DLC Suggestions #3

Post » Sun Mar 06, 2011 8:57 pm

I would like a DLC where we assassinate Bill Gates but..

Hm.

he dont even run Microsoft any more.

so dont pull the trigger just yet
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Nichola Haynes
 
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Post » Mon Mar 07, 2011 12:41 am

i would like a finished, polished end product.
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Lizbeth Ruiz
 
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Post » Sun Mar 06, 2011 3:45 pm

he dont even run Microsoft any more.

so dont pull the trigger just yet


BUT, Its all part of a conspiracy you see..

On-topic: I want to have the option of becoming a serial killer in the game man.

Or an investigator for a series of murders in the NCR/Legion/Vegas Strip..
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Alisha Clarke
 
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Post » Sun Mar 06, 2011 4:34 pm

For topics like these to be in a different Forum...
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glot
 
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Post » Mon Mar 07, 2011 12:30 am

An intelligent Deathclaw companion. 'Nuff said.

They're extinct.
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glot
 
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Post » Sun Mar 06, 2011 11:57 am

You don't visit Anchorage. You enter a training simulation.

OT: Florida, because it's the only American state I've been to, plus there's some potential for new bugs and reptiles (I wanna see some mutated alligators and more lizards).
Or just some two-headed bears to hunt. That'll do me.


foxfire54, please please dont say bugs again. :nono: IMO there were enough of them in this game. :rofl:
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Izzy Coleman
 
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Post » Sun Mar 06, 2011 9:40 am

All I want is DLC that extends the game (shocker that people want to continue to play a game? :facepalm:) a Caeser's legion follower, and Joshua Grahm (Burned Man) as a follower, if not, as an NPC you can get at least a quest :chaos:
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Madison Poo
 
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Post » Sun Mar 06, 2011 11:21 pm

Maybe you get to a casino full of enemys kill them all and slowy start to rebuild and eventually own the casino and have gamblers come in and gamble and use your bar and stuff
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Bryanna Vacchiano
 
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Post » Sun Mar 06, 2011 5:06 pm

This stupid idea that this forum has of limiting certain future suggestions needs a revamp. People don't read three threads full of post. Give future suggestions its own section.
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Paul Rice
 
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Post » Sun Mar 06, 2011 1:17 pm

ENDING REPLACEMENT.

Something that looks more like a battle on the dam. With all the forces that are in - BoS, remnants, Khans etc. Something epic and massive.
And with outcome that depends on who you helped and how. I.e. weapon supplies, allies, espionage, sabotage that took place - all should be reflected there.

(If the engine can't handle this many characters, just prerender it)
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Kitana Lucas
 
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Post » Sun Mar 06, 2011 9:18 am

My recommendation: A DLC based around an Art Bell-style radio station, mainly focused on UFOs, wanamingos, Area 51, conspiracy theories, etc.
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JaNnatul Naimah
 
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Post » Sun Mar 06, 2011 10:53 am

45-70 Derringer! Would really upgrade the "holdout weapons" lol.

http://davisonsdiscountfirearms.com/images/M-4derringer.jpg

http://www.youtube.com/watch?v=P34v983P2j4 (lol serious recoil)

http://www.youtube.com/watch?v=iTMxYhSfh9o

2 shots of 45-70 (IRL it uses 2 different types of ammo but that's impossible in FO AFAIK), should do about as much damage as a hunting revolver.

On the downside, it should be fairly expensive, degrade very quickly, be inaccurate, and require 8 or 9 strength to use efficiently.
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CArlos BArrera
 
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Post » Sun Mar 06, 2011 3:26 pm

easy, if the game designers didn't already have this in mind, then i would loose all fate in fallout. Area 51, its a no brainer! fill it with tech, mybe some enclave or Bos control it, idk. but there needs to be an area 51 dlc! Going to the grand canyon would be great also, since it is already mentioned so much, and would be fun to explore. But if the enclave or area 51 is not some how involved i will be pissed! lol
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brenden casey
 
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Post » Sun Mar 06, 2011 12:00 pm

A DLC that includes Ulyssess and The Burned Man
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priscillaaa
 
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Post » Sun Mar 06, 2011 2:40 pm

My recommendation: A DLC based around an Art Bell-style radio station, mainly focused on UFOs, wanamingos, Area 51, conspiracy theories, etc.

Sounds interesting, they give you a quest that leads you to Area 51 possibly? Eh.. Speaking of radio stations, did I completely miss it or is there a place you can find Mr. New Vegas? This really pissed me off..
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mike
 
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Post » Sun Mar 06, 2011 12:28 pm

First and foremost I would like a nice patch to get rid of all the PS3 glitches. I don't want to hear that I should play it on the PC to enjoy FNV fully, because I should be able to enjoy it fully on my PS3.

As for DLC...

1. A stove that works like the fire pits, so I don't have to haul all my stuff from my hotel room at the Lucky 38 somewhere else in order to cook stuff.

2. I would like to be able to put a reloading bench in my hotel room

3. I would like to be able to redecorate my hotel room or some other new dwelling that they could add to the game.

I like perilisk's ideas. {{My recommendation: A DLC based around an Art Bell-style radio station, mainly focused on UFOs, wanamingos, Area 51, conspiracy theories, etc.}}...they sound much more exciting than the main storyline of FNV

That's it for now. :)
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Jinx Sykes
 
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Post » Sun Mar 06, 2011 7:29 pm

1. Area 51 based DLC for the win :D
2. DLC that acts for New Vegas like Broken Steel did for Fallout 3

Thats all i really want :fallout:
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Sunny Under
 
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Post » Mon Mar 07, 2011 12:47 am

I want a DLC that takes us to the Pre-War times or something. It might be dumb, but I'd LOVE a brief glimpse into Pre-War Las Vegas.

@DrDarkness- I hope you mean that it adds new areas, if you mean 'get rid of the game ending' I will slap you :stare:
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Michael Korkia
 
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Post » Sun Mar 06, 2011 9:05 am

I want a DLC that takes us to the Pre-War times or something. It might be dumb, but I'd LOVE a brief glimpse into Pre-War Las Vegas.

@DrDarkness- I hope you mean that it adds new areas, if you mean 'get rid of the game ending' I will slap you :stare:


Adds in new areas dummy :celebration:
Lol like I said kinda like the Broken Steel DLC. You have your nice game ending but you "wake up" and you can continue on :D

Edit: Though if i misunderstood you will still prob slap me :sadvaultboy:
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Rachel Hall
 
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Post » Sun Mar 06, 2011 11:27 am

Adds in new areas dummy :celebration:
Lol like I said kinda like the Broken Steel DLC. You have your nice game ending but you "wake up" and you can continue on :D

Edit: Though if i misunderstood you will still prob slap me :sadvaultboy:

Eh, I just liked BS because it added in the Police Hat and more Pre-War technology (I'm like the BoS only I care about the non-weapons as opposed to the BoS only wanting fighting related tech)

And I probably will still slap you :evil:
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Phoenix Draven
 
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Post » Sun Mar 06, 2011 12:37 pm

I'd like to see some new Wild Wastelands ideas.

Here's one:

John Rourke's cave (from The Survivalist novels by Jerry Ahern). The location is wrong, but the settings are very close (post apocalypse, cowboy-style action). Either empty, or (better) as a fully useable house.

Also, please make Vance's SMG into a Thompson .45 - it would fit the background better.
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Scott
 
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Post » Sun Mar 06, 2011 6:18 pm

Area 51 would be pretty awesome. I was thinking about a DLC that explored the Couriers background and where he comes from... And a DLC that works like Broken Steel.. Basically I'm forced to leave the game "Unfinished" because I don't wan to lock my character up. Don't think thats right.. :/
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Genevieve
 
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Post » Sun Mar 06, 2011 9:14 am

Area 51 would be pretty awesome. I was thinking about a DLC that explored the Couriers background and where he comes from... And a DLC that works like Broken Steel.. Basically I'm forced to leave the game "Unfinished" because I don't wan to lock my character up. Don't think thats right.. :/

The Couriers background is MEANT to be vague, that way you can make your own ideas about who s/he is and where s/he comes from.
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Saul C
 
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Post » Mon Mar 07, 2011 12:30 am

I don't what could be done with it, but the game has at least a couple of existing locations that have DLC potential. There's the Northern Passage that's at the far north of the game map. There's also Chance's map, which appears to be just a map of locations in the Mojave, marked out with various junk. I guess it's just there to be cryptic and interesting, but who knows what could be done with that?


I like the Area 51 idea. As for continuing the game after the battle at Hoover Dam, I don't know about that. The reason why Fallout 3 needed Broken Steel was because our character dies at the end of the game. Fallout: New Vegas ends with a, "And they lived happily ever after," more or less.
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A Lo RIkIton'ton
 
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Post » Sun Mar 06, 2011 11:28 am

I'm pretty sure they could do Area 51 with no problems heck in IRL its a part of the real life Mc Nillis Base
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luis ortiz
 
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