Imagined Barriers Faction Locks and Such

Post » Fri Jan 04, 2013 11:47 pm

CCNA Since we don't have an active Faction Lock thread going, lets use this one. All other Faction Lock discussions will be directed to this thread or it's successor.


Question:
"Is it all PvP in Cyrodil or is there more to it?"

Answer:
"(Its) literally the size of The Elder Scrolls: IV Oblvion...We have lots of things to do there besides PvP, but once you go in there you are in a PvP zone. So even if you're going through a dungeon or if you're trying to find some very rare crafting items, chances are you're going to see a player from an enemy alliance. And then its up to you two to figure out what to do from there."

http://www.youtube.com/watch?v=ydkXzJKXwjY

The developer pointing out something that should be obvious.

Are you worried that your friends will choose to play in another faction, thus preventing you from playing together? You can still dungeon dive and PvE in a world as large as TES: IV.

Are you upset about the lack of free-form/open world PvP? Do you wish you had to worry about enemy players while you were leveling or questing? Go play in Cyrodil.
User avatar
Rik Douglas
 
Posts: 3385
Joined: Sat Jul 07, 2007 1:40 pm

Post » Fri Jan 04, 2013 8:51 pm

Me and you and many others know this but some just don't want to see it or except it.

This thread will be locked, it just gives the doomsayers another opportunity to vent.
User avatar
Stat Wrecker
 
Posts: 3511
Joined: Mon Sep 24, 2007 6:14 am

Post » Sat Jan 05, 2013 10:52 am

More than a size of Cyrodiil in TES: Oblivion actually. If you look at the picture here, you can see it includes Reach and Falkreath Hold, maybe even Whiterun Hold as well

http://static.elderscrollsonline.com/assets/img/game-guide/tamriel-map.jpg
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Sat Jan 05, 2013 8:26 am

Question:
"Is it all PvP in Cyrodil or is there more to it?"

Answer:
"(Its) literally the size of The Elder Scrolls: IV Oblvion...We have lots of things to do there besides PvP, but once you go in there you are in a PvP zone. So even if you're going through a dungeon or if you're trying to find some very rare crafting items, chances are you're going to see a player from an enemy alliance. And then its up to you two to figure out what to do from there."

http://www.youtube.com/watch?v=ydkXzJKXwjY

The developer pointing out something that should be obvious.

Are you worried that your friends will choose to play in another faction, thus preventing you from playing together? You can still dungeon dive and PvE in a world as large as TES: IV.

Are you upset about the lack of free-form/open world PvP? Do you wish you had to worry about enemy players while you were leveling or questing? Go play in Cyrodil.

I guess you can try to game with your friends from opposing realms however because you are in Cyrodiil your friend will be "red" to you and listed as an enemy. So if your targeting retical gets on top of your friend during a battle you will be hitting them instead of the mob you might both be trying to kill. Also you won't be able to use the in game chat system to chat with each other, and I would be extremely surprised if you will be able to add them to your group in fact I will say straight up that you will not be able to group together.

So really you won't be able to do PvE content with your friend from an opposing realm when you meet up in Cyrodiil, it just will not work.
User avatar
Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Sat Jan 05, 2013 3:52 am



I guess you can try to game with your friends from opposing realms however because you are in Cyrodiil your friend will be "red" to you and listed as an enemy. So if your targeting retical gets on top of your friend during a battle you will be hitting them instead of the mob you might both be trying to kill. Also you won't be able to use the in game chat system to chat with each other, and I would be extremely surprised if you will be able to add them to your group in fact I will say straight up that you will not be able to group together.

So really you won't be able to do PvE content with your friend from an opposing realm when you meet up in Cyrodiil, it just will not work.

Or you could wait until you play it or wait until it's explained how it works instead of just "It will not work"?
User avatar
Setal Vara
 
Posts: 3390
Joined: Thu Nov 16, 2006 1:24 pm

Post » Sat Jan 05, 2013 2:46 am

I guess you can try to game with your friends from opposing realms however because you are in Cyrodiil your friend will be "red" to you and listed as an enemy. So if your targeting retical gets on top of your friend during a battle you will be hitting them instead of the mob you might both be trying to kill. Also you won't be able to use the in game chat system to chat with each other, and I would be extremely surprised if you will be able to add them to your group in fact I will say straight up that you will not be able to group together.

So really you won't be able to do PvE content with your friend from an opposing realm when you meet up in Cyrodiil, it just will not work.

Something being difficult doesn't mean it can't be done.

If this person really is your friend, you wouldn't be on voice chat? or even on the phone or texting, or something? You can't talk before hand and figure out a way to fight mobs without hitting each other? Even if you do it should just be one ability and you'll notice, its not like one ability will one shot you. Look the game can and will only do so much, at a certain point you have to stop asking to have your hand held and figure things out for yourself.
User avatar
no_excuse
 
Posts: 3380
Joined: Sun Jul 16, 2006 3:56 am

Post » Sat Jan 05, 2013 12:15 am

I know in Rift you could talk in /say to the other faction but not in normal chat.
User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Sat Jan 05, 2013 5:27 am

Or you could wait until you play it or wait until it's explained how it works instead of just "It will not work"?

The thing is though I was in Dark Age of Camelot beta many many years ago and I already went through all of this with Matt Firor back then. I can remember one time all three realms organised a protest against no cross faction speech and we all met on the frontier and started to duel. The rules to the dueling was that no one would be killed, that was the protest part. As soon as a player used the /kneel emote the fight was over. The dev's went insane when we did this and serveral of us, myself included got a 3 day ban from this. This took place after release and we were still attempting to get them to see why we wanted cross faction speech.

So I have already seen it and I can pretty much say you won't be able to group with your friends from an opposing realm. Not totally certain but I am about 95% on this issue.
User avatar
Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am

Post » Sat Jan 05, 2013 7:15 am

I guess you can try to game with your friends from opposing realms however because you are in Cyrodiil your friend will be "red" to you and listed as an enemy. So if your targeting retical gets on top of your friend during a battle you will be hitting them instead of the mob you might both be trying to kill. Also you won't be able to use the in game chat system to chat with each other, and I would be extremely surprised if you will be able to add them to your group in fact I will say straight up that you will not be able to group together.

So really you won't be able to do PvE content with your friend from an opposing realm when you meet up in Cyrodiil, it just will not work.

1) Don't aim at them
2) If they have a game chat system where bubbles appear over your head, they might be able to read that.
3) Voice chat
4) Grouping is not necessary. If you both kill a mob, you both get loot.
User avatar
Kelly Osbourne Kelly
 
Posts: 3426
Joined: Sun Nov 05, 2006 6:56 pm

Post » Sat Jan 05, 2013 11:44 am

4) Grouping is not necessary. If you both kill a mob, you both get loot.

So all you have to do is hit a mob once, and you're destined to get loot. Seems like a quick way to power level.
User avatar
Laura Ellaby
 
Posts: 3355
Joined: Sun Jul 02, 2006 9:59 am

Post » Sat Jan 05, 2013 7:25 am

So all you have to do is hit a mob once, and you're destined to get loot. Seems like a quick way to power level.

Worked fine in GW2
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Sat Jan 05, 2013 6:26 am

So all you have to do is hit a mob once, and you're destined to get loot. Seems like a quick way to power level.

If that is the case then I can just steal kill exp all day never need to kill anything, all I need to do is run around and get one hit in on any fight I see, right? No I don't think they will be designing the game like that.
User avatar
luke trodden
 
Posts: 3445
Joined: Sun Jun 24, 2007 12:48 am

Post » Sat Jan 05, 2013 9:47 am

If the game is as integrated into Facebook etc. as people think it will be, wouldn't you just be able to talk cross faction via that route anyway?
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Sat Jan 05, 2013 6:15 am

If that is the case then I can just steal kill exp all day never need to kill anything, all I need to do is run around and get one hit in on any fight I see, right? No I don't think they will be designing the game like that.

It doesn't work like that. Go play GW2 or do some research on it.
User avatar
rebecca moody
 
Posts: 3430
Joined: Mon Mar 05, 2007 3:01 pm

Post » Sat Jan 05, 2013 10:19 am

It doesn't work like that. Go play GW2 or do some research on it.

Sorry, this is a TESO forum, if you have a point to prove about another game, you should enlighten us. If people are just going to say "it worked in GW2," then we're just going to assume whatever we will with very small uninformed statement. If you say it doesn't work like that, then enlighten us, otherwise we'll just have to continue to disagree with you. Why should I have to do research on an opinion that I don't share?
User avatar
Jeffrey Lawson
 
Posts: 3485
Joined: Tue Oct 16, 2007 5:36 pm

Post » Fri Jan 04, 2013 7:43 pm

If the game is as integrated into Facebook etc. as people think it will be, wouldn't you just be able to talk cross faction via that route anyway?

That is the whole point though. Yes we can do that however if it is going to be so easy anyway why are they locking faction speech in the game? I don't want chat channels, I don't want to be able to whisper enemy players, that would ruin the game and make it way to easy to spy. All I want is a simple /say function that works once the players are within hearing distance.

They could also make it so that to be able to use cross faction speech you would need to learn a language skill, even make it have 5 levels to be totally fluent in it and even add 2 perks one for each realm you do not belong to. What that does is it makes the ability not something you just get given to you and 99% of those types of players wanting to use cross faction speech to trash talk or spy would never waste the skill points to be able to do it. All it would be then is a tool for the RP community to use to enhance RP between guilds at war with each other in opposite realms

They could even make it a guild thing where you go to the guild register NPC in the game and say "I want to declare war on the Skymaster guild from Daggerfall covenant" and they do the same for your guild, now those two guilds can speak to each other in cyrodiil with a simple /say function so they can RP their war.
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Sat Jan 05, 2013 9:20 am

Sorry, this is a TESO forum, if you have a point to prove about another game, you should enlighten us. If people are just going to say "it worked in GW2," then we're just going to assume whatever we will with very small uninformed statement. If you say it doesn't work like that, then enlighten us, otherwise we'll just have to continue to disagree with you. Why should I have to do research on an opinion that I don't share?

Its the responsibility of the uninformed person coming into the conversation to educate themselves. If you don't have the proper info how can you expect to contribute positively to the discussion already in progress. If someone comes in making wild uniformed speculations than it is more than proper to point out that they should go educate themselves so then can then come back and actually add something constructive to the conversation.
User avatar
Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

Post » Sat Jan 05, 2013 12:58 am

Its the responsibility of the uninformed person coming into the conversation to educate themselves. If you don't have the proper info how can you expect to contribute positively to the discussion already in progress. If someone comes in making wild uniformed speculations than it is more than proper to point out that they should go educate themselves so then can then come back and actually add something constructive to the conversation.
Sorry still haven't sold me. My opinion of Guild Wars 2 is that it is junk if you can just easily tag a mob and while others kill it. You wont change that opinion by telling me to go look it up. I will use the information that is presented to me, and discuss it. I wont make blank claims without supporting them. My support is the comments already made.


Worked fine in GW2
User avatar
Ymani Hood
 
Posts: 3514
Joined: Fri Oct 26, 2007 3:22 am

Post » Sat Jan 05, 2013 6:32 am

If that is the case then I can just steal kill exp all day never need to kill anything, all I need to do is run around and get one hit in on any fight I see, right? No I don't think they will be designing the game like that.

Well they have already said that's how the game is designed....so....ya, they are.

But it really isn't a huge issue. I'm going to admit to something:

In GW2, in dungeons, I some times switch enemies before the one I'm working on is dead. I want to make sure I hit as many enemies as possible to get as much experience as possible. But people usually only do that when the content is easy. It isn't prevalent. Winning the battle comes first because you get no EXP if you die.
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Sat Jan 05, 2013 8:05 am

More than a size of Cyrodiil in TES: Oblivion actually. If you look at the picture here, you can see it includes Reach and Falkreath Hold, maybe even Whiterun Hold as well

http://static.elderscrollsonline.com/assets/img/game-guide/tamriel-map.jpg

That's Big.
User avatar
Steph
 
Posts: 3469
Joined: Sun Nov 19, 2006 7:44 am

Post » Sat Jan 05, 2013 7:06 am

Sorry still haven't sold me. My opinion of Guild Wars 2 is that it is junk if you can just easily tag a mob and while others kill it. You wont change that opinion by telling me to go look it up.

I agree and no MMO I have ever played is like that so I highly doubt GW2 is either, it would lead to a total meltdown in the forums and in game about how so and so is stealing exp from me...just never going to happen. Maybe if said player is in a group with you, but not just any random player that makes no sense and it would piss me off big time if thats the way ESO will be.
User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Sat Jan 05, 2013 2:09 am

Sorry still haven't sold me. My opinion of Guild Wars 2 is that it is junk if you can just easily tag a mob and while others kill it. You wont change that opinion by telling me to go look it up. I will use the information that is presented to me, and discuss it. I wont make blank claims without supporting them. My support is the comments already made.

Like all things in games, there is math behind the scenes.

You can't just one hit an enemy that others are fighting. You have to do some significant damage to it. I don't know what the algorithim is exactly, but its there.

The system is designed to encourage people to group naturally and to prevent "kill stealing." If this system is imperfect, the other way to do it is worse. How irritating is it when you are about to kill a mob and then someone runs up and kills it first. They get all the loot/EXP and you get ziltch.

The way GW2 and TESO do it, people are encourage to cooperate to win rather than fighting over who gets to do the killing.
User avatar
Julie Serebrekoff
 
Posts: 3359
Joined: Sun Dec 24, 2006 4:41 am

Post » Fri Jan 04, 2013 8:07 pm

Well they have already said that's how the game is designed....so....ya, they are.

But it really isn't a huge issue. I'm going to admit to something:

In GW2, in dungeons, I some times switch enemies before the one I'm working on is dead. I want to make sure I hit as many enemies as possible to get as much experience as possible. But people usually only do that when the content is easy. It isn't prevalent. Winning the battle comes first because you get no EXP if you die.

Ok well there is another reason I will probly never play GW2 then, however I have watched every developer video I can find can you please provide a link to the one that says ESO will be like this? I would be interested to see that.
User avatar
Jeneene Hunte
 
Posts: 3478
Joined: Mon Sep 11, 2006 3:18 pm

Post » Sat Jan 05, 2013 4:54 am

The way GW2 and TESO do it, people are encourage to cooperate to win rather than fighting over who gets to do the killing.

I would like to know where they said this about TESO too.
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Sat Jan 05, 2013 2:50 am

I agree and no MMO I have ever played is like that so I highly doubt GW2 is either, it would lead to a total meltdown in the forums and in game about how so and so is stealing exp from me...just never going to happen.

Since you haven't played the game and (for some reason) don't believe those who have, watch this video:

http://www.youtube.com/watch?v=Ax-_06Acj8Y

Starting at about 2:40 he talks about what makes GW2 different from other MMOs.

At 4:40ish he talks about GW2.

I'm gonna dig up the dev interview where they said this is how it will be in TESO
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Next

Return to Othor Games