i have always hated leveled items. i don't understand why there is a need for them. i was super excited when i heard this game wouldn't have them. the last rpg i played was sacred2 and i swore off of rpgs after my character was ruined, before that the last time i played one was dark cloud 2 and i swore i'd never play an rpg again after my save was deleted. i decided to give rpgs another try and play skyrim. i was having a blast for a while, then i checked the uesp wiki and saw leveled items. i was just about to pick up dragonbane when i realized it was leveled so i decided i'd wait and get the level 35 one, this took much much much fun away from playing the levels 19-35. then i realized that the nightingale armor/bow/blade were all leveled so i had to grind out the additional level. much to my dismay i turned 36 after starting the mission to get the armor and was stuck with the lower level version so i had to reload a save many hours old to level my character up enough to get the 36 armor. now that i was 36 it was time to go get dragonbane. finally after 3 weeks of playing i was ready to get this awesome, yet leveled sword. well i found out that all that time was wasted since it was stuck at level 19 like i was when i started the mission.
after running into this heartbreaking problem i immediately quit playing skyrim. i mean why does there have to be leveled items? so that you don't get overpowered weapons at low levels? then why not make the items level up with you? this totally killed it for me. my friends dragon bane does an extra 40 damage while mine does a measly 25. his also last much longer before needing recharging.
am i the only one who feels this way about leveled items?
bethesda, please please please fix this. if not just altogether getting rid of the leveled items and making all levels have the same attributes, then at least make the items level up with you. like the nightingale armor would increase from 30 points stamina to 40 points stamina when you hit level 36.