Everybody...chill.

Post » Mon May 14, 2012 7:18 pm

The whole 3 faction pvp is just a copy paste from DAOC. Thats the whole reason behind their being 3 faction, so they can copy paste the world pvp style from it.

the thing is if this was called ACME Online and the info presented with the pics, the people who are not liking this(including me) wouldnt have cared and would just shrug it off as another been there done that MMO. When zenimax decided to slap the 'Elder Scrolls" moniker onto the game, we are going to voice our opinions, we are not whining, we are not crying we are voicing our concerns and our beliefs.

just like what happend to the gothic series. if jowood wanted to make arcania go for it, but once they slapped the gothic 4 moniker onto the title, then gothic fans took notice and voiced their concerns, when they slapped gothic 4 onto the title you expect certain things, and when gothic 4 removed alot of the things that made gothic, gothic it enraged fans.
Why do you people always like to use We?
Or use terrible examples of games...Gothic 3 might have been the only decent game out of that series.

TESO is going to be good, some of you folks need to educate your selves on Matt Firor's background and his acomplishments in the MMO market. For those complaining about it copying DAOC's PVP system...well there's a reason and I would imagine this guy has something to do with it considering he was pretty much the creative mind behind DAOC. HE WAS the producer for DAOC. I honestly couldn't see Elder Scrolls as anything less than a full on PVP world. Matt is pratically the genius that started that whole shabang.
http://en.wikipedia.org/wiki/Matt_Firor
http://www.zenimaxonline.com/about.html
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Justin
 
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Post » Mon May 14, 2012 2:49 pm

I've been saying those things for 3 days, brother. Maybe your words will strike their eardrums better.

Good luck, when you end up not liking it, ill be here.

Playing Skyrim Online LAN mod with my buddies.

cheers!
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Andrea P
 
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Post » Mon May 14, 2012 5:21 pm

Why do you people always like to use We?
Or use terrible examples of games...Gothic 3 might have been the only decent game out of that series.

TESO is going to be good, some of you folks need to educate your selves on Matt Firor's background and his acomplishments in the MMO market. For those complaining about it copying DAOC's PVP system...well there's a reason and I would imagine this guy has something to do with it considering he was pretty much the creative mind behind DAOC. HE WAS the producer for DAOC. I honestly couldn't see Elder Scrolls as anything less than a full on PVP world. Matt is pratically the genius that started that whole shabang.
http://en.wikipedia.org/wiki/Matt_Firor
http://www.zenimaxonline.com/about.html

i use we because there are many people upset. as for gothic 3 being the only decent game out of the series, i cant account for bad taste :yuck:

as for him being a genius and all that, even people who make good stuff can always make a turd.
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biiibi
 
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Post » Mon May 14, 2012 1:02 pm

i use we because there are many people upset. as for gothic 3 being the only decent game out of the series, i cant account for bad taste :yuck:

as for him being a genius and all that, even people who make good stuff can always make a turd.
I've played the gothic series and Risen, bad taste is an opinon not an argument. I actually love Risen...which I consider the true spirtual successor to gothic. I'm not talking about the most recent Risen.

Your second statement is simply a fallacy, and I don't mean to bash you by any means but I have to dissagree with your statement. His pedigree is excellent and it is highly unlikely he will screw this up. We have no reason to beleive otherwise. DAOC was nothing but a success when it launched. Your not wrong for claiming he could screw up...your wrong for assuming he will screw up. Let's have some faith folks.

I would like to point out that normally my statement would be a fallacy but Matt is a qualified expert in Online MMO's. I think we can trust him.
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Kortniie Dumont
 
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Post » Mon May 14, 2012 6:58 pm

I've played the gothic series and Risen, bad taste is an opinon not an argument. I actually love Risen...which I consider the true spirtual successor to gothic. I'm not talking about the most recent Risen.

Your second statement is simply a fallacy, and I don't mean to bash you by any means but I have to dissagree with your statement. His pedigree is excellent and it is highly unlikely he will screw this up. We have no reason to beleive otherwise. DAOC was nothing but a success when it launched. Your not wrong for claiming he could screw up...your wrong for assuming he will screw up. Let's have some faith folks.

I would like to point out that normally my statement would be a fallacy but Matt is a qualified expert in Online MMO's. I think we can trust him.

i dont care what his pedigree is, great musicians have made horrible albums, great painters have made bad paintings, great movie directors made bad movies. is it really out of the realm of possibility that a video game maker can make a bad game?

like i have said i have been skeptical about a TES MMO for a very long time, i dont think TES lends itself to MMOs without changing what makes TES, TES. i was skeptical but after reading the info in the magazine and seeing the pics im even more skeptical, its not like i want to hate on this just to hate on it, it just seems like it is a rehash of the same ideas and mechanics that has really made the MMO market very stale.

we can agree on something though i loved risen as well :biggrin:
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dean Cutler
 
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Post » Mon May 14, 2012 4:59 pm

so many 2011 accounts

Yes, well, you also have people like me, I played Morrowind since 2003, but I have no internet access till I move to live alone, that was on sept 2011. So may be there is more people like me that joined the forum when they can :confused:
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Nichola Haynes
 
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Post » Mon May 14, 2012 11:06 am

OP, that isn't the problem here.

The problem lies in this thread:
http://www.gamesas.com/topic/1372335-developers-stay-true-to-the-lore-gameplay-changes/
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GLOW...
 
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Post » Mon May 14, 2012 11:05 pm

so many 2011 accounts

It tells nothing more than the necessity of people coming to the forums to share their concerns. I have had no need to go to any TES forums, as for single player games they only could contaminate my head with spoilers, which I do not want to hear. Now, the threat is real, and I am not talking about a Daedric invasion.
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Carys
 
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Post » Mon May 14, 2012 11:22 am

I've played the gothic series and Risen, bad taste is an opinon not an argument. I actually love Risen...which I consider the true spirtual successor to gothic. I'm not talking about the most recent Risen.

Your second statement is simply a fallacy, and I don't mean to bash you by any means but I have to dissagree with your statement. His pedigree is excellent and it is highly unlikely he will screw this up. We have no reason to beleive otherwise. DAOC was nothing but a success when it launched. Your not wrong for claiming he could screw up...your wrong for assuming he will screw up. Let's have some faith folks.

I would like to point out that normally my statement would be a fallacy but Matt is a qualified expert in Online MMO's. I think we can trust him.

Pedigree? Good Christ you sound like you're talking about some famous 18th century composer. Matt Firor was the lead on one MILDLY successful MMO which introduced the concept of RVR, rather clumsily I might add, to the MMO game-space. It had a small, dedicated following and is still to this day considered a niche MMO, immensly dwarfed by EQ, SWG and later, WoW. Nothing else on his resume stands out as a positive.

This is his resume, it is not good:
  • 1991 Tempest (Darkness Falls) (Content/Design)
  • 1996 Rolemaster: Magestorm (Producer/Design)
  • 1996 Splatterball (Producer/Design)
  • 1997 Darkness Falls (Producer/Design/Content)
  • 1997 Rolemaster: Bladelands (Producer)
  • 1998 Aliens Online (Producer/Design)
  • 1998 Starship Troopers: Battlespace (Producer)
  • 1998 Godzilla Online (Producer)
  • 1999 Silent Death Online (Producer/Lead Designer)
  • 1999 Darkness Falls: The Crusade (Producer)
  • 1999 Splatterball Plus (Producer)
  • 1999 Darkstorm: The Well of Souls (Producer)
  • 1999 Spellbinder: The Nexus Conflict (Producer/Design)
  • 2001 http://www.darkageofcamelot.com (Producer/Design)
  • 2002 http://www.darkageofcamelot.com/expansions/si/ ( Producer/Design)
  • 2003 http://www.darkageofcamelot.com/expansions/toa/ (Exec. Producer)
  • 2004 http://catacombs.darkageofcamelot.com/ (Exec Producer)
  • 2013 http://en.wikipedia.org/wiki/The_Elder_Scrolls_Online (Director)
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Brittany Abner
 
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Post » Mon May 14, 2012 10:15 pm



Good luck, when you end up not liking it, ill be here.

Playing Skyrim Online LAN mod with my buddies.

cheers!
So why are you hanging around these forums? The skyrim forums are over there. How much fun will skyrim with friends be when nothing in the game is challenging?
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Monika Krzyzak
 
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Post » Mon May 14, 2012 7:42 pm



Pedigree? Good Christ you sound like you're talking about some famous 18th century composer. Matt Firor was the lead on one MILDLY successful MMO which introduced the concept of RVR, rather clumsily I might add, to the MMO game-space. It had a small, dedicated following and is still to this day considered a niche MMO, immensly dwarfed by EQ, SWG and later, WoW. Nothing else on his resume stands out as a positive.

This is his resume, it is not good:
  • 1991 Tempest (Darkness Falls) (Content/Design)
  • 1996 Rolemaster: Magestorm (Producer/Design)
  • 1996 Splatterball (Producer/Design)
  • 1997 Darkness Falls (Producer/Design/Content)
  • 1997 Rolemaster: Bladelands (Producer)
  • 1998 Aliens Online (Producer/Design)
  • 1998 Starship Troopers: Battlespace (Producer)
  • 1998 Godzilla Online (Producer)
  • 1999 Silent Death Online (Producer/Lead Designer)
  • 1999 Darkness Falls: The Crusade (Producer)
  • 1999 Splatterball Plus (Producer)
  • 1999 Darkstorm: The Well of Souls (Producer)
  • 1999 Spellbinder: The Nexus Conflict (Producer/Design)
  • 2001 http://www.darkageofcamelot.com (Producer/Design)
  • 2002 http://www.darkageofcamelot.com/expansions/si/ ( Producer/Design)
  • 2003 http://www.darkageofcamelot.com/expansions/toa/ (Exec. Producer)
  • 2004 http://catacombs.darkageofcamelot.com/ (Exec Producer)
  • 2013 http://en.wikipedia.org/wiki/The_Elder_Scrolls_Online (Director)
How many people have made one successful MMO and then made a second one? Smedley bombed his, Garriot bombed everything after his first.

There are so few examples of people leading multiple MMO projects it's hard to predict. But, true 3 realm RvR was the best PvP concept we've ever had, and he helped make it. Two faction or two world PvP is underwhelming.
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Dan Endacott
 
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Post » Mon May 14, 2012 11:14 am

Count me as part of the guilty party. I got my Game Informer in the mail today and had a chance to read the entire article. It started out very weak, but I found the further I read the more excited I got about the game.
I never asked, in fact was against the idea when I was operating under the assumption that Bethesda would have to be the ones making it. When I heard another studio was doing it I thought "well, it could go either way." The article makes me thing they can actually get it to work.

So many provisions have been taken to make sure that single-player experience of the main TES series is not adversely affected by any risk, up to and including the creation of a new studio. I think that a lot of the cries of "it's just another mindless WoW clone with a TES label arbitrarily slapped on it" is a statement with several inherent flaws.

I also think that some of the things people have said against this are valid concerns, even if I disagree with them. For example, while "sandbox" is another one of those words that means whatever the person wants to claim something is not, the people who claim that the explicit departure from main TES gameplay is troubling have a point. I didn't expect an MMO to play like a single player game for any series, so I disagree, but I see where they are coming from/

Although while I can forgive the wanton cruelty to the word "sandbox," I can't forgive "get it." No one ever does "get it." Thankfully, I've only seen it a few times on this forum, but to give an old example to avoid inflammation I was of the opinion that the perks system in Skyrim was a suitable alternative to attributes for customization. I was told that plainly I just didn't "get it." Of course I didn't. When "you just don't get it" is used by itself in an argument, it is always true because the speaker has determined what "it" is, and therefore anyone who disagrees by nature can't "get it." So this is my hopeful request that despite this being the TES fandom we can avoid that particular style of argument because I will [censored] lose it.
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Dan Endacott
 
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Post » Mon May 14, 2012 8:54 pm

Pedigree? Good Christ you sound like you're talking about some famous 18th century composer. Matt Firor was the lead on one MILDLY successful MMO which introduced the concept of RVR, rather clumsily I might add, to the MMO game-space. It had a small, dedicated following and is still to this day considered a niche MMO, immensly dwarfed by EQ, SWG and later, WoW. Nothing else on his resume stands out as a positive.

You aren't going to win any points by talking disparagingly about DAOC. It is well known in the MMO circle for it's success and even as of today unrivalled pvp system. You might convince new comers to MMOs that this game was only 'mildly' successful, but if they do any digging, they'll see you are wrong. As for subscribers, when it came out vs. EQ, EQ did have more subscribers, but DAOC was the top game played online every week during its peak. Had more people playing online than even Quake 3, BF1942, UT and whatever else was out at the time. DAOC helped to crack open the MMO market and yes, games like WoW (SWG? LOL, no) took advantage of it with great marketing and an IP that millions were familair with.

If this game's PVP end-game is like DAOC RVR, then everyone is in for a very good time.
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stevie critchley
 
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Post » Mon May 14, 2012 11:31 am

It may not be a "bad" video game. However, it likely means I will not be seeing a traditional TES game for a very, very long time, and that is why I am upset. There is no "chilling" to do. This is a step in the wrong direction in my opinion.
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Ronald
 
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Post » Mon May 14, 2012 11:59 pm

It may not be a "bad" video game. However, it likely means I will not be seeing a traditional TES game for a very, very long time, and that is why I am upset. There is no "chilling" to do. This is a step in the wrong direction in my opinion.
Yeah, Even with this not being Bethesda it still is doing no good for TES in the long run. Only time will tell but my gut is saying 'oh dear'. 2-3 years for Fallout 4 maybe, Maybe another 2-3 years for next TES. This released and being a flop? Costing millions. Considering Skyrim aimed more for console players with a hack and slash theme we could be really looking at the begining of the end here.

Horror Scenario: TES: VI now with added Deadra deathmatch mode! And get this we've totes put in capture the nirnroot mode for you and your friends!

Remember what happened to Warcraft? Now many people say 'that would never happen' but can you be sure? Can you? 100% sure? You'd swear your life on it?
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Natasha Biss
 
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Post » Mon May 14, 2012 9:59 am

Yeah, Even with this not being Bethesda it still is doing no good for TES in the long run. Only time will tell but my gut is saying 'oh dear'. 2-3 years for Fallout 4 maybe, Maybe another 2-3 years for next TES. This released and being a flop? Costing millions. Considering Skyrim aimed more for console players with a hack and slash theme we could be really looking at the begining of the end here.

Horror Scenario: TES: VI now with added Deadra deathmatch mode! And get this we've totes put in capture the nirnroot mode for you and your friends!

Remember what happened to Warcraft? Now many people say 'that would never happen' but can you be sure? Can you? 100% sure? You'd swear your life on it?

People have been claiming that the Elder Scrolls series would be destroyed since Morrowind.
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Amie Mccubbing
 
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Post » Mon May 14, 2012 12:45 pm

People have been claiming that the Elder Scrolls series would be destroyed since Morrowind.

Perhaps it has been.
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Dark Mogul
 
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Post » Mon May 14, 2012 4:14 pm

Yeah, Even with this not being Bethesda it still is doing no good for TES in the long run. Only time will tell but my gut is saying 'oh dear'. 2-3 years for Fallout 4 maybe, Maybe another 2-3 years for next TES. This released and being a flop? Costing millions. Considering Skyrim aimed more for console players with a hack and slash theme we could be really looking at the begining of the end here.

Remember what happened to Warcraft? Now many people say 'that would never happen' but can you be sure? Can you? 100% sure? You'd swear your life on it?


Umm again and again and a f*cking gain. Two separate studios. You know how long the time between Oblivion and Skyrim was? A little over five years. So if you have to wait five to six years for another TES, guess what? Thats the norm.
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Jack Moves
 
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Post » Mon May 14, 2012 3:31 pm

Perhaps it has been.

Right. That's why they keep getting better and better reviews and better and better sales figures. Because they've destroyed everything good about the game.
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dav
 
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Post » Mon May 14, 2012 8:26 pm

Right. That's why they keep getting better and better reviews and better and better sales figures. Because they've destroyed everything good about the game.
No thats because instead of listening to what the fans want they've steadily been turning it more and more mainsteam.

Umm again and again and a f*cking gain. Two separate studios. You know how long the time between Oblivion and Skyrim was? A little over five years. So if you have to wait five to six years for another TES, guess what? Thats the norm.
I'm aware that Zenimax online create this game. However when this game fails, costing millions Bethesda may be affected. That would be a bad thing. Perhaps I should repeat
Everything I post is my opinion, sorry that you don't agree with it.
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Sarah Knight
 
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Post » Mon May 14, 2012 3:52 pm

No thats because instead of listening to what the fans want they've steadily been turning it more and more mainsteam.

And yet we still see people coming back who have played since Morrowind or earlier (myself included). Also, "mainstream" isn't a curse word. It's what happens when larger segments of the population recognize that something is good.
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Jodie Bardgett
 
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Post » Mon May 14, 2012 11:17 am

Right. That's why they keep getting better and better reviews and better and better sales figures. Because they've destroyed everything good about the game.
I saw this thing where MK read a little blurb on the core intent behind Daggerfall: the story is attendant on you, and is there to better help you build your character. I feel that Morrowind, Oblivion and Skyrim all do this successfully, even if some of the largest peripheral things don't always work.

One mistake I feel people are making is assuming that the core intent is unchanged. Different studio, different game style and different kind of story. Does that mean worse? Well, it could but I don't know. It'll definitely be different.
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Kim Bradley
 
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Post » Mon May 14, 2012 4:37 pm

And yet we still see people coming back who have played since Morrowind or earlier (myself included). Also, "mainstream" isn't a curse word. It's what happens when larger segments of the population recognize that something is good.
In exchange for features. This line of discussion has been repeated for a thousand years so there is not much sense in it but I ask you this;

What features of Morrowind are not in Skyrim? I'm not saying Skyrim is not good, I love it. But it is such a shame I have to resort to installing mods to bring the game back to what I feel TES is. MMO games don't have mods....
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R.I.p MOmmy
 
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Post » Mon May 14, 2012 12:55 pm

No thats because instead of listening to what the fans want they've steadily been turning it more and more mainsteam.


I'm aware that Zenimax online create this game. However when this game fails, costing millions Bethesda may be affected. That would be a bad thing. Perhaps I should repeat
Everything I post is my opinion, sorry that you don't agree with it.
And by going mainstream they got even more fans. Your logic is flawed. It worked out better for them. At the end of the day they are in the business of making money. Don't forget that.
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Pumpkin
 
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Post » Mon May 14, 2012 2:48 pm

In exchange for features. This line of discussion has been repeated for a thousand years so there is not much sense in it but I ask you this;

What features of Morrowind are not in Skyrim? I'm not saying Skyrim is not good, I love it. But it is such a shame I have to resort to installing mods to bring the game back to what I feel TES is. MMO games don't have mods....
Well there's your problem right there.

Morrowind is still my favorite TES game, but I don't look to it and say, exclusively "that's what TES is." Maybe I do say to a degree that's what it should be, but to me it is what TES was when it was the newest game. The individual games in the series are all too different really to say "what TES is" and use that as a standard of things.

I dunno, food for thought.
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Tiffany Holmes
 
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