» Sat Jun 16, 2012 3:39 pm
Whatever there is, I want to see more spells.
Conjuration:
-Conjure Spriggan/Spriggan Matron
-Bound Dagger
-AOE Soul Trap
Alteration:
-Resist Magic spells that work just like armor flesh spells
-Armor spells that cast on target for followers, as well as AOE versions
-AOE Paralyze
Destruction:
-Non-element "damage health" spells, as well as AOE versions
-More master spells (and more powerful master spells), like for instance a fire spell that worked just like Lightning Storm or Blizzard, preferably something new entirely
-Damage Magicka/Stamina spells, as well as AOE versions
-Allow us to place more than one rune
-Make runes, cloaks, and wall spells more powerful with their respective perks. Currently, the perks do not affect them and neither does dual casting.
-More variety--just making elements do different things might even be nice, like a fire spell akin to Ice Storm or a shock spell that animates just like Fireball, but preferably new spells entirely
Restoration:
-Spells that damage undead and do no damage to others, as well as AOE versions (keep the "holy blue fire" look you have from Bane of the Undead, which is the only such spell that damages undead)
-Patch healing spells to do that much damage to undead (Heal Other, Grand Healing, etc.). It would make Restoration mages competent fighters, but only against undead.
-Expert-level ward spell
-Master-level ward spell--perhaps a large dome (15ft radius) around the caster that works like a normal ward for X points of magic damage for 30 seconds or one minute, similar to how Guardian Circle and Circle of Protection work against undead and are dissimilar to lower-ranking spells with the same effect.
That's about all I've got now, and I can't think of anything for Illusion.