Who is talking about exploited scenario, I sure am not. 100% magicka reduction cost of spells is broken beyond belief. As for survivability ... I played war for 15 levels on master only, but he could take the hits, mage couldn't. While war was laughing when melee attacked him, mage was kitting and kitting and kitting and kitting and slip ... bang ... 2 shot. Didn't get to the point where I would be disarmed ... how hard is it to have a spare sword and shield key bond and press those two buttons ?
100% magica reduction is an exploit, and imo an uneeded one, my mage reacks havoc of multiple mobs at same time way faster than my warrior and I run with 80% reduction + mana enchants so I can use other spells in conjunction.
a mage also isnt suposed to get hit, not a pure mage anyway, and he has all the tools to avoid the hits... a warrior cannot... he WILL take heavy blows that will be menacing if non blocked in order to be able to attack mobs.
and no a warrior CANNOT take that much abuse on master difficulty untill he reaches the late stages of the game, even then at armor cap, he wont be able to block everything, assuming he is a shield warrior to begin with, and will still be very vulnerable to situations such as flanking/surrounding etc.
and its hard to have spare swords and shields, simply because of the weight and for you needing to waste alot of keybindings that can be used on shouts, powers, pots etc, its just a plain dumb thing to do tbh, especially since mobs who disarm often last more than long enough to do so multiple times, a much better aproach is to be proactive at interrupting disarms, or personally using shouts to break combat and go re-pickup the weapons.
would been nice that keybingins didnt reset when you get disarmed aswell -.- so anoying.