An Idea of how Vampires and Werewolves Could Have Been Done.

Post » Mon Nov 19, 2012 9:26 pm

High Rock is considered a pretty political place right? I feel as if The Glenmoril Wyrd would be somewhat like the Order in terms of political intrigue.
We shouldn't have a carbon copy as the Order, in my opinion.
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Leilene Nessel
 
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Post » Mon Nov 19, 2012 10:33 pm

We shouldn't have a carbon copy as the Order, in my opinion.
But the Glenmoril Wyrd are similar to the Order. And that could be just one clan in High Rock Bethesda should give us a couple.
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Verity Hurding
 
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Post » Mon Nov 19, 2012 11:20 pm

"One of the tales told of him that I believe to be true is how he was brought a young niece who had been suffering from an unknown disease. Despite his ministrations, she grew weaker and weaker every morning. Finally, he gave her a bitter tasting drink, and the next morning, ashes were found all around her bed. A http://www.uesp.net/wiki/Lore:Vampire had been feeding on the poor girl, but Asliel's potion had turned her very blood into poison, without harming her in the least."

I suppose every night she was being fed on as she slept.
That is...interesting.
We shouldn't have a carbon copy as the Order, in my opinion.
I agree, I just think that they should be involved in politics. After all the Order does consider them to be a rival in a way. Maybe the Glenmoril Wyrd acts differently from the Order when It comes to politics?
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Tom
 
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Post » Tue Nov 20, 2012 12:47 am

But the Glenmoril Wyrd are similar to the Order. And that could be just one clan in High Rock Bethesda should give us a couple.
We have no true info on the Glenmoril Wyrd save for that they live in Breton cities. It could imply many things.
That is...interesting.
I agree, I just think that they should be involved in politics. After all the Order does consider them to be a rival in a way. Maybe the Glenmoril Wyrd acts differently from the Order when It comes to politics?
Perhaps they are more open to politics, while the Order are more subtle. But they might share some similarities, considering "signs of enlightenments" typically show civility. Whet-Fang feed on unconscious victims, same thing Cyrodiilic vampires do in a way, feeding on sleeping people.

It would be interesting to see Order vs Glenmoril Wyrd vs savages.
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Annika Marziniak
 
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Post » Tue Nov 20, 2012 5:00 am

We have no true info on the Glenmoril Wyrd save for that they live in Breton cities. It could imply many things.
Perhaps they are more open to politics, while the Order are more subtle. But they might share some similarities, considering "signs of enlightenments" typically show civility. Whet-Fang feed on unconscious victims, same thing Cyrodiilic vampires do in a way, feeding on sleeping people.

It would be interesting to see Order vs Glenmoril Wyrd vs savages.
That would be cool actually, and my guess is they have to have some way of blending and what not if they live in the cities, they may not be like the count or anything. I hope they give us big cities in the next game that way a vampire could hide easier, at least it would make more sense for them to be able to hide easier.
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evelina c
 
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Post » Tue Nov 20, 2012 11:51 am

I just hate the fact that we didn't get much "Order" in Cyrodiil. I heard many things were cut in the game, such as meeting the High Council or becoming a Colovian Count or something. I wonder how the Order would treat their cattle. Perhaps build underground, hidden blood farms around Cyrodiil where they keep different chambers with cattle that are in a magicka-induced coma, practically brain dead. Like the http://images.uesp.net/f/f5/OB-mod-vl-Cattle_Cell.jpg.

Imagine sleeping forever, stuck in your dreams when your body is constantly a bleeding meat sack/blood fountain for vampires? Haha.
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Alan Whiston
 
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Post » Tue Nov 20, 2012 6:21 am

I just hate the fact that we didn't get much "Order" in Cyrodiil. I heard many things were cut in the game, such as meeting the High Council or becoming a Colovian Count or something. I wonder how the Order would treat their cattle. Perhaps build underground, hidden blood farms around Cyrodiil where they keep different chambers with cattle that are in a magicka-induced coma, practically brain dead. Like the http://images.uesp.net/f/f5/OB-mod-vl-Cattle_Cell.jpg.

Imagine sleeping forever, stuck in your dreams when your body is constantly a bleeding meat sack/blood fountain for vampires? Haha.
I always wondered that myself. That's one of the reasons I wouldn't mind going back to Cyrodiil. I feel as if the Order should've had their own DLC.
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Rebekah Rebekah Nicole
 
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Post » Tue Nov 20, 2012 3:41 am

I always wondered that myself. That's one of the reasons I wouldn't mind going back to Cyrodiil. I feel as if the Order should've had their own DLC.
Yeah, the Order should have been part of Dawnguard, but Bethesda didn't do that. They could have added the Order vs Dawnguard vs the savage vampires like Werewolf&Vampire said.
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Laura Ellaby
 
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Post » Tue Nov 20, 2012 3:03 am

I just hate the fact that we didn't get much "Order" in Cyrodiil. I heard many things were cut in the game, such as meeting the High Council or becoming a Colovian Count or something. I wonder how the Order would treat their cattle. Perhaps build underground, hidden blood farms around Cyrodiil where they keep different chambers with cattle that are in a magicka-induced coma, practically brain dead. Like the http://images.uesp.net/f/f5/OB-mod-vl-Cattle_Cell.jpg.

Imagine sleeping forever, stuck in your dreams when your body is constantly a bleeding meat sack/blood fountain for vampires? Haha.

Isn't that the Whet-Fangs' MO for dealing with their food?

I'd wager that the Coven up in High Rock probably consists (mostly) of nobility. Since they likely can't pass for humans like the members of the Order can, I think they have to act from a more removed position. They can probably only issue edicts and such to get what they want done politically, relying on thralls acting as ambassadors and servants to deal with those unaware of their affliction or who haven't allied with them.

Conversely, the Order can fulfill its agenda through every level of society. They can act as priests, nobility, traders, farmers, artisans, blacksmiths, and just about everything in between to manipulate things to suit their ends because they can deal with people more directly. The Coven likely has to hide behind their titles and social status to prevent people from finding out their secret, but the Order can move as it pleases, making it a very dangerous group, especially to other vampires. It sounds like they can emigrate as they please, and they can alert others about another vampire's existence and use the mob of townspeople to accomplish their dirty work.

I definitely want the Order to be a continued presence in TES games, but more importantly, I want to see them interacting with other vampire clans. To be in a position where you can choose to either purge or work for a vampire clan, and help improve its holdings in the province sounds like great fun.
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victoria gillis
 
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Post » Mon Nov 19, 2012 10:12 pm

Isn't that the Whet-Fangs' MO for dealing with their food?

I'd wager that the Coven up in High Rock probably consists (mostly) of nobility. Since they likely can't pass for humans like the members of the Order can, I think they have to act from a more removed position. They can probably only issue edicts and such to get what they want done politically, relying on thralls acting as ambassadors and servants to deal with those unaware of their affliction or who haven't allied with them.

Conversely, the Order can fulfill its agenda through every level of society. They can act as priests, nobility, traders, farmers, artisans, blacksmiths, and just about everything in between to manipulate things to suit their ends because they can deal with people more directly. The Coven likely has to hide behind their titles and social status to prevent people from finding out their secret, but the Order can move as it pleases, making it a very dangerous group, especially to other vampires. It sounds like they can emigrate as they please, and they can alert others about another vampire's existence and use the mob of townspeople to accomplish their dirty work.

I definitely want the Order to be a continued presence in TES games, but more importantly, I want to see them interacting with other vampire clans. To be in a position where you can choose to either purge or work for a vampire clan, and help improve its holdings in the province sounds like great fun.
You stole my thoughts and wrote them for me! Good work! +10.

By the way, yes, that is the Whet-Fang's style of feeding, but the fact that the Order mentions that in their book and sees it as ethical and clever, and we encounter the same prisoner in the game can point to them having them employ the same ideas.
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Tiffany Castillo
 
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Post » Tue Nov 20, 2012 8:03 am

You stole my thoughts and wrote them for me! Good work! +10.

By the way, yes, that is the Whet-Fang's style of feeding, but the fact that the Order mentions that in their book and sees it as ethical and clever, and we encounter the same prisoner in the game can point to them having them employ the same ideas.

I think it's likely that they would do that as well. After all, it's a good idea, especially for the Order. If they only need to feed small, but regular amounts, live-stock in comas is the perfect way to go about it. They only drink what they need to keep up their ruse and stay able to interact with the general population, and can save the rest till a later date. I read once the human body has about 10 pints of blood, and can function at about half of that, which means once they've drained a target to that point, they probably binge and have a nice feast on that one person so none of the blood goes bad when they die and they clear up room for a new victim.

This kind of tactic is probably the MO for members of the Order operating in certain positions, most likely high ranking nobles. They'd have large homes/tracts of land to hide the body, pretty much guaranteed privacy, and would likely be the meeting place for large groups of the Order's members, which would require more blood to sustain themselves. That either means numerous attacks a night (which is very noticeable) or group feeding on one or two victims tucked away in the house. A lone Order member in a small town living in a one room house would likely just feed on sleeping people, because they wouldn't have the room to house victims, but a sizeable group of vampires would probably be better off sharing a single victim between them until it's time for a new one.
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Rachel Eloise Getoutofmyface
 
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Post » Tue Nov 20, 2012 10:22 am

~Snip~
Yes. And to be a member of the Order, the vampire has to be influential and involved in anything that has to do with holding power. Whether they are counts, countesses, nobles or aristocrats or even kings. They have to have an unblemished reputation and to be loved or at least respected by society. Small wonder most of the named NPC's we meet in Cyrodiil that are vampires are wealthy in a way, or at least come off that way; Seridur, for example, is respected by the community. So much so that Roland said everyone would take his side instead of his on the subject about who is the real vampire. Jakben Earl of Imbel is also known to have had a flawless reputation among the people, and he was just a busy reclusive man who people believed had a rare "skin condition." In any case, he's a former thief turned nobleman. Lord Lovidicus is obvious, I am sure you read his journal. Janus Hassildor is the highest ranking vampire we meet. The Pale Lady seems to have been a proper lady, perhaps one of Rona Hassildor's friends as she collects blood for her.

In any case, you get my point. I don't think any common man living in poverty who was a vampire would be counted among the clan. They probably consider their members wisely.

In regards to feeding, I agree. If a member of the Order had land and territory, he could easily build underground caverns and lairs that would house unconscious cattle. It would not draw attention if criminals from prisons or bandits or even beggars are pulled away. Since they are low-lives, common rabble of society, they wouldn't be as missed as say a daughter of a count or nobleman or someone well-known and important. Blood-farms that would serve as a "bank" for vampires who travel around Cyrodiil in business trips. They make a stop at one of these underground lairs, which was bought off in their own territory, take a drink to continue their lives.

The reason I think the Order saw that the Whet-Fang were smart to use sleeping, comatose captives is not only because they prefer to feed on unaware victims, but also that feeding on mortals on the piece meal basis was too inefficient. They might take a bite or two here and there, but why kill your prey when you can keep him alive and without any struggle? After all, it is a sleep they cannot awaken from. Not only would the feeding be easier, more civil than taking bites on awake and paralyzed prey such as the Volkihar, it would mean less escapees and resistance who could potentially draw needless attention.

Just pick away bandits and beggars, clean them up, put them to sleep and set up the cattle farms. Only true members of the Order would be aware, making use of these underground cattle cells that would be secret from society to facilitate travel and lessen the need to kill people.
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darnell waddington
 
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Post » Tue Nov 20, 2012 6:44 am

Well I actually posted this in another topic but felt it would be better here, this is my own idea for how they could keep the whole "just one type of vampire" while still making it feel unique and balanced without making the drawbacks so terrible that most people want to avoid it while still pleasing peoplewho want certain drawbacks to a logical degree.

So here is the post with a few minor edits from after thoughts I had.

What still annoys me is that your powers get stronger as you fail to feed. I always felt you should be stronger the more well-fed you are.

I actually feel though that a better feature would have been for you to change as you became more blood-starved and make it over the course of 10 days instead of 4 days with a new stage every second day with 5 stages.

Stage 1 - you look exactly as you were before being turned and your fangs retract outside of combat. Sunlight has no effect. You are also able to use the facechanger at this stage as you are "almost alive" from the fresh blood coursing through your system.

Stage 2 - your skin grows deathly pale and sunlight weakens you (when outside during the day, stamina, health and magicka regenerate at half speed) also regardless of your original eye colour, your eyes now take on an amber/yellow/red colour depending on your race and gender.

Stage 3 - your eyes glow and your fangs no longer retract outside of combat. You gain a certain level of cold resistance and vampires out in the world no longer attack you.

Stage 4 - No real changes physically but health, magicka and stamina do not regenerate at all when outside during the day. Fire now does double damage and while you are on fire regardless of where you are your health will not regenerate until the burning stops, stamina and magicka remain unaffected by the fire.

Stage 5 - you take on the monster/batlike features of the vampires found in castle volkihar and sunlight causes you 2 points of burning damage until reaching 50% health at which point it goes on to do 5 points of damage per second until death or you find shelter or the sun goes down. However, your health and stamina regenerate at 30% faster than normal when sunlight (or fire) are not involved (being indoors or out at night).

Also at stage 5 you should be attacked on sight BUT if you are wearing something that completely covers your face you should be safe from attack as no one can actually see your monstrous features.

Another thing would be that at stage 5, sun damage is doubled if you are naked :P

So...thoughts? :)
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Rachyroo
 
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Post » Tue Nov 20, 2012 12:01 am

Well I actually posted this in another topic but felt it would be better here, this is my own idea for how they could keep the whole "just one type of vampire" while still making it feel unique and balanced without making the drawbacks so terrible that most people want to avoid it while still pleasing peoplewho want certain drawbacks to a logical degree.

So here is the post with a few minor edits from after thoughts I had.



So...thoughts? :smile:
I think that is a pretty cool idea, my only issue is I like the Cyrodiilic vampires. But if Bethesda could implement both these vampires that you bring up, because that is how I imagine most other vampires would be except the fact that they can't blend, and the Cyrodiilic vampires that would awesome.

And to Werewolf&Vampire I like the idea of having underground feeding liars. Bethesda should implement this if they ever decide to incorporate the Order into TES games.
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His Bella
 
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Post » Tue Nov 20, 2012 6:47 am

I wish the Vampires seemed more organized, royal, and the Volkihar to acknowledge the other vampires in Skyrim. Also for the WW to seem more feral.
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Janine Rose
 
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Post » Tue Nov 20, 2012 12:24 am

I wish the Vampires seemed more organized, royal, and the Volkihar to acknowledge the other vampires in Skyrim. Also for the WW to seem more feral.
volkihar vampires do acknowledge the other vampires in skyrim they acknowledge them by killing them.
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Siidney
 
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Post » Tue Nov 20, 2012 5:18 am

volkihar vampires do acknowledge the other vampires in skyrim they acknowledge them by killing them.
Savage, barbarians.
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Lauren Dale
 
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Post » Tue Nov 20, 2012 6:50 am

Well I actually posted this in another topic but felt it would be better here, this is my own idea for how they could keep the whole "just one type of vampire" while still making it feel unique and balanced without making the drawbacks so terrible that most people want to avoid it while still pleasing peoplewho want certain drawbacks to a logical degree.

So here is the post with a few minor edits from after thoughts I had.



So...thoughts? :smile:
I Like your idea.
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Ludivine Dupuy
 
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Post » Mon Nov 19, 2012 9:26 pm

I was also expecting more of a chain command like we see in Vampire movies and novels. There is always the head vamp then ones underneath him. I would have loved it too if the Jarls became vampires, or were replaced by vampires.
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lilmissparty
 
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Post » Tue Nov 20, 2012 1:19 pm

Savage, barbarians.
hey don't be like that the volk vampires just don't want the thin bloods taking all the prey and they don't want the thin bloods causing trouble for them as well since they are not exactly smart when it comes to feeding like charging cities with two thralls. They are stomping down the weak in true molag bal fashion.

Plus I like the volkihar style plus they are described as being really cruel which I like.
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Claire Vaux
 
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Post » Tue Nov 20, 2012 1:24 am

hey don't be like that the volk vampires just don't want the thin bloods taking all the prey and they don't want the thin bloods causing trouble for them as well since they are not exactly smart when it comes to feeding like charging cities with two thralls. They are stomping down the weak in true molag bal fashion.
But that is not what the Volkihar should be doing, that is what the Order does.
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marina
 
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Post » Mon Nov 19, 2012 11:22 pm

Does anyone have a link where I can read about the "Order"
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Josh Sabatini
 
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Post » Tue Nov 20, 2012 12:07 am

I was also expecting more of a chain command like we see in Vampire movies and novels. There is always the head vamp then ones underneath him. I would have loved it too if the Jarls became vampires, or were replaced by vampires.
Not sure about that.
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saharen beauty
 
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Post » Tue Nov 20, 2012 10:14 am

But that is not what the Volkihar should be doing, that is what the Order does.
Nothing says that the volk vampires don't do this I think vampires from all clans do stuff like this for different reasons. The only reason why the volk vampires do this is mainly for food than the thin bloods attracting attention to them and to show who owns the place plus the vampires of the court really hate thin bloods.
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Scott
 
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Post » Tue Nov 20, 2012 1:51 am

Does anyone have a link where I can read about the "Order"
http://www.uesp.net/wiki/Lore:Manifesto_Cyrodiil_Vampyrum That is I think everything that we know on them.
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Jack Moves
 
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