If you're bound and determined to upset the status quo and be a really awesome rebel with a cool haircut, go for it. When you're done enjoying that image of yourself, you might realize that gaming is moving towards an online platform. You can kick and scream and resist it all you want, but it's happening anyway. Don't worry, it won't hurt.
As for the ridiculous statement that games shouldn't need to be patched- please, work QA on a game. Better yet, develop it. The QA process for games is designed to find as many bugs as possible before release, focusing on major, game-breaking issues. When developers fix those bugs, they inevitably create more bugs, which then need to be tested and fixed, causing more bugs and so on and so forth. To add to the problem, you have a small team of testers who are supposed to try doing everything in the game within the space of a couple of months. That doesn't mean doing every quest or exploring the whole map. It means opening every single door in the game. It means jumping up and down in every conceivable spot. It means drawing your weapons in every situation that they could be drawn. It means doing everything you can imagine to cause a bug. It's an exhausting process, and it is never going to catch everything, because a small team of people trying to cause bugs still aren't going to find as much as 7,000,000 people doing whatever they want. No game will ever be bug-free. Period.
I don't see myself as a rebel at all. I just hate the idea of every game in the world eventually becoming online. I'm a hermit who lives on top of a mountain(almost literally, I do have a wife and two kids tho). I don't want social interaction with ALL Of my video games, I want to play them by myself. Which doesn't really have anything to do with what I said, which is "Why should you have to connect a SINGLE PLAYER game to the internet in order to play". I didn't say anything about not connecting to the internet with all games, just single player ones. I have played an MMO or two, though almost solely with friends(again, I dislike social interaction when it comes to gaming). If video games move exclusively to an online format, which would mean that all single player games are gone, I'll simply quit video games(and this is coming from someone who has played video games since he was 4(I'm 30 now), in a time and place when doing so were highly unpopular and would often get the [censored] beat out of you. I say that with complete confidence. I"ll find another hobby.
For the second part, I think you missed the part where I said "Do a CLOSED BETA" Or hell they could do an Open beta for that matter. Lots of game companies do that now-a-days, especially large ones that are expected to have potential game-breaking bugs once the masses start playing. That's how you send out a polished game. Of course I'm not naive enough to believe that any game is ever completely bug-free, but I do fully expect that the game that I just shelled 60 bucks out for should DAMN WELL have no game-breaking bugs that will prevent me from enjoying the game. If the occasional graphical glitch occurs, or causes the game to crash every once in a great while, that's fine, I don't mind. But when you have to release multiple patches, including release day patches, just so people can play the game for more then 5-10 minutes without it crashing, then you're not doing your job right, and again, I am not going to be your unpaid bug tester.