Like I said in my post at the end of.last.thread. "more detail" does not make up for smaller scale. They already had the city made for them by the LA Noire team too.
You mean Team Bondi? An entirely separate company? Right, I'm sure Obsidian made the map for Skyrim too.
This is Rockstar. Not Volition. With their budget and their experience, this is lazy.
Alright, let me explain this better for you.
- Size
- Quality
- Wait five more years
Pick one.
This is Rockstar, so of course they'll pick quality. There can only be these choices because current consoles are still an inhibiting factor. You have to make compromises between quality and quantity. GTA IV went for quality. Just Cause 2 went for quantity. It's not like Rockstar's developers are lazy or something, it's that they can't put any more content in without utterly overwhelming the capabilities of current consoles.
Liberty City was big enough for me in GTA IV, and it contained an impressive amount of detail. GTA V will have even
more detail, quite frankly I don't know how it will even run on current consoles. Even if it's not as big as San Andreas, no one with a sensible head should care.