More that an out of date version of FRD may be exacerbating the problem, I think.
I know some people have reported the problem who never used FRD so it's unlikely that this is a fix. Unless what we're seeing is the latest incarnation of the too-fast dialogue problem, I suppose, in which case it might. Does anyone see this happening with voiced dialogue, or is it just unvoiced that has the problem.
I'm also not convinced it's entirely fixed my issues. I have quite a lot of testing to do, now that I can test, and there are bound to be bugs that have crept in while I've not been able to test properly.