Dark Souls discussion continued

Post » Sun May 13, 2012 4:48 am

I mean, weapon choice is limited.

Yes its all down to skill in the end, but its going to be easier for me to beat someone with a falchion, when I have a halbard.
We all have our preferences. I've seen little rapiers and daggers take out powerful builds of almost every kind though. And yes, it may be easier for you to beat a falchion user with a halberd and be harder for you to beat a halberd user with a falchion, but then the challenge makes it fun.

For instance, in Demon's Souls everybody and their grandmother could have chosen to whip out fire Mirdan Hammers and spam R1 everywhere, and probably win most of the time. But most people didn't, and chose weapons that took more skill to use.
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Sam Parker
 
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Post » Sun May 13, 2012 6:36 am

I mean, weapon choice is limited.

Yes its all down to skill in the end, but its going to be easier for me to beat someone with a falchion, when I have a halbard.
What a dex build with extremely low strength lacks in variety, it makes up with power. A strength build would need to put 50 strength and 18 dex to use good weapons, totalling 68 points into using the weapons. A dex build on the other hand only uses 51 points into using the weapons and can put 17 extra points into faith and use buffs that will make the build outdamage a strength build that doesn't put points into buffs. Thus, a strength build that wants to keep up with a dex build can't have that high strength and dexterity. My own strength build has 46 strength and 10 dexterity. 40 faith. My faith would only be 25 otherwise, which isn't enough for a good buff.
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Rebecca Dosch
 
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Post » Sun May 13, 2012 6:38 am

http://www.pcgamer.com/2012/01/13/dark-souls-pc-petition-at-nearly-70000-signatures-namco-listening/

If you haven't signed it yet... Why haven't you signed it yet? :stare:
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Love iz not
 
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Post » Sun May 13, 2012 9:50 am

http://www.pcgamer.com/2012/01/13/dark-souls-pc-petition-at-nearly-70000-signatures-namco-listening/

If you haven't signed it yet... Why haven't you signed it yet? :stare:
It is going quite well.

I didn't sign it because I'm selfish and don't wnat PC to get Dark Souls... Buhahahahhahaaa.. *ahem*
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DarkGypsy
 
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Post » Sun May 13, 2012 7:20 pm

I signed it - hope it works!

There are a lot of us deprived individuals who don't own a console but would like to try this game.
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Alexandra Ryan
 
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Post » Sun May 13, 2012 2:46 pm

If they do make a PC Version of this game hopefully they put in restrictions that prevent people from exploiting the game, like for example using the console to put your stats up to 99.
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Mandi Norton
 
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Post » Sun May 13, 2012 12:24 pm

If they do make a PC Version of this game hopefully they put in restrictions that prevent people from exploiting the game, like for example using the console to put your stats up to 99.
Not every game comes with a Bethesda-style console command system readily available, so I don't know if cheating like that is even going to be possible.

Even if it is, the only measure that really has to be put against it is a block for online play on cheated characters.
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Maria Garcia
 
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Post » Sun May 13, 2012 4:21 am

http://www.pcgamer.com/2012/01/13/dark-souls-pc-petition-at-nearly-70000-signatures-namco-listening/

If you haven't signed it yet... Why haven't you signed it yet? :stare:
Becuse I am sick of PC players. PC gamers blame everything on console players, they call us a cancer, then they make demands like want a console game ported over.
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Mark Hepworth
 
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Post » Sun May 13, 2012 8:33 pm

Becuse I am sick of PC players. PC gamers blame everything on console players, they call us a cancer, then they make demands like want a console game ported over.

Not all PC players are like that - but there are obviously also ignorant console players aswell. But why does it bother you that someone else wants a game made available to them?
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john page
 
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Post » Sun May 13, 2012 11:36 am

http://www.pcgamer.com/2012/01/13/dark-souls-pc-petition-at-nearly-70000-signatures-namco-listening/

If you haven't signed it yet... Why haven't you signed it yet? :stare:
Honestly, what does Namco listening have to do with anything? Would not FROM still have to do the port? They've never been PC developers, they chose consoles because that's what they've ( to my knowledge) always worked with. Doesn't seem likely that they'd spend their time on that when they're probably busy with the next _____ Souls.
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jennie xhx
 
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Post » Sun May 13, 2012 5:22 am

I think dark would play horribly on a keyboard/mouse set up.

I think the energy should be focused on releasing the next souls game on pc.
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Terry
 
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Post » Sun May 13, 2012 12:51 pm

Having some trouble with the Divine weapons. I gave the blacksmith the embers, and have green titanite, but I don't have the option to make my weapon into a divine weapon... Do I need something else?
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D IV
 
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Post » Sun May 13, 2012 12:39 pm

Having some trouble with the Divine weapons. I gave the blacksmith the embers, and have green titanite, but I don't have the option to make my weapon into a divine weapon... Do I need something else?
They need to be +5 at the normal path first iirc. It's also " modify" and not "reinforce"
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matt white
 
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Post » Sun May 13, 2012 8:16 pm

They need to be +5 at the normal path first iirc. It's also " modify" and not "reinforce"

ya mine are five times, and i went to modify. Found out I need a LARGE green titanite... I don't have any of those.

On my search for one, I did stumble upon the full set of stone armor! Beating dark and silver knights just got a lot easier.
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Setal Vara
 
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Post » Sun May 13, 2012 6:14 am

ya mine are five times, and i went to modify. Found out I need a LARGE green titanite... I don't have any of those.

On my search for one, I did stumble upon the full set of stone armor! Beating dark and silver knights just got a lot easier.
Inside sen's fortress is a merchant, hidden in a tower, that sells green titanites. (large ones, I don't think there is non-large green titanites)
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Megan Stabler
 
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Post » Sun May 13, 2012 2:07 pm

Inside sen's fortress is a merchant, hidden in a tower, that sells green titanites. (large ones, I don't think there is non-large green titanites)

ok good to know. and yes there are non-large green titanites. I have two regular sized green titanites in my inventory. It doesn't say large before the green titanite. I double triple checked.
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Ana Torrecilla Cabeza
 
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Post » Sun May 13, 2012 3:39 pm

ok good to know. and yes there are non-large green titanites. I have two regular sized green titanites in my inventory. It doesn't say large before the green titanite. I double triple checked.
In that case, there exists no large green titanite. There's large titanite shards, yes, but those are used to get weapons to +6 to +10. Green titanites can be used, if you have the small divine ember given to a blacksmith, to make divine weapons from +5 weapons.
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Rach B
 
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Post » Sun May 13, 2012 11:13 am

Found what was wrong. First off, my source was wrong saying that there were large green titanites (Think I should've known since the site wasn't very good). Second, I only gave the smith an ember, not a divine one. Finally found a divine one, so I'm good to go there.
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Peter P Canning
 
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Post » Sun May 13, 2012 5:35 am

No joke, it is. Wanna know why? I'll keep it short and simple.

1- The world doesn't revolve around you. Enemy levels stay pretty static. You know what's funny? Grinding can be useless in that game unless you know the right spots and have A LOT of time to waste. You always feel a sense of danger and you're always affraid to tread further. You keep your shield up and you walk slowly because you know a giant skeleton could be right around the corner waiting to rip out your guts. In Skyrim? Nah, enemies are too weak and are always scaled. You'll rarely get outright owned.

2- The combat system is deadlier and not as simplistic. You're having a sword fight, one wrong swing could cost you your life. That's pretty much what will happen to you in Dark Souls. Swing too early or too late, you end up with a blade in your belly. Enemies are ruthless and gang up on you, they use their numbers to their advantage. Stamina ALWAYS matter in a fight, a swing costs stamina, once you're out of it, you cannot swing...or even block. It's really really important. And it really feels rewarding once you clear and area.

3- No ridiculous crafting system that makes you overpowered. Truth be told, you can get overpowered in Dark Souls. Thing is, you gotta earn it. You'll feel so happy cutting through the hordes of enemies that made your life a nightmare 30hrs earlier. You have to look for secret passages, treasures, loot the right enemies and play intelligently. It's not just some lame ass thing like crafting an iron dagger 10,000 times and get Master Smithing and then kill everything in a single blow. You'll feel you earned your god-like power in Dark Souls, and you'll be laughing like a manic [censored] once you get it, because the enemies are such a pain you just want to get revenge and boy does it feel good once you do.

4- The weapons and armor system beats yours. It's not as simple as Iron>Steel>Orcish>Dwarven. There are many different factors in choosing a weapon. Factors such as stats requirements(some weapon take a godly strenght stat to use, others require dexterity), swing speed, reach, etc. And guess what? That game has the weapons we've been asking from you for years. It has spears, it has throwings knives, there are even halberds, no play style is forgotten. A spear actually plays like a spear, ie: it has a long reach and is deadly at range, but pretty crappy up close. Same goes for armor, it's not some linear scaling. You gotta earn your uber armor and there are many factors in choosing an armor. Armor weight REALLY matters and heavy armor doesn't just become better than light armor at late levels, I won't get into all the stats that make weapons unique. That game weapons system is excellent, learn from them.

5- Dragons aren't turned into some lame nuisance 30 mins after you start the game. The dragons, these epic beasts we all wanted to see for years were ruined thanks to Skyrim. They're so weak and annoying. The first hour, fighting dragon is awesome but they quickly become a nuisance by appearing way too often and by being way too weak. In Dark Souls, you cannot slay a dragon until you're a relatively high level. At low levels that dragon(you all know who I'm talking about) just fries you. Really, how can a giant reptile breathing fire fall to something like a bear?

6- Cannot SPAM and spam and SPAM magic. Magic is powerful in Dark Souls, but its usage is very limited, you cannot just craft some gear and make magic cost you nothing. Again, you gotta earn your overpowered magic, you have to be smart in its usage as a single spell can turn the tide of a battle.

6. To wrap it up, Dark Souls is just flat out better. Skyrim is way too simplistic and easy, it doesn't feel rewarding, there aren't enough epic encounters and it's WAY too easy to abuse the system. Not saying you cannot abuse Dark Souls system, but it's far more complicated. Skyrim just feels like an action game and not like an actual RPG, that thing is closer to Call of Duty than it is to a traditional RPG. The lack of stats make character creation shallow as there are basically three classes in Skyrim, Thief, Warrior and Mage. No matter how you play, you'll end up being one of those three. Everything what made your series great was taken out in Skyrim, what made TES feel unique is all gone. It just seem like a generic game with TES lore and a nice battle system. Where is the customization depth? Where are all our favorite weapons? As time goes on, stuff is taken away from the TES series. It seems you're now only developing games for the money and are trying to attract as many casual gamers as you can possibly get. Know why Demon's Souls was not considered a casual game? Becuase of its high difficulty level, deep gameplay and overall complicated mechanics, it took time to learn and adapt. Know what they did with Dark Souls? They took what made Demon's Souls great and cranked it up x10! It's harder, more ruthless, more rewarding and deeper. They kindly told the casual gamers to [censored] off if they are looking for an easy game that can be finished in 8hrs. Bethesda, you're doing the exact opposite, you're falling prey to the casual market, frankly, it seems you don't give a damn by now because all you care about is the money.

Sincerly yours, a former fan of the TES series.

PS: That Gaping Dragon in Dark Souls had an epic piece of music. Maybe you should think about that too Beth. Make your boss battles more challenging.
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Chad Holloway
 
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Post » Sun May 13, 2012 6:24 am

:bonk: Glazed over that like a Chinese newspaper...

I'm only going to respond to the subject line: play what makes you happy.
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Anna Kyselova
 
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Post » Sun May 13, 2012 6:36 pm

But...Darksouls isn't open world...doesnt have Races or 400 quests :confused:
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+++CAZZY
 
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Post » Sun May 13, 2012 8:00 am

EDIT: I can't decide on what exactly I want to say. Here are the basic points from my drafts:

1. Bah Hambug
2. Dark Souls is a sequel to Demon's Souls
3. So called advantages are not new and Bethesda has not been known for evolving their games.
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Elizabeth Davis
 
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Post » Sun May 13, 2012 4:04 am

1.) Skyrim made MUCH more money than Dark Souls.

2.) Bethesda is a business

They know they have a better product.
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Trent Theriot
 
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Post » Sun May 13, 2012 9:54 am

Apples to Oranges.

Different style game is different. :shrug:
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Hot
 
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Post » Sun May 13, 2012 2:05 pm

I don't own a console anymore, so i cannot play it, Therefore Skyrim is automatically a better game in my opinion. :)
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Lynne Hinton
 
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