Does it seem a bit immoral to you?

Post » Sat Nov 17, 2012 4:15 am


I have had few vampire attacks, never heard any NPC talking about getting blood svcked or whatever. If it does though, it's irrelevant... it's to set the mood of the vampire theme, there not programmed to do this. There are kidnapper quest in the game though.

Ugh, I was saying that you could assume that they would do that because they're vampires, but they dont, they just kill people. We cant assume that just because they're called kidnappers, that thats what they'll actually do. Thieves in this game are supposed to steal, not kill, but thats what they do out in the wild. They say guard them from kidnappers, how does the word guard relate to a rescue mission at all? Guard is the same as protect.
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Chloe :)
 
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Post » Sat Nov 17, 2012 8:05 am

I would imagine it means that if you don't have a steward, your home will not be guarded, and you family member may get kidnapped while your away, meaning you will randomly get a quest to save them. That is most likely what it means.

You can imagine whatever you want, but the quote doesnt point to this. Its pure speculation. Guard doesnt = rescue.
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Rhysa Hughes
 
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Post » Sat Nov 17, 2012 6:55 am

Ugh, I was saying that you could assume that they would do that because they're vampires, but they dont, they just kill people. We cant assume that just because they're called kidnappers, that thats what they'll actually do. Thieves in this game are supposed to steal, not kill, but thats what they do out in the wild. They say guard them from kidnappers, how does the word guard relate to a rescue mission at all? Guard is the same as protect.

As I said there are kidnapper quest already programmed in the game, and vampires are not programmed to do that. How hard is it to understand? What your trying to compare it to makes zero sense because vampires are not programmed to do that, and I am telling you that there are quest already programmed in the game for kidnapping. Why would they not use this when it already in the game?


You can imagine whatever you want, but the quote doesnt point to this. Its pure speculation. Guard doesnt = rescue.

As I said, it's already in the game, I never said you will see the actual kidnapping. :dry:
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Ryan Lutz
 
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Post » Sat Nov 17, 2012 2:35 am

As I said there are kidnappers quest already programmed in the game, and vampires are not programmed to do that. How hard is it to understand? What your trying to compare it to makes zero sense because vampires are not programmed to do that, and I am telling you that there are quest already programmed in the game for kidnapping. Why would they not use this when it already in the game?




As I said, it's already in the game, I never said you will see the actual kidnapping. :dry:

How does my comparison not make sense? Vampires as people know them kidnap people and drink their blood yes? But the vampires in the game dont do this. They just kill. Kidnappers kidnap people, but that doesnt mean they will in this game either. They may attempt it, and we can stop them, like with the vampires, but you dont know that they'll actually do that. At least not from that quote.
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Melanie Steinberg
 
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Post » Fri Nov 16, 2012 10:56 pm

How does my comparison not make sense? Vampires as people know them kidnap people and drink their blood yes? But the vampires in the game dont do this. They just kill. Kidnappers kidnap people, but that doesnt mean they will in this game either. They may attempt it, and we can stop them, like with the vampires, but you dont know that they'll actually do that. At least not from that quote.

Really?

BECAUSE vampires are not programmed to do that in this game.

BECAUSE kidnappers are ALREADY in the game, and there are quest for it.

http://www.uesp.net/wiki/Skyrim:Rescue_Mission
http://www.uesp.net/wiki/Skyrim:Rescue
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Gavin boyce
 
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Post » Sat Nov 17, 2012 3:29 am

Move the kid and wife to the house that is in a city. Problem solved. Lydia will be the stand in man of the house.
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Ricky Rayner
 
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Post » Sat Nov 17, 2012 12:02 am

I can see kidnapping take place if your family is not well defended. With the Companions there are NPCs that get kidnapped in Whiterun that you must save in order for them to return. I am sure that leaving your house and family unprotected for too long can result in their disappearance by kidnappers, which will start a quest. This quest, can probably start multiple times, if you're not protective of your family.
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Steven Nicholson
 
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Post » Sat Nov 17, 2012 8:06 am

Really?

BECAUSE vampires are not programmed to do that in this game.

BECAUSE kidnappers are ALREADY in the game, and there are quest for it.

http://www.uesp.net/wiki/Skyrim:Rescue_Mission
http://www.uesp.net/wiki/Skyrim:Rescue

You are missing the point entirely. Just because you'd expect something to work a certain way, doesnt mean it will. If I say vampire attack, you'd think theyd be taking people to feed on, but they dont, they just kill. And that quest you keep referring to is in the companions. Nothing in that quote says that they will be kidnapped. It says guard them. Not rescue them.
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lucy chadwick
 
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Post » Sat Nov 17, 2012 6:28 am

I can see kidnapping take place if your family is not well defended. With the Companions there are NPCs that get kidnapped in Whiterun that you must save in order for them to return. I am sure that leaving your house and family unprotected for too long can result in their disappearance by kidnappers, which will start a quest. This quest, can probably start multiple times, if you're not protective of your family.

Exactly. Don't know how to explain that anymore clear than that... :ermm:
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Samantha hulme
 
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Post » Sat Nov 17, 2012 10:23 am

You are missing the point entirely. Just because you'd expect something to work a certain way, doesnt mean it will. And that quest you keep referring to is in the companions. Nothing in that quote says that they will be kidnapped. It says guard them. Not rescue them.

No you are missing the point, and either you can't comprehend or don't want too... I'm not going argue with you. If you don't want to see whats right in front of you then I can't help you.

I said, this is likely how it will be... based on how it is handled already in the game. This is a logical assumption, and I never said that is was 100% correct. But considering that it IS IN THE GAME already, then is MORE than possible that this is how it will be handled.

And it's not just the companions, the second link was to Dawnguard where your spouse can be kidnapped.
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lucile
 
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Post » Sat Nov 17, 2012 10:31 am

Exactly. Don't know how to explain that anymore clear than that... :ermm:

I'm not saying that its impossible that this will happen. I'm saying that you cant safely assume that from the quote that we were given. Everytime people assume things, like with dawnguard, people get disappointing due to their ravenous assumptions. Its better to wait til more details are released than to make speculations.
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Rachel Tyson
 
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Post » Fri Nov 16, 2012 11:53 pm

No you are missing the point, and either you can't comprehend or don't want too... I'm not going argue with you. If you don't want to see whats right in front of you then I can't help you.

I said, this is likely how it will be... based on how it is handled already in the game. This is a logical assumption, and I never said that is was 100% correct. But considering that it IS IN THE GAME already, then is MORE than possible that this is how it will be handled.

And it's not just the companions, the second link was to Dawnguard where your spouse can be kidnapped.

Argue all you want, but that quote does not give enough information. Guard doesnt = rescue. I derailed this topic enough. Back on topic to morality and such, please.
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Project
 
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Post » Sat Nov 17, 2012 1:45 pm

I'm not saying that its impossible that this will happen. I'm saying that you cant safely assume that from the quote that we were given. Everytime people assume things, like with dawnguard, people get disappointing due to their ravenous assumptions. Its better to wait til more details are released than to make speculations.

But this isn't assumptions with no support... if kidnapping were not in the game then I would agree with you... but the system is already in place, Beth would not mention kidnapping's and then not use the kidnapping system already in the game. Why would they? :ermm:

Argue all you want, but that quote does not give enough information. Guard doesnt = rescue. I derailed this topic enough. Back on topic to morality and such, please.

I'm not going to argue with you, as I don't care... I think you just want to argue over technicalities which is not needed. Nowhere did I present what I had said as FACT. So none of this was needed.
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Deon Knight
 
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Post » Sat Nov 17, 2012 7:06 am

Difference of opinion. Anyway, I dont see how moving your family in the woods is immoral, mainly because if you look at it from a different point of view, it could be safer then the actual holds that are regularly attacked by vampires and dragons. Being out in the woods away from attention could be good.
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Russell Davies
 
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Post » Sat Nov 17, 2012 3:12 am

this is priceless...
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Natasha Callaghan
 
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Post » Fri Nov 16, 2012 10:50 pm

I understand the concerns stated in the beginning of this topic, but they provide an incomplete picture. Consider:
  • Adopting some kids despite knowing that there are plenty of more appropriate parents who will be with them the whole time and dont have dangerous enemies
This is not modern times, where adoption agencies have five-year waiting lists and orphanages are a rarity. Do you think that a boy like Aventus would be left alone in his family home for weeks in the world we know? Life is HARSH for orphaned kids in Skyrim. They are lonely, unwanted, barely cared-for. Honorhall only exists because the Black-briars fund it. Lucia, when you find her, will be begging on the streets of Whiterun. The Dragonborn's home will be a port in a very rough storm for them.
  • Moving your wife and kids from the safety and comfort of a city to a house you have built in the middle of nowhere.
As opposed to Riften, ridden with crime and seated atop the Ratway? Or Markarth, which is plagued by Forsworn attacks? Or Windhelm, which is an ugly place if you're not a Nord, or if you are and you're opposed to prejudice? Not to mention pollution, poor sanitation, and the fact that there are probably more skeevers in cities than out. Cities have their problems, just like the countryside does. Otherwise, no one would be willing to live in the country.
  • A house that will be constantly plagued by skeevers and giants. And a location where they will constantly be subjected to bandit raids and kidnapping
And fierce, disciplined warriors who will guard them with their lives if necessary. Freedom and self-reliance are values that a lot of us have forgotten about, but the sons and daugvhters of Skyrim know well.
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Chloe Botham
 
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Post » Sat Nov 17, 2012 10:23 am

I understand the concerns stated in the beginning of this topic, but they provide an incomplete picture. Consider:
  • Adopting some kids despite knowing that there are plenty of more appropriate parents who will be with them the whole time and dont have dangerous enemies
This is not modern times, where adoption agencies have five-year waiting lists and orphanages are a rarity. Do you think that a boy like Aventus would be left alone in his family home for weeks in the world we know? Life is HARSH for orphaned kids in Skyrim. They are lonely, unwanted, barely cared-for. Honorhall only exists because the Black-briars fund it. Lucia, when you find her, will be begging on the streets of Whiterun. The Dragonborn's home will be a port in a very rough storm for them.
  • Moving your wife and kids from the safety and comfort of a city to a house you have built in the middle of nowhere.
As opposed to Riften, ridden with crime and seated atop the Ratway? Or Markarth, which is plagued by Forsworn attacks? Or Windhelm, which is an ugly place if you're not a Nord, or if you are and you're opposed to prejudice? Not to mention pollution, poor sanitation, and the fact that there are probably more skeevers in cities than out. Cities have their problems, just like the countryside does. Otherwise, no one would be willing to live in the country.
  • A house that will be constantly plagued by skeevers and giants. And a location where they will constantly be subjected to bandit raids and kidnapping
And fierce, disciplined warriors who will guard them with their lives if necessary. Freedom and self-reliance are values that a lot of us have forgotten about, but the sons and daugvhters of Skyrim know well.

Well said sir.
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Donald Richards
 
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Post » Sat Nov 17, 2012 12:14 pm

So its your opinion that sailors, soliders and hunters all of whom would be gone for long streches of time shouldn't be allowed to have families? Aside from the spouse the house can contain, a steward, a bard and a carriage driver so it isn't like they are all alone out there.

We don't know exactly where in the aformentioned holds the houses can be built so you don't know its in the middle of no where. You have no basis that it will be constantly plagued by skeevers or giants and finally I've saved countless cityfolk from kidnappers for the companions so the cities aren't safe either. (especially with Dawnguard installed).

Was about to come in here and post the same thing. I'm convinced OP is a troll.
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^_^
 
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Post » Sat Nov 17, 2012 1:05 pm

I lol'ed.
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Jaylene Brower
 
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Post » Sat Nov 17, 2012 5:36 am

A home in the country, my wife watching the kid, few houndred thousand coins and protection from the Listener/Dovahkiin/Harbinger/Archmage/Master Thief against some skeevers and giants? Nah seems like an okay situation to me
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Lizbeth Ruiz
 
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Post » Sat Nov 17, 2012 10:17 am

*insert Skyrim Space Program*
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Nitol Ahmed
 
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Post » Sat Nov 17, 2012 3:50 am

QUOTE: ...the Listener/Dovahkiin/Harbinger/Archmage/Master Thief...

Not to mention Vampire Lord, Bard, Blood-kin, and Thane of Everywhere.
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Eileen Müller
 
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Post » Sat Nov 17, 2012 1:05 am

I killed some people travelling to a wedding and took the wedding gifts for myself so Im not to concerned about the morality of moving my wife to a danger spot. She gets on my nerves anyway and shes cheating on me with a wood elf and possibly Lydia to.
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Natalie J Webster
 
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Post » Fri Nov 16, 2012 11:26 pm

Kidnappers Ransom Note "Give us 5,000 gold for your wife and kids or else we'll kill them"

Myself "Ugghh great". "Housecarl when did this come".

Housecarl "3 weeks ago my lord I been telling you about every morning".

Myself "Yaaa whatever I was getting around to it, bring me to wherever they told us to come to"

Myself "Okay kidnappers I am here but I am sorry to inform you I will not be able to pay the 5,000 gold"

*Wife yelling will in chains* "You cheap [censored], I just deposited 50,000 gold into our account"

Myself *Scratches neck* "Ya well know about that timeshare I told you I was going to build well I did it Hahahaha".

Kidnappers "Everyone shut up, or I'll kill you all"

Myself "Ooo look at the time, sorry but I gotta go the meters running bye" *Talking to myself "Don't look back"
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Nikki Morse
 
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Post » Sat Nov 17, 2012 5:55 am

Honestly?

With the backstory I've created for my character, there is no reason NOT to move my family out there.

Seeing as my backstory means that my character is over 300 years old, Twice an Arch-Mage, twice a Listener of the Dark Brotherhood, twice the leader of the Thieve's Guild, Divine Crusader, a DAEDRIC GOD (Shivering Isles), The Divine Avenger (Champion of the Arena), Champion of Cyrodiil, Member of the Blades, Harbinger of the Companions, Thane of all nine Holds, Conquer of every Dragon Priest, Destroyer of the World-Eater, knows every known word of the Thu'um, has nearly three million gold, a true Paragon which instills loyalty, and werewolf.

Oh, my wife is also a werewolf.
And my mistress is a Daughter of Cold Harbor.

All that considered, the children would grow up in a very caring environment, which also teaches the hard facts of life to prepare them for their future, whatever it may be. If giants attack while I'm away, my werewolf wife should have no problem killing it. Skeevers? Yeah. Like that would be a problem. Bandit kidnappings? Prepare to face the wrath of the Dovahkiin.
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MatthewJontully
 
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