24 hours of play into the game...
I've discovered the "Mage's Guild".
Before this game every RPG you played was compared to "The Elder Scrolls" series.
To compare it to "Morrowind", "Oblivion" or "Skyrim" is simply natural. They represent the paradigm.
However this is the first RPG that actually shines so brightly you don't see Bethesda's shadow.
The more I play this the more I realise this is a work of genius on so many different levels.
People have been instructed by what they read on the internet to say that this game doesn't do anything innovative because the conventions of a Fantasy Adventure are present in the story.
Without these conventions it woudln't actually be a Fantasy Adventure.
What's innovative is how everything is done so well in this smooth running, vast and entertaining game.
Az
Every RPG is compared to TES?
Guess that's about right for the Bethesda forums.

Anyway, I'm actually finding DA:2 more enjoyable than KoA. I've pretty much stopped playing it, KoA that is, but MAN are Mages death machines in KoA and the combat is pretty fun at first overall. Though I could just be enjoying DA:2 more because I played the first one, which is sort of odd...
Because KoA feels like I've played it before, and I just can't get into it. I do like the revival of the old 'find hidden' feature though. Its just not enough for my tastes unfortunately, reminds me too much of a game I spent too much time in. Disgustingly so actually.
Think I'm gonna trade it to my neighbor for Fallout. Need to go see what all the fuss is about with that series anyway.