Has anyone bothered to tweet or email Bethesda and ask whether or not its part of the 30-day exclusive deal or not?
My guess is they've probably been flooded with such questions, and those questions are being ignored, and will continue to be ignored.
Speaking just for myself, I think a lot of the anger here comes from the perception that with each passing day, it gets more and more obvious that PC players, and especially PS3 players, are regarded as an afterthought, consigned to second-class citizen status in Bethesda's efforts to increase its share in the XBox market.
It's not just the ever-increasing number of "XBox exclusive" releases that creates this perception, either. It's the tweets and blog entries that go on and on about the XBox with no mention of the other platforms, the pushing out of patches full of dirty edits and deleted references that break mods and entire games, the lack of CK updates that allow the new patches to be cleaned up and fixed, the wall of silence surrounding the problems with the PS3 and the DLC for it that's only very occasionally broken by a condescending "we're working on it, be patient!" so-called update.
It's apparent even in the design of the default UI for Skyrim, clearly designed only with the XBox controller in mind. All they did with it for the PC version is throw in a few rudimentary key assignments and say "Here you go!" There's a reason why SkyUI will always be one of the top files of all time on the Nexus, surpassing even the nvde mods.
As far as the PS3 DLC goes, I expect they'll release it eventually, maybe as one big add-on pack at the very end of Skyrim's development cycle. And it'll be a buggy piece of junk that breaks the game even more than it's already broken, and will quite possibly come with an announcement that Skyrim is the last title they will produce for the PS3. And no one will buy it, and they'll use that as justification that abandoning the market was a "good business decision."
And as far as the PC market goes, 10 to 15 percent qualifies as a "niche market"; and while the developers and creators of TES and Fallout lore will argue very loudly against dropping support for the PC, they won't be the ones to make that decision. If that decision is made, it will be made by the bean counters and the execs, and they may very well decide that supporting the PC platform and working with the modders is too much of a hassle, and that continuing to support the PC as platform will only cannibalize XBox sales. And you can make bank that
some of those execs are crunching numbers in spreadsheets and evaluating just that possibility - that's their job, as businessmen.
From where I sit, Bethesda has made the decision that their future lies with being a publisher for the XBox. Any decisions regarding game design and development, release of patches and DLC, etc., will be made with the goal of keeping the XBox players happy. And if it just so happens to benefit the other platforms, well, that's nice, but we don't really care about that at the end of the day.
Quite honestly, I wouldn't be the least bit surprised if the next TES and the next Fallout will be XBox-only titles. If Microsoft can convince Bethesda that it's worth their while to just abandon 40% of their current market, you can count on this. That's the way this business operates these days. No move is too cutthroat if it results in more money in the bank for the big players. If that's the case, I won't buy them, but there will be plenty of XBox players who will. Many of them may be sad that the other platforms got left out in the cold, but a lot of them will be high-fiving each other over it, too. Tribalism is a major factor in the gaming industry these days - don't think for a moment that that has escaped the attention of the Sonys and Microsofts and Bethesdas of the world.
I'd like to think I'm wrong about all this, but from what I'm seeing, I don't think I am.