Everybody...chill.

Post » Mon May 14, 2012 11:22 am

I have the gameinformer issue sitting on my desk and in reading through it it's not going to be as bad as everybody is saying.
YES, it'll have a hot bar.
YES it'll be 3rd person.
Though it's combat looks to be really fun, including stamina a blocking/inturuption type of system and the landscapes at least in the concept and rendered art that I've seen look impressive. What till you get the issue, and instead of creating a whole mess for the modderators lets be civil and give them suggestions so they have feedback. Negative feedback doesn't really help anyform of art. Oh, and before you guys start calling me a troll magazine issues show up a one month ahead of the actual month.

It also looks to included the lore we know and love...and yes mounts will be in the game. It's a hubless system as well, so unlike other MMO's you won't be wondering into a city to get your quests you will be out and about exploring. Not to mention the DB is going to be in the game for those of you wondering.
Also Ooold Republic You better watch out! You'll no longer be the fully voiced MMO after this baby hit's the market.

and if your still not convinced I can upload a picture of my issue...no screenshots from inside the mag through as that's against the forums rules
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Lil'.KiiDD
 
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Post » Mon May 14, 2012 11:36 pm

I've been saying those things for 3 days, brother. Maybe your words will strike their eardrums better.
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Monika Fiolek
 
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Post » Mon May 14, 2012 7:57 am

I couldn't help but think how much better Skyrim could have been with the money TESO svcked from it.
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Kevin S
 
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Post » Mon May 14, 2012 5:40 pm

I couldn't help but think how much better Skyrim could have been with the money TESO svcked from it.

Might as well throw Rage, Brink, and dishonoured into that strange mix then.
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Gavin Roberts
 
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Post » Mon May 14, 2012 10:19 pm

It doesn't change the fact that they had a HUGE opportunity to fill the niche of no AAA company making a sandbox MMO.
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Amanda Furtado
 
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Post » Mon May 14, 2012 9:19 am

I've been saying those things for 3 days, brother. Maybe your words will strike their eardrums better.
Well as an Elder Scrolls fan since Dagger Fall I understand were people are coming from...I was also fan of Warcraft II and played many hours on the original warcraft before Blizz changed it into an MMO so I really feel their concers though I hope they give this game a chance as it's under good hands...hello DAOC anyone? Was freaking awesome.
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sharon
 
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Post » Mon May 14, 2012 12:10 pm

No one asked for an Elder Scrolls MMO. I don't know who thought this would be a good idea. It alienates core fans and won't attract new ones. People who want to play World of Warcraft will play World of Warcraft; you will never change that fact.

The reason people love the Elder Scrolls is because it sets itself apart from other RPGs. It's one of the few bastions of deep single player lore-rich RPG goodness we have, and they're pissing all over it. Any way you look at this it's a bad idea. Do not want.
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Trevor Bostwick
 
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Post » Tue May 15, 2012 12:11 am

It doesn't change the fact that they had a HUGE opportunity to fill the niche of no AAA company making a sandbox MMO.
Actually, they did. I will find the quote but this is a sandbox...it's a hubless world. That is what this means.
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Cayal
 
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Post » Mon May 14, 2012 2:15 pm

Lets see

-The compass and map makers are in
-As is the fast travel
-As is the many locations with quests that you wont be point to and have to find on your own through exploration

The combat is guild wars 2ish, which if you had to copy any MMO GW2 would probably be the best one to copy.

Classic ES exploration, which is the series strongest feature, and guild wars 2 combat........ they could have done FAR worse.
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MARLON JOHNSON
 
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Post » Mon May 14, 2012 1:28 pm

No one asked for an Elder Scrolls MMO. I don't know who thought this would be a good idea. It alienates core fans and won't attract new ones. People who want to play World of Warcraft will play World of Warcraft; you will never change that fact.

The reason people love the Elder Scrolls is because it sets itself apart from other RPGs. It's one of the few bastions of deep single player lore-rich RPG goodness we have, and they're pissing all over it. Any way you look at this it's a bad idea. Do not want.

I did. I also asked for DAOC 2 - maybe I'm getting lucky and will have a taste of both.
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Tamika Jett
 
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Post » Mon May 14, 2012 5:15 pm

Might as well throw Rage, Brink, and dishonoured into that strange mix then.
Those aren't "Elder Scrolls" games. A fully-voiced MMO is going to rather expensive. Take TOR for example. It costed 200 million dollars.
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Jason Rice
 
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Post » Mon May 14, 2012 7:12 pm

I couldn't help but think how much better Skyrim could have been with the money TESO svcked from it.
The topography will be the same...this has been confirmed.

"Those hundreds of hours you spent playing Oblivion will serve you well, since Zenimax Online is using the same topography to build the Imperial City and the province it rules in the MMO."
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Carlitos Avila
 
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Post » Mon May 14, 2012 3:45 pm

I did.

Then I know who to blame for this abomination.
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daniel royle
 
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Post » Mon May 14, 2012 10:20 am

Actually, they did. I will find the quote but this is a sandbox...it's a hubless world. That is what this means.

I'm sorry, but no. That's not what it means.

A sandbox is an MMORPG that doesn't have classes, has a skill based progression system, allows for the players to place their houses where they'd like, form towns/cities, not be restricted to three factions (allow the players to create their own factions), have non combat professions instead of allowing everyone in the game to craft, player driven economy, crafted gear being as good as dropped gear, FFA PVP with some kind of penalty system for killing your own side, and a world that is fun and exciting to explore without having quests to show you the way.


Basically, everything TES series had in the single player games. Which can be put into an MMO, which many have done. The only issue with those other MMORPG's that did this is funding. And this isn't an issue for Zenimax. They have all the money in the world I'm sure.
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Oscar Vazquez
 
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Post » Mon May 14, 2012 5:01 pm

I'm sorry, but no. That's not what it means.

A sandbox is an MMORPG that doesn't have classes, has a skill based progression system, allows for the players to place their houses where they'd like, form towns/cities, not be restricted to three factions (allow the players to create their own factions), have non combat professions instead of allowing everyone in the game to craft, player driven economy, crafted gear being as good as dropped gear, FFA PVP with some kind of penalty system for killing your own side, and a world that is fun and exciting to explore without having quests to show you the way.

A game's class and leveling system had literally zero bearing on it being sandbox game.

Neither does player housing, or having factions, or having non-combat professions.
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Travis
 
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Post » Mon May 14, 2012 11:00 pm

I'm sorry, but no. That's not what it means.

A sandbox is an MMORPG that doesn't have classes, has a skill based progression system, allows for the players to place their houses where they'd like, form towns/cities, not be restricted to three factions (allow the players to create their own factions), have non combat professions instead of allowing everyone in the game to craft, player driven economy, crafted gear being as good as dropped gear, FFA PVP with some kind of penalty system for killing your own side, and a world that is fun and exciting to explore without having quests to show you the way.
Unless your hoping FOR ESO to be the EVE online of the fatasy world I think your asking for to much.
Also Sandbox type it into google and this is what you get..

http://en.wikipedia.org/wiki/Open_world
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Kelly Osbourne Kelly
 
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Post » Mon May 14, 2012 8:30 pm


Those aren't "Elder Scrolls" games. A fully-voiced MMO is going to rather expensive. Take TOR for example. It costed 200 million dollars.

But you're saying teso took money from skyrim development... because they're owned by the same company. I just gave you a list of games also owned by said company.
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emily grieve
 
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Post » Mon May 14, 2012 11:44 am

Unless your hoping FOR ESO to be the EVE online of the fatasy world I think your asking for to much.

How is that asking for too much? It's what people want.

Look at Darkfall. Darkfall had fantastic sales because people wanted something different. The game failing had very little to do with the sandbox elements.
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Krista Belle Davis
 
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Post » Mon May 14, 2012 10:28 pm

I'm sorry, but no. That's not what it means.

A sandbox is an MMORPG that doesn't have classes, has a skill based progression system, allows for the players to place their houses where they'd like, form towns/cities, not be restricted to three factions (allow the players to create their own factions), have non combat professions instead of allowing everyone in the game to craft, player driven economy, crafted gear being as good as dropped gear, FFA PVP with some kind of penalty system for killing your own side, and a world that is fun and exciting to explore without having quests to show you the way.


Basically, everything TES series had in the single player games. Which can be put into an MMO, which many have done. The only issue with those other MMORPG's that did this is funding. And this isn't an issue for Zenimax. They have all the money in the world I'm sure.

Is there a single MMORPG that actually does that stuff?
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Amy Gibson
 
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Post » Mon May 14, 2012 10:24 pm



Is there a single MMORPG that actually does that stuff?

Nope. ;)
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Becky Cox
 
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Post » Mon May 14, 2012 7:06 pm

Is there a single MMORPG that actually does that stuff?

UO had it in 1997.
Darkfall had it.
Mortal Online had it.
Archeage is going to have it.
Eve online has it.
World of Darkness is going to have it.
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Mylizards Dot com
 
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Post » Mon May 14, 2012 4:31 pm

Is there a single MMORPG that actually does that stuff?

Most SP RPGs dont do half that stuff, and are sandbox games.
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Darlene Delk
 
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Post » Mon May 14, 2012 10:26 am

ZeniMax is funded by private investors and is not open to the public, ZeniMax also publishes it's own titles and handles the marketing budget. You will not need to worry about money or time.
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Louise
 
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Post » Mon May 14, 2012 8:01 am

Sandbox has no clear definition. If a game is considered sandbox it means you have a lot of freedom. There are varying degrees of what people think a game needs to offer in order to be considered a sandbox. I think, from what I've read, that TESO is going to be a pretty good balance between sandbox and theme park. It seems you'll have a lot more freedom to explore and to do what you want than in games that drive you from level 1 to 50 and you go from point a to b to c, etc. (like SWTOR)

One extreme would be Shadowbane where you can go where you want, do what you want, kill who you want, build what you want, etc. Another is, like I mentioned SWTOR where you are basically on rails from level 1 to cap. I think this game might fit nicely in the middle.
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Code Affinity
 
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Post » Mon May 14, 2012 10:45 pm

How is that asking for too much? It's what people want.

Look at Darkfall. Darkfall had fantastic sales because people wanted something different. The game failing had very little to do with the sandbox elements.
It's what you want and Darkfall failed because it was relativlly flawed and had management troubles. It never rated that high on metacritc either.
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Mark
 
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