I've been wondering a million times how come no one has done it before. So do you intend on adding all the stat combinations manually, or thinking about writing some piece of code to do it for you? That of course depends a lot on what the CK allows for, but personally I wouldn't even bother adding all the variations in manually, as that would be an insane amount of work to do, especially if you add variations between weapon models.
Now, on the other hand, do you think we could have misc. weapon effects for the weapon types, e.g. critical strike bonus (sword spec), armor reduction bonus (mace spec), or stuff like that? That would really help in identifying each weapon type as unique.
Depends if I can implement those effects without them counting as an enchantment.