Game Informer update with Game Director Matt Firor

Post » Tue May 15, 2012 2:23 am

No it don't work that way, sorry my friend.

And, your argument to the contrary is...
User avatar
kasia
 
Posts: 3427
Joined: Sun Jun 18, 2006 10:46 pm

Post » Mon May 14, 2012 3:09 pm

I'm shattered. It looks like absolute garbage.

Lol. You have no idea the context of that screen. When it was, what it was displaying, etc. For all we know that is an early build of the character renderer and no textures or lighting or anything were applied.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Mon May 14, 2012 8:01 pm

Hey.. Hey !!
Lets hug eachother and be friends!
User avatar
Eve Booker
 
Posts: 3300
Joined: Thu Jul 20, 2006 7:53 pm

Post » Mon May 14, 2012 4:30 pm

I don't know if this is such a great thing.
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Tue May 15, 2012 4:21 am

And, your argument to the contrary is...

Life.
User avatar
Pat RiMsey
 
Posts: 3306
Joined: Fri Oct 19, 2007 1:22 am

Post » Mon May 14, 2012 2:29 pm

I am encouraged by the interview and think that once we all know more info the vast majority of TES fans will embrace TESO. I refuse to believe that ZO will produce a load of crap. Some won't like it and I won't like every decision that is made about the design but it will surely be a solid game. If not then I will simply keep my money in my pocket and move on. No outrage or drama necessary. :shrug:

I dont think that the TES fans will embrace TESO because this sort of game is the complete opposite of what makes TES a great game. Most gamers, even mmo lovers, are infact extremely tired of this type of mmo. I'm sure it will have some moderate success the first few months until most people realise it wasnt at all what was promised. It will be just one of many similar games, unlike the TES games that stands out from the crowd of sp rpgs.
User avatar
sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Mon May 14, 2012 12:48 pm

You refuse? You refuse.

A new untested MMO developer with a tired concept for a game? And you "refuse" to believe that it "could" be a "load of crap." Aside from the subjective nature of "load of crap" there have been plenty of MMOs from plenty of new MMO devs that haven't pushed the envolope and developed a "load of crap" to put it nicely. In other words, their games gain no traction and fail miserably within a year.


Don't blow a gasket good sir. Like I said if I am wrong and feel that the game is horible I will simply move on. See I will be happy in any event. I am not saying be a blind optomist but try to be somewhat positive until you have a solid reason not to be. You will live longer. :cool:
User avatar
Claire Lynham
 
Posts: 3432
Joined: Mon Feb 12, 2007 9:42 am

Post » Tue May 15, 2012 12:21 am

I dont think that the TES fans will embrace TESO because this sort of game is the complete opposite of what makes TES a great game. Most gamers, even mmo lovers, are infact extremely tired of this type of mmo. I'm sure it will have some moderate success the first few months until most people realise it wasnt at all what was promised. It will be just one of many similar games, unlike the TES games that stands out from the crowd of sp rpgs.


I think it is much too early to make such a judgement. You may be correct but I am reserving judgement until I actually play the game.
User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Mon May 14, 2012 5:41 pm

I bet they will wait to show us gameplay until E3. But i guess gameinformer have more stuff to show us.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Tue May 15, 2012 2:50 am

I bet they will wait to show us gameplay until E3. But i guess gameinformer have more stuff to show us.

I'm sure they do. Probably nothing amazing, but info is info, nonetheless.
User avatar
Tiffany Holmes
 
Posts: 3351
Joined: Sun Sep 10, 2006 2:28 am

Post » Tue May 15, 2012 3:25 am

Life.

I sincerely hope this is not the extent of your debate skills, because this is a meaningless response and borderline spam.

I bet they will wait to show us gameplay until E3. But i guess gameinformer have more stuff to show us.

Speaking of E3 I'll be there with a press pass courtesy of IGN so if it is playable, even BCD I will likely get some time with it. I will give a full report if so.
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Mon May 14, 2012 2:03 pm

If it has Beth's approval, it is a TES game. They invented it, so they should know :shrug:

I'll say this again, just because it has TES on the box doesn't make it so. I'll also say this, there are some at Bethesda who do NOT KNOW what TES is anymore.
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Mon May 14, 2012 4:16 pm

I sincerely hope this is not the extent of your debate skills, because this is a meaningless response and borderline spam.

It's the extent of my debate skills with you. :rolleyes:
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Tue May 15, 2012 2:15 am

I sincerely hope this is not the extent of your debate skills, because this is a meaningless response and borderline spam.



Speaking of E3 I'll be there with a press pass courtesy of IGN so if it is playable, even BCD I will likely get some time with it. I will give a full report if so.
I will meet you there than! I won't tell you what site I work for though. :)
User avatar
Steve Fallon
 
Posts: 3503
Joined: Thu Aug 23, 2007 12:29 am

Post » Tue May 15, 2012 12:14 am

I will meet you there than! I won't tell you what site I work for though. :smile:

I don't work for IGN, I just knows people. An "affiliate" if you will.

It's the extent of my debate skills with you. :rolleyes:

I understand your trepidation, I do tend to be very good at it.
User avatar
Nicole Kraus
 
Posts: 3432
Joined: Sat Apr 14, 2007 11:34 pm

Post » Mon May 14, 2012 12:59 pm

I'm sure they do. Probably nothing amazing, but info is info, nonetheless.
Yeah,I hope we get plenty of dawnguard info/Gameplay :/ I would prefer info about that then TES:O. But looking forward to E3! not just for TES,But for other games too. Where at E3 will they show these games?
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Mon May 14, 2012 9:12 pm

I understand your trepidation, I do tend to be very good at it.

You're free to think whatever you'd like, buddy. I've learned my lesson a long time ago, there's no use arguing with the people who have already made up their minds and decided that they're right.
User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Tue May 15, 2012 1:27 am

I agree and disagree with a lot of you on here. Personally, I feel like I'm on a rollercoaster ride with this and it has only just been announced.

The "screenies" or "artist renditions" or whatever they are (who knows) kind of made me upset to see that it's not going to have the gritty, realistic feel to it that Skyrim has but then again it's still early.

The announcement that the Hero engine is going to be used DEFFINITELY made me bitter about the whole thing. I mean, you've been working on this project since what? '07? There's almost certainly going to be TONS of content but...the Hero engine? I don't know much about game development and maybe im being harsh without reason but I think they could have done better than that.

But, then again, the interviews make me feel a little better about the whole situation hearing what the developers have to say about what's in store for the future.

It's still far too early to really pass judgement and I'm deffinitely going to give this game a try and see whats what but theres deffinitely some things that look sketchy.
User avatar
Ricky Meehan
 
Posts: 3364
Joined: Wed Jun 27, 2007 5:42 pm

Post » Mon May 14, 2012 2:38 pm

It's still far too early to really pass judgement and I'm deffinitely going to give this game a try and see whats what but theres deffinitely some things that look sketchy.

This. The game was released about a week ago, jumping to conclusions is unwise and merely fodder for exhaustive argument.
User avatar
Stacy Hope
 
Posts: 3391
Joined: Thu Jun 22, 2006 6:23 am

Post » Mon May 14, 2012 6:37 pm


The announcement that the Hero engine is going to be used DEFFINITELY made me bitter about the whole thing. I mean, you've been working on this project since what? '07? There's almost certainly going to be TONS of content but...the Hero engine? I don't know much about game development and maybe im being harsh without reason but I think they could have done better than that.


Everyone said the same thing every time Bethesda used Gamebryo for TES games, but they turned out well enough, only time will tell.
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Tue May 15, 2012 12:36 am

After this MMO, there's no way that ES VI won't have some sort of multiplayer.

Multiplayer and mods don't mix. It's a technical constrain, there is no work around to that.
User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Mon May 14, 2012 4:44 pm

Multiplayer and mods don't mix. It's a technical constrain, there is no work around to that.



Actually they work just fine and have worked just for RPG's in the past as long as every player has the same mods, many mulltipler rpgs feature modding tools, even as far back as Neverwinter Nights or Dungeon siege and as recent as Mount & Blade Warband, just to name a few.
User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Tue May 15, 2012 12:22 am

You're free to think whatever you'd like, buddy. I've learned my lesson a long time ago, there's no use arguing with the people who have already made up their minds and decided that they're right.

Sure there is, it's the ultimate challenge. If their argument is baseless and they have nothing to back it up, then sure, what's the point, but there is plenty of evidence at our fingertips to display how ESO is a departure from the type TES gameplay and art-style many of us love. We take that one step further and say that upsets us. On the other side of the aisle others say it doesn't upset them and a tiny minority say they actually prefer the new direction (I have only seen one person say that and he has yet to give a reasoned argument why he prefers it).

That said, I personally have no mindset in stone, and I am not-so-secretly hoping that ZOS is going to turn all of this around and WOW me (no pun intended) in the end. You see, I desperately want a TES MMO. I have always wanted one ever since I played Morrowind (Arena was my first TES but I didn;t start thinking of it in MMO terms til MW). But, there are some caveats to that, I'm not just going to be satisfied with a typical MMO slapped with a TES coat of lore. I want a true departure from standard AAA MMOs and to see the features I love about TES (some of which are the first-person view, the real-time melee, archery and magic combat, the overall realistic fantasy feel, etc.). Short of having those things, I'm not sure I can bring myself to buy or play this game. On the other hand, you might not care about that being left out. But that's just you, and I'm just me. Our two viewpoints do indeed represent two sides of a pretty major debate going on, you must admit.

Multiplayer and mods don't mix. It's a technical constrain, there is no work around to that.

They do indeed. All you have to do is look at Curse, a company that started out revolving completely around managing mods for WoW. Now they are a major gaming network. Check it out: http://www.curse.com/addons/wow

How many times on this forum now are we going to hear "that's technically impossible" and then someone shows blatant evidence to the contrary. In the end it is code. NOTHING is impossible.
User avatar
WTW
 
Posts: 3313
Joined: Wed May 30, 2007 7:48 pm

Post » Mon May 14, 2012 9:12 pm

Sure there is, it's the ultimate challenge. If their argument is baseless and they have nothing to back it up, then sure, what's the point, but there is plenty of evidence at our fingertips to display how ESO is a departure from the type TES gameplay and art-style many of us love. We take that one step further and say that upsets us. On the other side of the aisle others say it doesn't upset them and a tiny minority say they actually prefer the new direction (I have only seen one person say that and he has yet to give a reasoned argument why he prefers it).

That said, I personally have no mindset in stone, and I am not-so-secretly hoping that ZOS is going to turn all of this around and WOW me (no pun intended) in the end. You see, I desperately want a TES MMO. I have always wanted one ever since I played Morrowind (Arena was my first TES but I didn;t start thinking of it in MMO terms til MW). But, there are some caveats to that, I'm not just going to be satisfied with a typical MMO slapped with a TES coat of lore. I want a true departure from standard AAA MMOs and to see the features I love about TES (some of which are the first-person view, the real-time melee, archery and magic combat, the overall realistic fantasy feel, etc.). Short of having those things, I'm not sure I can bring myself to buy or play this game. On the other hand, you might not care about that being left out. But that's just you, and I'm just me. Our two viewpoints do indeed represent two sides of a pretty major debate going on, you must admit.

Fair enough, fair enough. Most likely I just took something you said out of context, which is my fault. :blush:

Though you're right, the only gripe I really have with the game is the lack of real-time combat. The art style is "meh", but I can live with it. Overall, as long as it's a solid product, I'll be happy with the changes.
User avatar
El Khatiri
 
Posts: 3568
Joined: Sat Sep 01, 2007 2:43 am

Post » Mon May 14, 2012 2:23 pm

It's a good interview, he seems like a competent designer and nice person. However, it's still hard to agree people will feel at home in TES:O Cyrodill. Why didn't they choose screenshots of familiar looking places for TES fans? Maybe people could have been more forgiving if the initial images were a little more recognizable.

They should have announced this before Skyrim, while the fanbase was still hungry for anything TES. We're freshly out of Skyrim, no one ever figured people wouldn't find anything exciting other than actual improvements in visuals and gameplay? What if they announced this shortly after Star Wars: Old Republic, when people were still neutral about the Hero Engine? It would have made a better first impression. Or, at least, a more hopeful one.

Those were some odd marketing decisions, from the choice of screenshots to the announcement date for something that has been in production for ages.
User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

PreviousNext

Return to Othor Games