let me train explain to you somehow ... more simple :
NOTHING IN THIS GAMES ADDS DMG TO SPELLS , not ench no items NOTHING that is THE problem
I have never seen a +elemental damage item. I don't think they exist. You're right there. But so what? Casters get other enchants that melee users don't have a corollary to, like a reduction in the cost of a school or increased mana regen. And I would take +mana regen over +damage any day of the week. If you expect to drop a boss with a single spell, you're dumb. You don't expect to drop a boss with a single power attack, do you? No, you don't. So how does a mage differ from a melee? The melee runs in and hacks and slashes and hopes to god he can kill it before it kills him. A mage casts spells, at range, all the while dancing around/out of the way of the bad guys attacks. A good mage might take a little longer to kill something than a good melee, but the mage will emerge completely unharmed. Good luck doing that in melee. And one last thing, if you dual cast a Destro spell, most enemies get staggered. 99% of the time, I just sit there and spam dual hand firebolt over and over and the bad guy can't do a damn thing about it. He's too busy being perma-staggered. Also, calm the hell down, it's a game. No need to have a coronary.
Nobody gains three times the health and defense in this game. They don't scale like that. This isn't Oblivion. I kill some enemies at level 30 with attacks that only do about 75 damage. Assuming the +50 isn't listed on the spelltip. If it is, lots of enemies have barely 50.
In 20 levels you should move from using two hands of flames to impact dual-casted firebolts with +50%. Or opening with fireballs.
Is this what the problem is? People who are going around still using flames and frostbite at the later levels?
The +50% is calculated in the tooltip.
And where are you getting this +50% nonsense? Dual Casted spells only gain around a 10% - 15% increase in damage, but cost 40% more.
+50% damage to the elemental type from the perk. And dual casting does WAY more than 10-15% more damage, at least in normal (I'm level 39). In my opinion, it does more than +100% damage. I have to cast the same spell 2-3 times one-handed to get the same amount of damage I get from a single dual hand cast.
@kidico4life2, You're post was long. Some of the things in it are totally valid. Not quoting cause it would take half a page. Just gana say this. A.) I snipe with fireball/firebolt ALL the time from EXTREME range...so far away the monsters have no idea what to do and just stand there and die or run a little, then stand their and die. Obviously, this only works outdoors, but still, long range for mages? Check! B.) Yes, mages in Skyrim aren't nukers. But there is a reason. In games like LoL or WoW, you need nukers for the game to work. DPS is DPS. In Skyrim, you aren't forming a raid. If the mage was a classic nuker, the game wouldn't be even the least bit challenging for a mage. This should be obvious. Please don't try to compare apples to oranges, as WoW/LoL and Skyrim are COMPLETELY different games. C.) If you want to focus on a single school of magic, what the hell else are you using your points for? ALL non-combat skills (pick pocket, lock picking, speach, etc)? Well no wonder you svck in combat. 1/5th-2/5ths of your dood is combat oriented! This means you svck at comabt! That is a perfectly valid choice, but don't complain about it! D.) The tier 4 spells do 90 damage after the 50% buff from perks BEFORE the buff from dual casting (it's in the tooltip), so I am sure the tier 5 spells (which I don't have yet) do more than 100 damage. And E.) Lvl 39 pure mage (no other combat skills), normal mode, just recently beat the main story (finished just before I leveled to 38). I have 0 perk points in Conjuration, and the only Conjuration spell I have ever used is Soul Trap. There you go. :OD
That seems to be the case....
Seems like allot of people are coming off the back of Oblivions massively overpowered magic system and are well... a little butthurt.
This is the truth...Wake up people. Magic might be a little less powerful than an uber-twinked out, dual wielding maniac. But you can get thru the game just fine using it as your primary, or even only source of damage. I do it. I did it. Others have too. If you can't, well, maybe don't play at RetardedHard difficulty as a mage, cause you ain't ready for it.