http://i208.photobucket.com/albums/bb319/joniscrazy/RoadWarrior-1.jpg
Hahah. Funny pic.
To be fair, Bioware had already started moving in the 'cutting' direction after BG2. It's not all EA's fault.
And Bethesda has done this, too. Except it's done it more gracefully and logically.
The shooter part? Thats all ME2 was, shooter parts.
You forgot the cutscenes.
At the core, the difference between Bioware and Bethesda is this:
Fighting + Cutscenes = DA2
Fighting + Tinkering + Lollygagging + Exploring + Lore = Skyrim