JaySuS Mods for TES V: Skyrim

Post » Sun May 27, 2012 1:57 am

currently they can only be forged :/
but you dont need to be especially good at smithing to make most of them ;)
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Alina loves Alexandra
 
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Post » Sat May 26, 2012 7:10 pm

next update is in the works,
fixed a mean bug that made part of the riverwood tavern dissappear (could be that form id distribution is broken)
and started working on some high poly models to intensively test a new workflow:
http://www.skyrimnexus.com/imageshare/images/70110-1322293743.jpg
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Hayley O'Gara
 
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Post » Sat May 26, 2012 9:04 pm

Just found your sketchbook on zbrush. Looking pretty good, liking the axes.
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Amie Mccubbing
 
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Post » Sat May 26, 2012 9:33 pm

woi, someone actually playing this game on Zcentral :foodndrink:
sweeet hehe

glad you like em
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KIng James
 
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Post » Sat May 26, 2012 3:14 pm

@JaySuS Swords

V05c released
released a fix for the riverwood inn bug and fixed the akavirii battlesaber

added another axe to the high poly library, will addd some more weapons before calculating them down to ingame models
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Tamika Jett
 
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Post » Sun May 27, 2012 1:36 am

@JaySuS Swords

V06 released!!

-redid the formIDs completely, youll loose your weapons due to that (sorry for that but it was necessary)
-added 3 axes and a knife
-lowered the environment map value so wood wont look like plastic
-fixed those bugs people were complaining about (missing vanillla meshes)
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Nick Tyler
 
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Post » Sat May 26, 2012 8:00 pm

@JaySuS Swords

V06 to V06b update released

-makes metal more shiny

to do:
-might maybe need to increase the environment map too, i dont want it but sometimes it looks awesome, often bad... maybe if i split the metal parts from the rest using two branches... mmh laziness or that...
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Lucky Boy
 
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Post » Sat May 26, 2012 3:56 pm

@JaySuS Swords

-V06 to V06c update released

-adds the Akavirii Short Saber! ^_^

enjoy you thieves and murderers in the night! may Sithis be with you...
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luis dejesus
 
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Post » Sat May 26, 2012 4:14 pm

@JaySuS Swords

even if noone gives a damn... V07 has been released, two new swords, a jian and some viking sword

:run: :dmc: :run: :dmc: :run: :dmc: :run: :dmc: :run:
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Lynne Hinton
 
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Post » Sun May 27, 2012 3:39 am

I give a damn. D: Your swords are very nice. I just prefer a more traditional leather or cloth wrapped look to my katana (akavirii saber) hilts.
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Rachael
 
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Post » Sat May 26, 2012 6:07 pm

@JaySuS Swords

v07b released
-reworked the jade blade from scratch

WIP:
redoing the textures for the older swords made for oblivion atm in 20482
http://www.skyrimnexus.com/imageshare/images/70110-1323155321.jpg
http://www.skyrimnexus.com/imageshare/images/70110-1323155291.jpg
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Rozlyn Robinson
 
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Post » Sun May 27, 2012 12:07 am

the new high poly models for the old oblivion swords are coming along nicely and also look quite sweet ingame if i may say so

http://www.skyrimnexus.com/imageshare/images/70110-1323619283.jpg
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james reed
 
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Post » Sun May 27, 2012 3:57 am

This is some sweet stuff!

*downloads*
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Matthew Barrows
 
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Post » Sun May 27, 2012 1:28 am

the new high poly models for the old oblivion swords are coming along nicely and also look quite sweet ingame if i may say so

http://www.skyrimnexus.com/imageshare/images/70110-1323619283.jpg


mindblow.

Which programs use for texturing and modeling ?
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Silvia Gil
 
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Post » Sun May 27, 2012 1:24 am

Looks fantastic, can't wait to get my hands on those HQ versions...
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casey macmillan
 
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Post » Sat May 26, 2012 10:23 pm

hey there once again dear reader, beth released a new game and hence jaysus makes new mods for it... here you will find all the goodies provided for your gaming pleasure, lean back, have a drink and enjoy!

======================================================================

JaySuS Swords

adds 14 swords to the game

http://www.skyrimnexus.com/downloads/file.php?id=1002

current version: V04
Nice work, I really like the textures on the axes.
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Elena Alina
 
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Post » Sat May 26, 2012 10:23 pm

Nice, just found this. Good work as always :) Thanks!
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Jason King
 
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Post » Sat May 26, 2012 7:09 pm

@JaySuS Swords

V08 has been released!!!
grab it now and be the first :frog:

edit: ...well actually as of now its still uploading XD... patience... 5mins i think lol
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Rodney C
 
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Post » Sun May 27, 2012 12:57 am

hey jaysus, how about some love for the 2 handers? something like the axe the executioners in the game have. crude but wicked looking :thumbsup:
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Brandon Bernardi
 
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Post » Sat May 26, 2012 4:39 pm

Good, quality swords, Jaysus. Hope to see more from you.
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Michelle Chau
 
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Post » Sat May 26, 2012 5:24 pm

Wow, new textures look fantastic. Any issues with performance?

In any case...
*starts slow hand clap*
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Joey Avelar
 
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Post » Sat May 26, 2012 2:45 pm

due to the 2048p textures the fps drops 2-5fps in comparision to the vanilla 512p textures

as long as not every npc on screen carries one, and i didnt yet add em to levelled lists, i doubt it will have a heavy impact, but i suggest to just try it yourself, the fps drop might be totally different on your system
if its too heavy it would be nice if you could let me know so i might upload an optional 1024p texture replacer for them

as for 2handed axes... well... we will see ^_^
got a bunch of irl stuff to take care of for now but will most likely create more weapons, 2handed axes will definately be on the list of "wanna-do" ...together with shields, sabers, more swords, hammers, maces, helmets, skooma bongs, HQ cabbage retextures and so on lol...
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Tasha Clifford
 
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Post » Sun May 27, 2012 2:39 am

is there any change to implemente new deadra or even more, dragon weapon?
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SaVino GοΜ
 
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Post » Sat May 26, 2012 3:57 pm

SO PRETTY
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Nicole M
 
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Post » Sun May 27, 2012 12:06 am

Great weapon designs, thanks a bunch for this mod! Great work! :smile:
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adam holden
 
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