My bad, here's a screen shot: http://img10.imageshack.us/img10/7161/screenshot6py.png Wasn't that figured highlighted in red in the previous version?
I don't think that number was red before.
Darn, Just wanted to say I really appreciate the work you've put in for all your UI mods and especially FO:NV!

May I suggest you upload your UI mod to the Nexus FO:NV site? There are many members over there that don't know you have a UI mod since it's not on the site.
Thanks and keep up the great work!
The page is up already - you just can't see it. It'll be there as soon as all menus are covered and bugs are squished. Before I add any NVSE functionality.
I'll save Darns fingers here. Pretty sure this is what he said when he answered this the last time. Yes he's planning to do it, but it's not possible without NVSE which the other guys are still working on.
Yup.
Hi Darn,
I was wondering at the feasibility of a factions/reputation metre at some point in the future. I imagine it would be something that would require NVSE.
So what do I mean by factions/reputations? Well, something that reflects your current standing with the major groupings in the game so you know at a glance where you stand with a particular and therefore, when you need to make a decision that could affect your standing with any faction, you can base your decisions on knowing more accurately where you are with them.
Just a thought.
Sure.
Hmm, that's strange. I was just about to post a bug report about the mod list in v2 spilling out its box, both in the pipboy inventory and in the container menu - but in your "before" screenshot it doesn't.
This is what it looks like for me:
Container menu - http://www.bast-enterprises.de/images/Mod_spillover_DarN.jpg - http://www.bast-enterprises.de/images/Mod_spillover_Vanilla.jpg (Note that vanilla overspills, too, and looks even worse)
Pipboy inventory - http://www.bast-enterprises.de/images/Mod_spillover_Pip_DarN.jpg - http://www.bast-enterprises.de/images/Mod_spillover_Pip_Vanilla.jpg
As I compare them, I also see that your screenshot has DAM and DPS separated - is that "Old Version" v2 or v3?
In any case, thank you so much for your UIs, which I have been using religiously since Oblivion. Thank you for turning good games into fantastic ones!
The pics I posted are wip pics of v3 - out this weekend. Thanks for the container menu pic though. Need to rember to do that one too.

So Darn, do you think you'll tweak the hardcoe meters for a later version? Something along the lines of http://img513.imageshack.us/img513/8267/darnuimockup2c.jpg, where the bars are just made longer, is probably good enough. At the moment it's hard to read much from the bars.
Ah! That looks like a good idea. I was debating what to do with those.
Someone suggested I post this in your thread, dealing with the crafting menu:
Not sure if you can change the ordering of items in the various menus, but would be cool if you could.
That would almost certainly require NVSE. The items are only accessible from within themselves in xml. Tricky stuff those lists.
I agree, Pipware UI has some good features, I kept its companion wheel and scrollbar tweak. It's no DarNUI, of course.

Which scrollbar tweak is that?
Someone uploaded your mod at the Nexus. It was removed minutes later^^
Support Darn, don't cheat on him. He beautyfies our game experience... :rock:
Happens all the time it seems. Good looking out folks.