So it's been 2 days...

Post » Mon May 14, 2012 1:19 pm

So you have a problem with me spreading hope that the game runs flawlessly and is indeed a work of art?

I wouldn't if it were true, your just hassling people, and just to state I'm not going to start arguing or anything here, it takes away from the good that others are doing, so the only other thing I will say is belittling people because you were lucky enough to be able to run it is not very classy. We are trying to fix things that we shouldn't have to, you may not have to but we do, so please, just let us get our games to work, I've read a bunch of your comments and they all just call people down, I just don't like to see that happen to people that dont deserve it.
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Francesca
 
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Post » Mon May 14, 2012 12:51 pm

I wouldn't if it were true, your just hassling people, and just to state I'm not going to start arguing or anything here, it takes away from the good that others are doing, so the only other thing I will say is belittling people because you were lucky enough to be able to run it is not very classy. We are trying to fix things that we shouldn't have to, you may not have to but we do, so please, just let us get our games to work, I've read a bunch of your comments and they all just call people down, I just don't like to see that happen to people that dont deserve it.
And I don't think the developers deserve this crybaby nonsense.
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Motionsharp
 
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Post » Mon May 14, 2012 10:26 pm

Personally, I couldn't care less whether the problem were with drivers or the game. I blame id at this point for their lack of cooperation, misplacing of blame, and implication that those experiencing issues are the minority. I paid just as much as a console gamer for this broken port and frankly, I have lost a drastic amount of my respect for the company. I know it isn't their acquisition by Bethesda, they always make great games. If I were to guess I would say Carmack wanted to make an innovative engine that scaled to the user's system and completely f'd it up. I think this "tech guru" has lost his touch and am a bit worried about Doom 4 now. We are paying customers. We paid as much as any console player did. We chose the PC for various reasons, but ultimately because it was our choice. I have created a custom cfg file and my game now works properly, but I cannot help but taste bitterness whenever I boot it up. Though I can by no means blame poor development for the prevalence of piracy, I certainly think instances like this bolster that community. Every time a big name game comes out broken it causes otherwise legitimate users to turn to piracy in an effort to protect their dwindling wallet.

All I ask of id is for them to acknowledge the problems without shifting blame, give us a time line of when to expect a fix, and for god's sake just tell us you are sorry we are having problems with your product that we purchased! Of course I am going to buy Doom 4 when it releases, but you can be damn sure it won't be happening at launch now. To id: you have lost the loyalty of a long-time fan, and though I know things happen, I cannot help but think you are handling it like children by playing the blame game. Fix the game, and don't let it happen again. The last thing we need is for another paragon of PC gaming to begin putting out crap.
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sunny lovett
 
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Post » Tue May 15, 2012 12:42 am

I wouldn't if it were true, your just hassling people, and just to state I'm not going to start arguing or anything here, it takes away from the good that others are doing, so the only other thing I will say is belittling people because you were lucky enough to be able to run it is not very classy. We are trying to fix things that we shouldn't have to, you may not have to but we do, so please, just let us get our games to work, I've read a bunch of your comments and they all just call people down, I just don't like to see that happen to people that dont deserve it.

Well said Bigbuddy , Well said.
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Damian Parsons
 
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Post » Mon May 14, 2012 11:06 am

Custom .cfg's have been a part of every id game since quake.
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Steve Fallon
 
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Post » Mon May 14, 2012 10:45 pm

It's now been 4 days. The ATI Driver fixed many things, but I know for a fact that it does not help everyone. There are many left in the dark, oblivious as to the steps needed to get this game to run. They need a patch. The fact remains that the game still doesn't even look or preform as well as the 360 version, and this game is playing off of machines at least 5 times as fast as a 360. The game its self without tinkering with your PC is fundamentally BROKEN - emphasis on the word broken. This patch is already 4 days late, because again, the full game should have been running stable, and every day that goes by without the patch, I'm going to bump this thread with how many days have gone by without the much needed patch.


That isn't surprising as the 360 is a monolithic hardware platform. With the PC, you have to consider literally thousands of hardware, software and driver configurations. What may 'solve' an issue for one configuration, may break it for another. This is PRECISELY why when games release, particularly AAA games, there is a rash of angry gamers in which game doesn't run correctly for. The fact is game studios develop on a common platform and the configurations they can test on are limited. They do not have the time and resources to debug on every possible configuration. Comparing a 360 to a PC for game development isn't a fair comparison. While this may not be ideal, in essence the first couple months after release, has become a BETA test. You'll note this is a repeated pattern.
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kristy dunn
 
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Post » Mon May 14, 2012 5:19 pm

Personally, I couldn't care less whether the problem were with drivers or the game. I blame id at this point for their lack of cooperation, misplacing of blame, and implication that those experiencing issues are the minority. I paid just as much as a console gamer for this broken port and frankly, I have lost a drastic amount of my respect for the company. I know it isn't their acquisition by Bethesda, they always make great games. If I were to guess I would say Carmack wanted to make an innovative engine that scaled to the user's system and completely f'd it up. I think this "tech guru" has lost his touch and am a bit worried about Doom 4 now. We are paying customers. We paid as much as any console player did. We chose the PC for various reasons, but ultimately because it was our choice. I have created a custom cfg file and my game now works properly, but I cannot help but taste bitterness whenever I boot it up. Though I can by no means blame poor development for the prevalence of piracy, I certainly think instances like this bolster that community. Every time a big name game comes out broken it causes otherwise legitimate users to turn to piracy in an effort to protect their dwindling wallet.

All I ask of id is for them to acknowledge the problems without shifting blame, give us a time line of when to expect a fix, and for god's sake just tell us you are sorry we are having problems with your product that we purchased! Of course I am going to buy Doom 4 when it releases, but you can be damn sure it won't be happening at launch now. To id: you have lost the loyalty of a long-time fan, and though I know things happen, I cannot help but think you are handling it like children by playing the blame game. Fix the game, and don't let it happen again. The last thing we need is for another paragon of PC gaming to begin putting out crap.
And here you are blaming them...so uh...yeah. Take a good look in the mirror!
Fallout 3 BSOD all over the place for a long time before they fixed it. So I dunno where you're digging up this past where every video game was perfect at launch up until Rage. Funny thing is, if it werent for the driver botch it would have been a perfect release.
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Shelby McDonald
 
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Post » Mon May 14, 2012 3:34 pm

Custom .cfg's have been a part of every id game since quake.

This is true, but only to maximize performance, not to fix an otherwise broken game. No other id game in my twenty years of playing them has ever required a cfg to play well, just to play at it's best.
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Eve(G)
 
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Post » Mon May 14, 2012 8:29 pm

And here you are blaming them...so uh...yeah. Take a good look in the mirror!
Fallout 3 BSOD all over the place for a long time before they fixed it. So I dunno where you're digging up this past where every video game was perfect at launch up until Rage. Funny thing is, if it werent for the driver botch it would have been a perfect release.

I am blaming them for their treatment of the issue, not the issue itself. And you can throw words out like perfect, but I never used it. The Fallout 3 BSOD was an overwhelming minority, whereas the Rage issues appear to be affecting more than half of PC gamers. Of course people are more likely to get on these boards and complain if they are unhappy, but this is all we have to go on.
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Jack Walker
 
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Post » Mon May 14, 2012 7:17 pm

This is true, but only to maximize performance, not to fix an otherwise broken game. No other id game in my twenty years of playing them has ever required a cfg to play well, just to play at it's best.
And you didnt find this the least bit entertaining? I live to tinker, and the challenge was accepted. :)
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Jennie Skeletons
 
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Post » Mon May 14, 2012 8:17 pm

And here you are blaming them...so uh...yeah. Take a good look in the mirror!
Fallout 3 BSOD all over the place for a long time before they fixed it. So I dunno where you're digging up this past where every video game was perfect at launch up until Rage. Funny thing is, if it werent for the driver botch it would have been a perfect release.

Haha, ID's as much to blame as nVidia or AMD. Your idiotic responses really does give me a headache, I'll give you that much.

Talk about "deaf, blind and dumb."
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FITTAS
 
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Post » Mon May 14, 2012 11:06 pm

Custom .cfg's have been a part of every id game since quake.

I'm using a fairly simple one now that has the game running fairly well. Nvidia need to create an SLI profile, and I need to find the mouse acceleration fix for menus and I'll be good to go.

If anyone is interested running Win 7 64 12 GB mem SLI 580's and a 980x

rageconfig.cfg:

seta vt_maxaniso 4
seta image_anisotropy "4"

seta image_usecompression 0

seta r_fullscreen "1"

seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame

seta r_multiSamples "8"

seta vt_lodBias "-1" //LoD settings
seta image_lodBias "-1"

seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxPPF 128 //Set this to 64 for Quad-cores CPU's or higher, 16 or 8 for dual-cores CPU's

seta vt_filter "1" //0 makes it pixelated, 1 makes it smooth


seta vt_maxlockedpages "2048"


Steam launch options"

+cvaradd g_fov 15 +set com_allowConsole 1 +set r_swapinterval "1"
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emily grieve
 
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Post » Mon May 14, 2012 12:52 pm

Haha, ID's as much to blame as nVidia or AMD. Your idiotic responses really does give me a headache, I'll give you that much.

Talk about "deaf, blind and dumb."
Hey man, if you can't compute my responces without overheating maybe you shouldn't read them.
You do realize I was pointing out the irony of him saying id was being childish for playing the blame game when the poster was also blaming...Or did that go right over your head?
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Hayley O'Gara
 
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Post » Mon May 14, 2012 11:13 am

And you didnt find this the least bit entertaining? I live to tinker, and the challenge was accepted. :)

As I said, I have already done so with Rage and fixed the problems, so yes I do enjoy this quite a bit. My problem is not so much with a broken game that can be easily fixed, as with the attitude from the developer. You mentioned before that I was placing blame as well but the difference is that I am a paying customer. If you pay for a product/service and it is not what was advertised then it is your right as a consumer to complain and place blame on the provider. It is simply bad business for them to say the problem is x and y's fault instead of just admitting there is a problem and that they are working on a fix as soon as possible. Then after that, updates! Updates are key here because you have a lot of people waiting to here from them on the issue.
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Joe Alvarado
 
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Post » Tue May 15, 2012 12:44 am

As I said, I have already done so with Rage and fixed the problems, so yes I do enjoy this quite a bit. My problem is not so much with a broken game that can be easily fixed, as with the attitude from the developer. You mentioned before that I was placing blame as well but the difference is that I am a paying customer. If you pay for a product/service and it is not what was advertised then it is your right as a consumer to complain and place blame on the provider. It is simply bad business for them to say the problem is x and y's fault instead of just admitting there is a problem and that they are working on a fix as soon as possible. Then after that, updates! Updates are key here because you have a lot of people waiting to here from them on the issue.
As a buyer you have a choice to return your merchandise, but instead you chose to keep it and make it work yourself. You can blame them all you want, but its not their fault.
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Kanaoka
 
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Post » Mon May 14, 2012 4:40 pm

As a buyer you have a choice to return your merchandise, but instead you chose to keep it and make it work yourself. You can blame them all you want, but its not their fault.

How is it not their fault?
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Jessica Colville
 
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Post » Tue May 15, 2012 12:01 am

How is it not their fault?
They don't make the drivers man, just the games.
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Kaley X
 
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Post » Mon May 14, 2012 11:15 pm

They don't make the drivers man, just the games.

It isn't just the drivers. You know that so why pretend otherwise? Just too argue?
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Bereket Fekadu
 
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Post » Mon May 14, 2012 5:47 pm

Hey man, if you can't compute my responces without overheating maybe you shouldn't read them.
You do realize I was pointing out the irony of him saying id was being childish for playing the blame game when the poster was also blaming...Or did that go right over your head?

I'm talking about your [censored] "responces" all over this forum.

I'm not sure whether you're a "really devoted fan" or just here to sit on the other side of things, for the sake of it, and spew your [censored] all over the place.
Kinda fun though.
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LittleMiss
 
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Post » Mon May 14, 2012 6:35 pm

They don't make the drivers man, just the games.

But they do make the software that interacts (or doesn't in this case) with the drivers that currently are working with all other games. This is something that should have been identified and fixed pre-launch, not something they should be finding out now. Also, that is simply taking them at their word that the drivers are the problem. Something in 'their' game is causing incompatibility with both major graphics vendors. Personally I think it is their responsibility as a developer to work with the driver companies and fix it prior to launch. It also doesn't help that id is one of only two developers who are given the flexibility to say, "It's ready when it's ready," so if you were to say they ran out of time, I wouldn't believe it.
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sally R
 
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Post » Tue May 15, 2012 1:56 am

I don't understand how id software can blame it on driver issues. Did the game not function with older drivers as they were developing it these last 6 years? Did they bank their game's functionality entirely on new drivers becoming available at launch? How did they play the game to test it while developing it?

I understand how drivers can impact performance, but a game shouldn't be completely unusable on slightly older drivers, let alone not usable at all with any drivers, until a driver fix comes.

I got less than 1 fps when I first fired up the game on AMD 11.9 drivers. There were 3-5 second periods of frozen screen, followed by less than a second of gameplay. I haven't even experienced the myriad bugs that others are reporting because the game simply doesn't play for me. A Phenom II X2 and HD 6850 is not some obscure hardware configuration.

After updating to the Rage Performance Drivers, then updating to the newer Rage Performance Drivers, then updating to 11.10 preview drivers, then manually creating the missing cache folder, and then finally adding a bunch of launch options into Steam, I have managed to get approximately 2-3 seconds of normal gameplay between 1-2 seconds of freezing. It is slightly more playable than before, but still 100% unusable. I did manage to see the texture pop-in for the brief amount of time I've "played" it.

And so I wait. Wait for driver fixes, game patches, or something. The Newegg pre-order discount helps to dampen the rage, but I still spent $47 on a pretty menu screen and opening cinematic. I imagine those that spent $66 (after tax) at Steam or a retail store are raging even more.
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Roberta Obrien
 
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Post » Tue May 15, 2012 2:58 am

I'm talking about your [censored] "responces" all over this forum.

I'm not sure whether you're a "really devoted fan" or just here to sit on the other side of things, for the sake of it, and spew your [censored] all over the place.
Kinda fun though.
I appriciate what these developers are doing for the gaming community, but I'm not a really devoted fan...I sat out of quakewars for example. Wasn't my thing.
I could demolish in other subjects but thats not sticking to the topic.
I guess I am on the otherside, the grateful, appriciative non-whining side.
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Jonathan Montero
 
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Post » Mon May 14, 2012 4:18 pm

But they do make the software that interacts (or doesn't in this case) with the drivers that currently are working with all other games. This is something that should have been identified and fixed pre-launch, not something they should be finding out now. Also, that is simply taking them at their word that the drivers are the problem. Something in 'their' game is causing incompatibility with both major graphics vendors. Personally I think it is their responsibility as a developer to work with the driver companies and fix it prior to launch. It also doesn't help that id is one of only two developers who are given the flexibility to say, "It's ready when it's ready," so if you were to say they ran out of time, I wouldn't believe it.
Agreed, and they had the drivers all ready to go and ATI released the wrong ones. Even the required nvidia drivers are beta drivers. Its clear the graphics cards vendors weren't ready.
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Jason White
 
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Post » Mon May 14, 2012 3:00 pm

I appriciate what these developers are doing for the gaming community, but I'm not a really devoted fan...I sat out of quakewars for example. Wasn't my thing.
I could demolish in other subjects but thats not sticking to the topic.
I guess I am on the otherside, the grateful, appriciative non-whining side.

You are grateful and appreciative that your game works correct? What is there to be grateful and appreciative for if you are one of the many who are having these major problems? Personally, despite any name calling prior, I appreciate you being on the other side. It helps me to question the veracity of my own stance, but alas, I still feel as I did before.
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Nikki Hype
 
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Post » Mon May 14, 2012 3:24 pm

robojules, I so agree what you wrote. Im glad someone brings this out, and I truly agree id/beth should snap themself from ear and bring good update solve this. So none should need a manual fixing to game be playable!
Anyway Im glad someone speaks his mind, so us all should be doing so beth/id knows how we feel of this crap. Anyway I truly hope ID takes responsibility and delivers what is needed fix this mess! So we get even a partially faith restored back...
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Josh Lozier
 
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