed" - but those are outside the field of RPGs. And I'm not about to get into an argument over it.... I have played every CRPG without doing the MQ - on at least some characters. Actually.... hmmm. I never did the MQ in BG.... eww.

fenrir: I have various toons in various stages of "development". Some of them are melanges of stealth, magic, and combat users. Others are "pure" types - like a "pure" Breton mage, and a "pure" High Elf mage; a "pure" Nord fighter, and a "pure" Redguard fighter. I play them to see how they differ as to the challenges in game. It just depends on what floats your boat, you know.
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Sarah Kim
 
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Post » Sat Jun 02, 2012 4:17 pm

Here you go, enjoy:

http://www.uesp.net/wiki/Category:Skyrim-Quests
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brandon frier
 
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Post » Sun Jun 03, 2012 6:50 am

The thing is, aside from the MQ where it's natural that you'd have to fulfil the destiny of the Hero of the Event - in this case, the Dragonborn - the Civil War quest is the ONLY questline that requires that you become Dragonborn. You can be Guildmaster, Listener, Harbinger, and Archmage and never have done battle with a dragon. But you can't manage to deliver an axe without revealing a destiny that is not in keeping with what you want to do with your character.

^ This

Your able to do everything else in the game, but can't deliver a simple letter without being dragged into the Main quest.
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Lucky Girl
 
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Post » Sat Jun 02, 2012 4:33 pm

14 others?

What kind of things do you find to pass the time on 14 different characters?

I've mostly just played the main quest, guild quest, and I already feel like there isn't anything else to do in the game.

I just can't understand what else there is to do...

:stare:

There are Daedra Quests and over 25 original side quests (outside of the Radiant quests) that have original narratives and unique rewards. How many dungeons? Oh... 130 +.

There is also the option to create a, god forbid, new character.

Considering that's how they advertised Skyrim, yes.

They also advertised Skyrim as the player being Dragonborn.

/end thread.
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Franko AlVarado
 
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Post » Sun Jun 03, 2012 12:46 am

Well, because, you ARE Dragonborn :P
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m Gardner
 
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Post » Sat Jun 02, 2012 4:45 pm

It is the premise of the game. Looks like you did most/all the other quests- if you want to do it all.... Guess what? One (questlines) includes being a dragonborn. Pretty sure this was "hinted" at in the commercials. Suprise?
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STEVI INQUE
 
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Post » Sat Jun 02, 2012 9:10 pm

They also advertised Skyrim as the player being Dragonborn.

/end thread.
You're Dragonborn at the beginning of the game, yet Skyrim isn't being harrassed by dragons (save for Alduin) and you're unable to shout, so the three don't necessarily go hand in hand... in hand. Just like you're the Nerevarine in Morrowind, regardless of how far you've actually progressed through the game. You don't need the Moon-and-Star to know that you're the hero. You only need it to prove such a thing to others, yet you're never forced into actually getting it unless you continue along the MQ.

Why isn't such a thing possible in Skyrim? Why can't you do the civil war questline without being pushed into the MQ? So much for freedom.
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LuCY sCoTT
 
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Post » Sat Jun 02, 2012 8:29 pm

Hmmm. Yes. A game with a main quest. Shacking. Outrageous! DISGUSTING!

Really? Just... really?

Are Bethesda suuposed to cater to every single play style or RP style that could be possibly concieved by every single person on the face of the planet? Is that what you think they should do? Do you feel this is a reasonable expectation?

Some of these complaints are becoming ridiculous.



"The key to being successful is knowing that you can't please everyone."
-Bill Cosby or someone
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Amy Cooper
 
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Post » Sun Jun 03, 2012 1:00 am

either a troll question or you have no clue about coding/scripting narrative.


they want to tell a [censored] story. they want you to influence it but games can only be so open ended.


they have to have a narrative plot arc. otherwise it is random kill stuff game.


if we were all rich as god, we could pay a company to code a game where it was insanely open ended and there were 50000 ways things could go. but we are not, and games have to MAKE MONEY.

so they code a good story. then they make branches for different outcomes.


end rant.
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Andrew Tarango
 
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Post » Sat Jun 02, 2012 9:02 pm

You're Dragonborn at the beginning of the game, yet Skyrim isn't being harrassed by dragons (save for Alduin) and you're unable to shout, so the three don't necessarily go hand in hand... in hand. Just like you're the Nerevarine in Morrowind, regardless of how far you've actually progressed through the game. You don't need the Moon-and-Star to know that you're the hero. You only need it to prove such a thing to others, yet you're never forced into actually getting it unless you continue along the MQ.

Why isn't such a thing possible in Skyrim? Why can't you do the civil war questline without being pushed into the MQ? So much for freedom.

Thats fair, but I would contend this for one reason :

You can do just about every single quest but that one.

Too much freedom in a game can be a bad thing, I know... hard pill to swallow.
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Bee Baby
 
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Post » Sun Jun 03, 2012 12:43 am

Thats fair, but I would contend this for one reason :

You can do just about every single quest but that one.

Too much freedom in a game can be a bad thing, I know... hard pill to swallow.
The civil war quest is arguably one of the better ones, given that it isn't just another typical faction questline that existed in previous games. It did have flaws, but we should have been able to complete it without touching the main quest. Sure, too much freedom can be a bad thing, but I have a problem with how they distributed that freedom, not neccesarily the lack of it. There was a better way, that's all.
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Saul C
 
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Post » Sat Jun 02, 2012 10:41 pm

And again, the Civil War quest line is obviously the major subplot of the game...and could have been the main plot very easily. I'm not really surprised they decided to tie the two together.
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Harry-James Payne
 
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Post » Sat Jun 02, 2012 10:40 pm

The civil war quest is arguably one of the better ones, given that it isn't just another typical faction questline that existed in previous games. It did have flaws, but we should have been able to complete it without touching the main quest. Sure, too much freedom can be a bad thing, but I have a problem with how they distributed that freedom, not neccesarily the lack of it. There was a better way, that's all.

To be honest, I was disappointed you could even complete the Civil War Quest without proceeding through the Moot.

Come to think of it, you really only have to do one minor stage of the quest.

Hindsight is always 20/20, and the curse of being in the present is being able to see how things in the past could have been different.

So, in principle...

I agree with you?

*head explodes* :flamed:
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Katie Samuel
 
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Post » Sat Jun 02, 2012 9:15 pm

So you have to kill some dragons and eat their souls to continue your quest arc...it's not like you have to follow through...just don't go to Hrothgar.
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Charlie Sarson
 
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Post » Sat Jun 02, 2012 3:42 pm

Isn't that kinda the point of the whole game? The story of the Dragonborn? Why get the game if you don't want to be part of that? Of course you can play the game anyway you want, that's the way it was designed, but to me it would be like playing a LOTR RPG, and decidng that Frodo doesn't want to go adventuring and decides to open a pipeweed shop.
Being the Dragonborn is your Destiny, you can't escape your fate. ( A major theme in a majority of fantasy fiction).
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Queen of Spades
 
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Post » Sat Jun 02, 2012 9:11 pm

Nope. Never played arcade games. NOT my thing, mindless - just like slot machines. All games (even board games) exist to provide fun for the players. Some of them are more "directed" - but those are outside the field of RPGs. And I'm not about to get into an argument over it.... I have played every CRPG without doing the MQ - on at least some characters. Actually.... hmmm. I never did the MQ in BG.... eww.

Gotta say, very few RPGs I've ever played where you can just ignore the plot. That's probably because most RPGs I've played stuck you in the plot from the opening scenes, had areas locked out until you progressed the plot, etc. They've tended to be pretty focused on the story that the developers were trying to tell. :shrug:
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Jonny
 
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