I've been doing my experiments with the ini file too:
One result: I set the SResourceArchiveList to this: "!,",#,$,%,&,',(,),*,+,-". Then I hooked the CreateFile and GetFileAttributes functions and in those mapped the symbols back to the actual bsa filenames (i.e. if Skyrim tries to open # it really gets Skyrim - Animations.bsa). Almost all printable symbol should work, so with this trick can represent over 200 bsa files by 2 character each which we can easily fit into SResourceArchiveList and SResourceArchiveList2.
Of course this is very hacky, requires a skse plugin (except with Mod Organizer

) and the "obfuscated" list needs to be generated automatically but still...
EDIT: Second information was wrong.