I agree, to let the PS3 slip through the cracks isn't a good move. We do make up a large number of the sales I'm sure. The fact people have trouble returning them is the only reason Bethesda didn't get hit where it counted. One factor that Bethesda doesn't seem to worry about, but they should. Future sales will likely reflect this. It would have been nice for Bethesda to compensate players by allowing them to return a defective game as a gesture of good will even if they can't release more information on what went wrong, etc.
You misunderstand me. For game of the year, games on different systems are each individual games because they each contain different code. There is no ubiquitous "game". There is the pc version, the 360 version, and the ps3 version. All different unless the code is identical. Three seperately painted masterpieces. One not being finished doesn't change the beauty of the other two.
Don't get me wrong, I'm upset. Right now I'm playing Red Dead Redemption for the first time while waiting for a meaningful patch (I have a backlog of games that I want to play). I'm just saying that GOTY doesn't apply to all systems because they want games created on single systems to also get credit if they are best.
The way Bethesda should be punished isn't by arbitrarily taking away GOTY. This game is incredible on the pc and 360. Either of those versions are legitimate runners for GOTY. If anything happens to them it should be to directly compensate us. Either by putting out a patch or some other means determined fair (trade-in, DLC, etc.).
Now, for developement team of the year. That's another story that includes the quality of their work.