Hearthfire - Thread #3

Post » Fri Nov 16, 2012 4:09 pm

I love how everyones talking about how they want the dlc to focus around magic but what about people who arnt really into magic like me?

What if you were a mage and Dawnguard had virtually nothing for mages....Its OUR turn to have a DLC focused around us.
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Theodore Walling
 
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Post » Fri Nov 16, 2012 7:37 pm

If it's gonna be about magic some more bound weapons would be nice
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Neliel Kudoh
 
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Post » Fri Nov 16, 2012 12:52 pm

If it's gonna be about magic some more bound weapons would be nice

Bound crossbows and spears perhaps :)

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Cagla Cali
 
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Post » Fri Nov 16, 2012 12:33 pm

Bound crossbows and spears perhaps :smile:

Anything would do, seeing as how I don't use the summons and what not
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Mariana
 
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Post » Fri Nov 16, 2012 7:18 pm

I want more spell effects!
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Donald Richards
 
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Post » Fri Nov 16, 2012 4:20 pm

I don't think the book has anything to do with a potential DLC. Hearthfire is after the name of a month, the book is simply named for the month during which the events occur. It isn't like there's a place or a person relevant to the events of Skyrim mentioned in the book.

Also, I'm with everyone else. I really want to see a more magic oriented dlc. I want levitation back, lol That's never going to happen though.
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Sarah Edmunds
 
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Post » Fri Nov 16, 2012 5:54 pm

I wouldn't be so sure about that. The devs themselves said that the Vampire Lord was a buff for mages. In the E3 presentations it sounded more like they were leaning toward Dawngaurd being mage-centered rather than warrior. It certainly doesn't feel that way but that was the strong impression I got from all the E3 footage.
that makes no sense, why would i join the vampires as a mage when i only get half the spells from them? Zero sense at all. Ok illusion costs 25 percent less, woopdi doo.
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Multi Multi
 
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Post » Fri Nov 16, 2012 6:11 pm

you know what just occured to me todd said in an e3 interview that the next dlc well cost less and be smaller i hope just something to hold us to hearthfire
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Ashley Campos
 
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Post » Fri Nov 16, 2012 7:23 pm

I think conjuration is probably the best fleshed out in the game ( especially since dawnguard) I'd like some new alteration and illusion spells
I would love more illusion and alteration spells. But I just want more spells in general. Destruction especially.
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Jessica Stokes
 
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Post » Fri Nov 16, 2012 10:28 pm

Conjuration was awesome in Oblivion, never really appealed to me in Skyrim
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Bad News Rogers
 
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Post » Fri Nov 16, 2012 4:53 pm

Conjuration was awesome in Oblivion, never really appealed to me in Skyrim
its getting better, with the three, scratch that, 4 new spells we have for it.
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Big mike
 
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Post » Fri Nov 16, 2012 10:08 pm

Conjuration was awesome in Oblivion, never really appealed to me in Skyrim

conjuration was awesome in oblivion haha oblivion had so much more creatures to conjure. Skyrim only gives you the basics.
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Christine
 
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Post » Fri Nov 16, 2012 3:14 pm

Conjuration was awesome in Oblivion, never really appealed to me in Skyrim
Conjuration was awesome in Oblivion, never really appealed to me in Skyrim
i dont think there was any creature in morrowind you could not summon. which reminds me i would like to see winged twilights as an enemy again
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Paula Ramos
 
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Post » Fri Nov 16, 2012 3:17 pm

conjuration was awesome in oblivion haha oblivion had so much more creatures to conjure. Skyrim only gives you the basics.
Skyrim does have more Necromancy options but I wish it was developed better. Seems like they went for permanent undead followers augmented by perks instead of multiple Conjuration options.
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Silencio
 
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Post » Sat Nov 17, 2012 3:12 am

Any other new clues on beth side?
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Rob Smith
 
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Post » Fri Nov 16, 2012 12:20 pm

They should add altars to Shor, since
Spoiler
they added altars to Auriel in Dawnguard
Shor's altar could depict the two moons, and the blessing could buff Alteration spells by 10%.
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Sheila Esmailka
 
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Post » Fri Nov 16, 2012 4:33 pm

i dont think there was any creature in morrowind you could not summon. which reminds me i would like to see winged twilights as an enemy again

You couldn't summon mundane creatures like guars and nix hounds.
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!beef
 
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Post » Fri Nov 16, 2012 8:51 pm

i dont think there was any creature in morrowind you could not summon. which reminds me i would like to see winged twilights as an enemy again

Winged Twilights were awesome. The first time I saw one, I remember getting a fair surprise... and it was a bugger to kill as well. So yes, bring them back!
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Cagla Cali
 
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Post » Fri Nov 16, 2012 11:23 pm

Random thought: Hearthfire is the month Umbriel passes over skyrim. Just a thought with little to back it up.
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TWITTER.COM
 
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Post » Sat Nov 17, 2012 3:19 am

They should add altars to Shor, since
Spoiler
they added altars to Auriel in Dawnguard
Shor's altar could depict the two moons, and the blessing could buff Alteration spells by 10%.

Why would the Dovahkiin need a shrine to himself? ;)

I would like to see a magic overhaul, at the very least I want spell making back. There is absolutely no reason that we shouldn't be able to make a character that is a walking nuke.
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Siobhan Thompson
 
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Post » Sat Nov 17, 2012 12:44 am

First, I think we need more books.

Second, I think I have an idea for how to get those books.

Now, Dawnguard had only a handful of new books in it. I've noticed that a lot of the people who do fan work for this series are really talented. Why pay someone to write when you can have a community contest? I've even thought up a set of rules.

1. Length requirements

There could be two categories. The minimum requirement in general would be 2500 words, a very short story. The short category would be 2500-7500 words, the general rule of thumb for "short story" length. The longer category would be 7500-15,000 words long, the "novella" category. When submitting for this hypothetical contest, you would have to say up-front which category you are submitting for, short or long, so the judging could be split likewise into two categories for efficiency purposes. More on that in a minute.

2. Content

There would, as above, be two categories. "Stories" would be a secondary narrative, such as the http://www.imperial-library.info/content/argonian-account, http://www.imperial-library.info/content/dance-fire, http://www.imperial-library.info/content/lord-vivecs-sword-meeting-cyrus-restless or http://www.imperial-library.info/content/real-barenziah. "Treatises" would be things like the http://www.imperial-library.info/content/36-lessons-vivec, http://www.imperial-library.info/content/boethiahs-proving and http://www.imperial-library.info/content/sithis. Those talk about Tamriel and what's up with it. As before, you would distinguish as you submitted.

3. Accuracy

This is only vital for the "treatises." Something that is absolutely in conflict with lore would lose, even if it was good writing, or if it was so good it won there would be a "preface" by another in-universe scholar saying it was a discredited theory. Perhaps even the fiction would get that preface as well, if it was that bad lore-wise, like saying Argonians were a breed of Khajiit.

4. Victory and Prizes

Well let's see if you've figured it out. My hypothetical prize would be that there would be four winners, the best treatise and story of the long and short category each. The winner gets their work in the DLC and credited in the credits, possibly even a signed copy of the eventual GotY edition. YOU WOULD ONLY BE ABLE TO SUBMIT ONCE. So no, you can't win all four. Be careful when you submit and count your words carefully, Bethesda is busy enough without people not following rules.

I really hope that happens.
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Miss Hayley
 
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Post » Fri Nov 16, 2012 2:41 pm

My hopes are:

Something that adds domestic content ( I hope ).
Magic overhaul ( I also hope ).
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Phoenix Draven
 
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Post » Fri Nov 16, 2012 4:46 pm

Children I want to adopt hundreds of them so they can work in the mines.
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Astargoth Rockin' Design
 
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Post » Sat Nov 17, 2012 1:52 am

Why do people spend time asking for stuff like spears and mysticism?

Why not concentrate on significant matters like an epic story. why not ask for a game narrative that is as immersive as the world.

Are there not some events in TES history you want to know about?

do you not feel the Blades questline in Skyrim could have been done better?


I recognize all have their desires but it seems like all people want are features
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Claire Jackson
 
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Post » Fri Nov 16, 2012 11:32 pm

This is what I want the most for the next DLC:


* New locations: The new locations of Dawnguard were really nice, but they lacked cities, villages, and so on. I hope that instead of making two different location, they make one large area with cities and villages. Perhaps they could recreate a fraction of another province?

* Seasonal foilage: this was always my #1 favorite of the Gamejam video.

* New interesting skills/features: I hope that they add some new skills that are connected to new features. Maybe we could have a textile crafting skill? Maybe we could have a spell creation skill? Maybe we could have an animal taming skill?

* New types of weapons: I would love polearms like spears and scythes to be in a future DLC.
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Robert Devlin
 
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