Capes and Multiplayer

Post » Thu Oct 08, 2009 12:24 pm

Yes! It's Skyrim so it'll be cold so let's hope they will be big bulky rugged capes that draqe all over the body..

And werewolves and werebears, Skyrim must have them
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gemma
 
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Post » Thu Oct 08, 2009 5:29 am

Capes would be kinda' cool if they were included, but it's not something i'm overly fussed about.

With regards to multiplayer: If it means we can have a faster release, a more detailed and in depth storyline, better visuals and sufficient AI, then I really do not want multiplayer.
If Bethesda could pull off the miracle that would be to release an amazing single player game; such as Morrowind or Oblivion (and to perhaps exceed these) and still have time/resources to allow for the list above then i'm all for it.
But they can't, so i'm not. Plus I don't think i'd like the audience it would bring to the TES scene.
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Eve(G)
 
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Post » Thu Oct 08, 2009 3:04 pm

Capes please.

And to quote myself: "You wish others to help you in your quest? Coward!"
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Shirley BEltran
 
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Post » Thu Oct 08, 2009 1:33 pm

I'll pass on the capes and mutiplayer.
TES is one of those games that you just want to play alone.
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Claire
 
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Post » Thu Oct 08, 2009 3:00 pm

Personally, I don't want multiplayer in my Elder scrolls. And I think capes would be pretty snappy, but if they add capes, they would also have to bring back robes, shirts and pants that you can wear under your armor just because of gameplay balance issues (namely enchanting). While I think that this would be a really cool thing to add to character customization, I unfortunately don't see this happening just because it seems a bit superfluous.
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Karine laverre
 
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Post » Thu Oct 08, 2009 8:29 am

I say nay because I don't want to lose my life, or what little remains to this. I know I will already be spending at least 1000+ hours on this, but I would prefer it not happen within the span of a month. additionally, I feel that multi-player would severely limit the game's mod-ability.
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Alisha Clarke
 
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Post » Thu Oct 08, 2009 8:03 am

Not excatly Multiplayer, but Co-op. Maybe a little multi if it was like an own save. Capes, good idea!
EDIT: To lower the multiplayers, they could have special "lobbies", with around 10-30 players?
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Noely Ulloa
 
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Post » Thu Oct 08, 2009 7:26 pm

I'd say yes to the multi player if it was going to be done right.

No jumping into someone else's games and leaving when you feel like, the world would have to exist when both players are there only and it should not be possible to advanced without the other person present.

It shouldn't be co-op, each play should be able to follow their own non-linear path, and whatever conflicts come from that could cause a really quick end to one of the players ^_^ or they could work together if they so choose.

one person gets to the top of the fighters guild, then just lets the other person take the position under him, that's fine, but you know if the npc's don't think he's earned it, there could be an uprising :D
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Lauren Dale
 
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Post » Thu Oct 08, 2009 6:41 am

I would those there to be capes! Especially thick fur capes.
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Eoh
 
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Post » Thu Oct 08, 2009 8:53 am

Capes, I would like. You could have regular capes, armor with capes, side-capes, cloaks, capes with hoods, all sorts of stuff.

Multiplayer... I would like co-op; I think it would be cool to quest with a friend in some ruins or something. Not more than one person, though. But if there isn't any co-op, I wouldn't mind.
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Melis Hristina
 
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Post » Thu Oct 08, 2009 6:46 am

Doesn't need multiplayer to be a great game, and it would probably be difficult with a good chunk of players running all different types of mods and whatnot.

Yes to the cloaks, though. Disregarding style altogether, it makes sense from the point of view that it's Skyrim, and thick fur cloaks would be extremely helpful to bring along just for warmth! Less so for the cold-resistant Nords, of course. :)
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Iain Lamb
 
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Post » Thu Oct 08, 2009 6:02 am

Somebody fishes out that Morrowind-multiplayer pic. :P


But seriously, what's so wrong about a game like http://screenshots.filesnetwork.com/95/potd/1134695493_73.jpg? :P
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yessenia hermosillo
 
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Post » Thu Oct 08, 2009 8:46 pm

Capes would be alright, but what I really want are my pauldrons back.

As for multiplayer, no. Hell no.
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Jessica Thomson
 
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Post » Thu Oct 08, 2009 6:41 am

As for capes, sure why not, it only adds to the wardrobe options. I actually would like to see the clothing system itself getting more detailed, atleast to the Morrowind level (God forbid them from going to Fallout 3 system thought). As for multiplayer, Im not sure. I mean doing quest with friends and roleplaying would just be wonderfull, but then again the singleplayer would suffer because of time and resources put into programming the multiplayer option. I say yes to multiplayer ONLY if they do everything they wanted with the singleplayer and have some leftover disc space they dont know how to fill.
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Melung Chan
 
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Post » Thu Oct 08, 2009 11:12 am

No,it would only take away from the SP.
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Hussnein Amin
 
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Post » Thu Oct 08, 2009 6:42 am

Wondered when the multiplayer threads wound start showing. I would like co-op. Yes I know it "will never happen" (or many of you will at least say this).

As far as capes/cloaks go, I would be VERY surprised if Bethesda doesn't take the hint from the Oblivion and Morrowind mod scene and doesn't include that item slot.


Well, going from Morrowind to Oblivion they did removed half of the clothing slots, and you were able to wear either armor or clothing, not to mention that when wearing robe you couldn't wear anything else on those body parts.

Even tho my hopes are high, I don't expect much fix in gameplay parts they ruined in Oblivion. We shall see.
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Leticia Hernandez
 
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Post » Thu Oct 08, 2009 7:14 am

Me and a friend discussed multiplayer yesterday. We came up with the idea of a seperate PvP type arena. You wouldn't play with your charcter from your single player game, but an entirely different character, that way there would be no question of glitching. You would basically have to work your way up in rank(basically Oblivions Arena Questline). Co-op would be cool, but could result in things turning for the worse.
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Katy Hogben
 
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Post » Thu Oct 08, 2009 6:33 pm

Capes, Yes.
Multiplayer, Hellll no. It cannot be called Elder Scrolls if it has Multiplayer.
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Liv Brown
 
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Post » Thu Oct 08, 2009 4:43 am

No. Multiplayer.

Capes could be nice, I guess. But I'd rather have the more interesting weapons brought back, I loved my crossbow and darts.
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Shae Munro
 
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Post » Thu Oct 08, 2009 4:46 am

Gotta say I'd love to see some coop, up to 4 people or so, but as far as some kind of MMO scale crap? No way.
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Chrissie Pillinger
 
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Post » Thu Oct 08, 2009 4:06 pm

I'd love to see capes, hopefully with some physics to them.

However for multiplayer I would say no, unless it is co-op which could be cool, if implemented properly.
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roxxii lenaghan
 
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Post » Thu Oct 08, 2009 11:09 am

I don't need multiplayer, but I want multiplayer. Just 2 player co-op deal, and only if it didn't take away from any of the normal amazing aspects to the game. Now I've heard a million arguments of how it would be nearly impossible to do multiplayer in ES so maybe its not even an option. And to those who want an arena PvP deal, no thanks. If your going to do multiplayer do it right, go big or go home.
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Baby K(:
 
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Post » Thu Oct 08, 2009 8:36 pm

http://www.youtube.com/watch?v=-iFrHRaH0Os
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GPMG
 
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Post » Thu Oct 08, 2009 4:53 pm

Co-op or some sort of free roam like in Grand Theft Auto and Red Dead Redemption. No competitive modes.
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c.o.s.m.o
 
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Post » Thu Oct 08, 2009 2:02 pm

I wouldn't mind a spin off of the Elderscrolls to have multiplayer, but for TES V no.
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Bambi
 
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