» Wed Jun 06, 2012 12:03 pm
Every single one to to with the thieves guild.
And the markarth one that forces you to go to jail, when the enemies right there in front of you, with the evidence.
And it won't let you do the obvious thing and kill him.
Did you pickpocket his very incriminating journal? If he right there in front of you? Then kill him! No, won't let you.
Cidna Mine is right there! Do you want to help King Manadach and the Forsworn?
Sneak into the mine! Find a back door? Won't let you.
Want to help the forsworn while in the mine unnesseserily? Just say you want to help, or you're doing it for revenge or just mercenery reasons. All are good. NO! You've got to sit through someones overdone sob story. Someone, that it turns out, you had to kill his daughter, earlier, in another unavoidable and unnessesery step.
It's downright sentimental and sickening the way it forces you to listen to a overdone sob story, instead of just saying you want to help them. Madadoch is hardly drowning in offers is he! A vengeful mercenry is good enough help!
So many stupid and unnessery steps! It could have been over in half the time if they let you do the obvious thing and kill the Silver-Blood jerk, then raid Cidna Mine!
Now, I only do it if I want the armour.
You would hardly think this was made by the same company who made Fallout 3s 99% free quests, were everyone can be killed.
Diplomatic Immuntiy. Gods, that is so boring and fussy! Just give me the chance and I'll rip this place up like paper! Sneaking, slaughter, it all works. No, you've got to go to a party.
And, to add ot the joy, you find out Delphines associates are as obnoxious and stupid as she is.