People have pointed out that the player is lousy, which makes it even more disappointing that he killed off one imperial soldier after another with a few slashes, and even a bear, albeit with the help of a companion.
Todd Howard said the dragons make the game hard and from the looks of the intro I believe it, but I was hoping everything else would be more challenging than in Oblivion too. I think it's much more satisfying when you start out struggling against even mudcrabs and really work your way up like in Morrowind.
Also, while the animation is much better than in previous games, I still find it too stationary. Sometimes an enemy just stands there as the player slashes them.
Enemies are always weak in the tutorial. Remeber the goblins in Oblivions tutorial dungeon. People are becoming a bit of worry warts in these final days methinks.