http://www.gamesas.com/topic/1438310-stop-right-now-zmo-stop-and-reconsider-your-female-armours/
OP:
http://www.youtube.com/watch?feature=player_embedded&v=EDHa-77cy3I&t=2m4s
Two women flanking four men. Both of those women are showing far more skin than is sensible. All of the male characters are wearing protective armour. The next woman to be shown is wearing a briastplate with large spaces made for her briasts. That is not actually a necessary part of a briastplate, guys. Why don't the men have cavernous spaces for their junk to hang in? Because most men don't have large enough packages to warrant it? That's funny because those briasts look very large by most people's standards. Queen Ayrenn's showing off her cleavage nicely as well.
I'm sorry, but at what point did the dev team decide to follow the artistic direction of the adolescent crap that a large part of the modding community puts out? I'm talking about skimpy armours and UNP and similarly stereotypical basemant-dweller fantasies that undermine the credibility of the entire game world in which they are presented.
We've seen little gameplay so far, so my issue is not with the game - yet. I'm worried about the artistic direction of their concept art. I don't mind nudity or mature themes, but if a character's going to go to the effort of wearing armour then that armour should at least look like it'll do the job. I am not roleplaying an airheaded bimbo who wants to look like a princess on the battlefield while tanning her cleavage. Concept art comes from the design document and the artist. Are ZMO's artists immature and sixist or is the design document lacking? Food for thought.
Edit: how do I post a Youtube URL without the forum automatically shortening and hyperlinking it?
It's a hot topic!