So, I am now level 16 and I have completed a few quests. I think it is time for a critique. I have held off until completing a fair amount of hours of gameplay and...
I have some issues.
I am a huge Fallout fan and I have to say I am disappointed.
1. Fallout New Vegas seems more like DLC for Fallout 3 with an updated edge. But it is still DLC in my opinion.
2. The music/radio stations. Don't like the new guy--I miss three-dog. The music is extremely repetitive no matter what station you listen to.
3. Graphics are enhanced but not innovative and fresh.
4. Alot of places you cannot navigate--too rocky on the terrain. Get stuck in rocks alot.
5. No Co-Op which I think would be really cool.
6. Same character customization as before--nothing different--that is a negative.
There are other issues--these are just my main ones. Bethesda--next Fallout better be fresh and innovative--or just simply release it as DLC for Fallout 3 like you did with this one.
Different setting, a few new weapons, a few fresh graphics...factions--not really innovative, repair bench changes--nothing innovative there either....This game really feels like someone said, "Lets take our existing set-up with Fallout 3 and make some minor tweaks that make it seem like we have changed the game, but we just want to make money off of the fans without taking our time to give them a really great NEW experience.
Fell short for me. As a fan, I love playing it, the same way I loved Fallout 3...But I would rather have paid for it as DLC and downloaded it for half the price.
Usually people review the game once they actually complete it but no matter. Have http://www.youtube.com/watch?v=hFgiUm4lQig Everyone does.
1. As may others have pointed out, Fallout: New Vegas is not DLC. DLC is Downloadable Content. You cannot download Fallout: New Vegas onto your console or computer aside from using Steam on the PC. Also, DLC is never bigger than the original game and Fallout: New Vegas is bigger than Fallout 3 (less depressing and boring sewer/subway tunnels though). It's a new game plain and simple.
2. I'll just point out that the music was extremely repetitive in Fallout 3 as well and that Three-Dog was annoying as a mutant mosquito using a loudspeaker in your ear. I never listened to the radio in Fallout 3 because Three-Dog annoyed the bejesus out of me. At least with Mr. New Vegas, the radio actually sounds like a radio would: An announcer who
isn't a stereotype that comments ocassionally. Besides, Fallout: New Vegas has Tabitha's talk show as well. How does Three-Dog beat a half-insane super mutant talk show host that rambles about killing humans and makes fun of other super mutants?
3. Obsidian had
two years to make the game. They spent the
two years making the story and gameplay. If they had more time than
two years and weren't forced to use the Gamebryo engine, they might've been able to make the graphics a little cleaner.
4. I lived in the Mojave Desert for 13 years and I've been to Vegas before. The way they designed the game environment is pretty damn accurate (unlike Fallout 3's rectangular map). Besides, I've yet to get stuck in a rock, so I have no idea what you're even talking about.
5. Refer back to my #3... You know the part where I put
two years in bold type? (heh, I did it again too) Obsidian had
two years to make the game. Had they felt the urge to add Co-Op (which they obviously didn't have), they might have added Co-Op (which I'm glad they didn't do). Besides, Co-Op just makes the game messy. Just look at Halo 3... You had the opportunity to play Co-Op campaigns with up to four friends, but even on the hardest difficulty it was too easy for even just two players.
6. While the character design method is pretty much the same, I don't see much of a reason for them to fix it. It worked well enough anyway. Does this give Obsidian or Bethesda a reason to not update it in future games? No. It does however make sense that they didn't attempt to update it... You know... Since they only had
two years.
It sounds to me like the OP is just trying to look for reasons to dislike (or perhaps even hate) the game. While it is perfectly alright to have such a negative view of purchased products, I feel it is far better to enjoy a game for it's strengths instead of trying to point out faults... or at the very least if you absolutely
must point out faults, to point out faults that are actually faults.