» Sat May 21, 2011 3:38 pm
Naturally this is all a matter of personal opinion. I'm loving New Vegas so far, and I think I'm more "into it" than I was with Fallout 3. In fact, my opinion might just be the reverse of yours in that extent; don't get me wrong, I loved every minute of Fallout 3, but I didn't really get "svcked in" until a bit further into the main quest, probably around the Jefferson Memorial or so.
- As for NPCs, like I said, that's purely personal opinion.
- I don't notice the VATS issues as much as a lot of people seem to, and believe me, I was a big VATS user in Fallout 3. The accuracy definitely drops off at long range compared to FO3, sure, but I get a lot of use out of it at moderate distances too, especially with higher accuracy weapons like my Varmint Rifle, and of course those numbers will only increase as my skill levels do. As you may be able to guess, I'm still pretty early into the game, so if I can make use of VATS at this point (at which point it was similarly unhelpful in FO3), then they can't have neutered it all that much.
- I kind of agree about the crafting, but I think it's just that it's so overwhelming at first, especially the ammo stuff. I went up to a reloading bench and didn't have a damn clue what the hell I was doing. But I think it may become a little more apparent once I've done some scavving (or "prospecting" as they call it in the Mojave) and have more parts that might be useful in reloading, so I'll hold off judgment on that feature until later.
- I have mixed feelings about what they've done with encounters too, but overall I feel that it makes the Wasteland more realistic without significantly detracting from the game experience. I mean, the Wasteland is supposed to be an extremely dangerous place, but it doesn't really feel that way if you can walk from west to east and south to north and encounter nothing more dangerous than a few geckos and bloatflies just because you're still level 1. I got a sense of that danger when I hit Sloan and was told I shouldn't go any further north because of... well, I won't spoil it and it's not major enough to use spoiler tags, but those of you who have been there know what I'm referring to. Sure, it may be annoying that you can't make a beeline for New Vegas, but I think Obsidian really tried to push the immersion factor in this game, and that does it.
- Can't say much about the exploration because I haven't done much of it yet. If there really are as many locations as Obsidian claims, though, I can't help but feel that exploration will be rewarding overall.