Is lycantropy inherently incompatible with Porphyric Hemophi

Post » Mon May 14, 2012 4:06 pm

http://willdo.philadelphiaweekly.com/archives/021108wolf.jpg + http://www.jaunted.com/files/1425/RobertPattinson_edward_twilight.jpg = http://www.buzzmachine.com/pix/crud4.jpg

I'll pass.
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willow
 
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Post » Mon May 14, 2012 2:24 pm

http://willdo.philadelphiaweekly.com/archives/021108wolf.jpg + http://www.jaunted.com/files/1425/RobertPattinson_edward_twilight.jpg = http://www.buzzmachine.com/pix/crud4.jpg

I'll pass.

HAHAHAHA funniest post I've ever read on the forums! Thank you for that!
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Sophie Louise Edge
 
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Post » Mon May 14, 2012 8:37 pm

I have seen all 700+ episodes of the Dragonball Z franchise and there is not one single vampire or werewolf.

The closest thing to a Were anything,is the Great Ape transformation.

Normally I'd hop on the bandwagon and call you a troll,but obviously your not,your just,well,wrong.

xD

There was a Man-Wolf in Dragon Ball.... kinda like a reverse werewolf.... a wereman? Hmm....

I would expect that Lycanthropy and Porphyric Hemophillia to be incompatible.
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Flash
 
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Post » Mon May 14, 2012 3:45 pm

If done right it could be a cool feature... ^_^

:tes: :fallout:
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Haley Merkley
 
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Post » Mon May 14, 2012 9:03 pm

your suggesting becoming a hybrid
and it would be a game breaker imo
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Steve Bates
 
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Post » Mon May 14, 2012 10:37 am

During the Bloodmoon it was Secunda, the young moon that turned red. I cannot say if only Secunda has a sway in transformations. I suppose we must wait and look to the sky.
During the Bloodmoon, you changed every night. During normal times (as seen in Daggerfall), you change when either moon is full, meaning twice a lunar cycle. How it'll work in Skyrim will likely depend on how they handle the moon phases (in Oblivion the phases of the two moons were synchronized; Morrowind had Secunda going through its phase slightly faster than Masser; Daggerfall had them at the same speed, but 14 days apart).
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mishionary
 
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Post » Mon May 14, 2012 8:56 pm

http://willdo.philadelphiaweekly.com/archives/021108wolf.jpg + http://www.jaunted.com/files/1425/RobertPattinson_edward_twilight.jpg = http://www.buzzmachine.com/pix/crud4.jpg

I'll pass.
you win.
lmao
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Monika Krzyzak
 
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Post » Mon May 14, 2012 3:43 pm

Well, in both previous games, becoming a vampire did not cure you of any disease you already had. During the 72 hour incubation period, you would be easily capable of catching any other disease, presumably even lycanthropy. And since the transformation to vampire did not cure you (you still had any disease you had when you went to sleep or waited that final time as a vampire), you would still have lycanthropy. Of course as we all know, it was in fact possible to catch diseases in Oblivion as a vampire even though you should not have been able to do so, but that was indeed a bug (not sure if it was the same in Morrowind or not). The same is likely true of lycanthropy in that since it also has the 72 hour incubation period you can cure it to avoid tranforming in, it probably cannot stop you from contracting the vampire disease.

So I see no reason at all why you couldn't nor shouldn't be able to become both without any "cheats" or console at all. It's a normal part of game mechanics working as intended. But what makes it even more likely that you could find yourself as both is the fact that you can become a werewolf without the disease. At least that's the implication of the existance of
Spoiler
Hircine's ring
in the game. That worked without any need of disease and so was the way essentially that one could become both a werewolf and a vampire in Morrowind. It's use was in no way a bug or exploit (I really cannot understand the insistence on this, since the item was intended to work that way and you circumvented or bypassed NOTHING by using it).

Anyhow, at the risk of angering all the "I sure hope some other people that think this is cool have to svck it cause I don't like it" crowd, I for one hope it is possible and plan to find out soon. To those who might also find it fun, keep them fingers crossed, only a week. Note to lore buffs, the method involving use of an item while already a vampire could be looked at technically as you are NOT both. A "true" lycan does not acquire the form and powers of a werewolf from a daedric item, they had the disease and are restricted by it's state. See what I'm getting at? Technically, vampire puts the ring on, transforms, and is still....a vampire only. Just also has the powers and look of a werewolf. No violation at all.
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Gemma Woods Illustration
 
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Post » Tue May 15, 2012 12:57 am

On the elder scrolls wikia it had a page for hybrids (before it got deleted) that said if you contracted lycantropy you would be immune to porphyric hemophilia or vice versa. It said you had to do it a specific way.
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Charlotte Henderson
 
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Post » Mon May 14, 2012 11:58 am

So I guess the test will be to show up for the Companions quests as a vamp to see what happens right? I wonder how that might play out differently for a vamp vs. a human.



I think I'll pass either way. I like my sunlight.
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Nicholas
 
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Post » Mon May 14, 2012 2:26 pm

has to be in creepy Slaivic accent--"Part Lycan part Vampire, Stronger than BOTH!!

Actually I would assume they are incompatable. It would be just too much a pain in the neck to do otherwise.

this. Shows the difference ;)
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katie TWAVA
 
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Post » Mon May 14, 2012 7:35 pm

Well, in both previous games, becoming a vampire did not cure you of any disease you already had. During the 72 hour incubation period, you would be easily capable of catching any other disease, presumably even lycanthropy. And since the transformation to vampire did not cure you (you still had any disease you had when you went to sleep or waited that final time as a vampire), you would still have lycanthropy.
It was only possible to be both because of a bug in Morrowind. The circumstances had to be just right (extremely unlikely to happen unless you specifically tried to do it; there were only about 8 or 9 non-quest-related werewolves in Bloodmoon -- which were on Solstheim, had fairly low spawn rates, and did not respawn -- while vampires aren't easy to stumble across themselves and only appeared on Vvardenfell), and when it happened there was a nasty visual glitch. Since Bethesda never cared to fix the glitch, it's safe to assume you weren't supposed to do it. Also, when the incubation period is over for one of the diseases, you gain immunity to all diseases which should logically remove existing diseases.

But what makes it even more likely that you could find yourself as both is the fact that you can become a werewolf without the disease. At least that's the implication of the existence of
Spoiler
Hircine's ring
in the game.
Spoiler
It's implied the ring only works when you're already a werewolf. Its behavior seems to be a mishmash of how it worked in Daggerfall and Bloodmoon.
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Jay Baby
 
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Post » Tue May 15, 2012 12:29 am

If people in Tameriel actually stop treating vampirsm and Lycantropy as a curse instead as blessing they could figure out how to create a new gift that is the combination of both of them.
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Charlotte Lloyd-Jones
 
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Post » Mon May 14, 2012 3:09 pm

If people in Tameriel actually stop treating vampirsm and Lycantropy as a curse instead as blessing they could figure out how to create a new gift that is the combination of both of them.

The secret has been discovered! HYBRIDS will be possible!!!

...

after a quick visit to Nexus Skyrim on Nov 12! ;) You know this mod will exist!
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jodie
 
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Post » Mon May 14, 2012 12:03 pm

The secret has been discovered! HYBRIDS will be possible!!!

...

after a quick visit to Nexus Skyrim on Nov 12! ;) You know this mod will exist!

Your right it will probably be made but the thing is pc users will enjoy while consoles won't be able to get it unless bethesda comes through with the mods on consoles thing.
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Pete Schmitzer
 
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Post » Mon May 14, 2012 8:28 pm

When someone becomes a vampire, he has 100% resistance to disease. Same for werewolves. So no, it's not possible as of yet.
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Claudz
 
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Post » Tue May 15, 2012 1:23 am

When someone becomes a vampire, he has 100% resistance to disease. Same for werewolves. So no, it's not possible as of yet.
But what if you catch both porphyric hemophilia and sanies lupis both in a relatively short time before sleeping and becoming a full-fledged lyc/vamp?
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StunnaLiike FiiFii
 
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Post » Tue May 15, 2012 1:57 am

But what if you catch both porphyric hemophilia and sanies lupis both in a relatively short time before sleeping and becoming a full-fledged lyc/vamp?
Hence not known as of yet. We do not know. Unless we get a good source of it in lore, we can only count it as false.
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Justin Bywater
 
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Post » Mon May 14, 2012 2:05 pm

ive been wondering about this ever since werewolves was confirmed. i hope hybrids are possible cuz that would be elf'n awesomeness.
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Robert Bindley
 
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Post » Mon May 14, 2012 9:27 am

ive been wondering about this ever since werewolves was confirmed. i hope hybrids are possible cuz that would be elf'n awesomeness.
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meg knight
 
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Post » Mon May 14, 2012 11:04 am

I guess it really is going to be one of those wait and see type things. But I think it bears mentioning, the lore does NOT say a vampire cannot also be a werewolf. Nowhere does it say this. There is exactly one thing alone that lore has to say about both beings, and that is that both are supposed to be 100% immune to disease. Nothing else. It does NOT say that when an infected individual finally becomes a vampire or a werewolf that they will be cured of any disease they already had at that time.

There is one definite "official" source on whether your transformation "ought" to cure you of any other disease you have at the time. It is not lore, which doesn't specifically address that point, it is better. It is Bethesda. Namely, the way they programmed not one, but two games (cannot recall if I ever tried this type of experiment in Daggerfall long ago). If it was meant to cure you upon transforming, and that it did not was a "glitch" or bug in Morrowind, why then did they not fix it in the four years they had to Oblivion, where once again, it is the same?

My opinion is that they did not change it because it is not a bug. It was never meant that the transformation should cure you of any disease at the time. This makes logical sense to me, since it is more than hinted that the vampire's or werewolf's disease immunity is bypassable. It is and has been possible to use weakness to disease against them. It shows that the the capability of having disease is not lost. If it was, weakness to disease effects would be superflous kind of like casting weakness to magic against something with 100% magic resistance. Their "immunity" is always listed as 100% for a reason: it is merely a percentage based barrier to catching new diseases.

Would it only happen if you specifically aimed to get yourself infected with both within 72 hours of each other? Well, obviously, after all, this is about people TRYING on purpose to do so, so yeah, it is a goal. The point is, if you can catch them both, and the first one running down the clock does not remove the other, you can be both.

I also read up on Hircine's ring in the Morrowind wiki, and the only requirement to run the quest that gives it to you is to run one of two, one of which you specifically must be cured of lycanthropy (The Castle Karstagg) to do. That and the lack of any mention that you need to lead me to the conclusion that no, you do not have to be a werewolf to use the ring that simulates being a werewolf. So there is always that "not really quite being both but the same for all intents and purposes" way too.

Anyway, mods are not an OK dump point for dismissing any given concern (trivial or critical) as there are all the people who will be playing on consoles. So I stand by my sincere hope that the winning view is and always shall be the widest freedom one, so that anyone who thinks its dumb or isn't interested can just not jump through all the hoops to make it happen, and those of us who like the idea can. More people able to play the game their, not your, way is the right way to go, and thank goodness at least one big gaming studio gets that.
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Jodie Bardgett
 
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Post » Tue May 15, 2012 1:02 am

Guess i'll join the companions asap... Werewolves > Vampires IMO.
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Sian Ennis
 
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Post » Mon May 14, 2012 9:50 am

Hence not known as of yet. We do not know. Unless we get a good source of it in lore, we can only count it as possible.
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Dean Brown
 
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Post » Mon May 14, 2012 10:03 am

But what if you catch both porphyric hemophilia and sanies lupis both in a relatively short time before sleeping and becoming a full-fledged lyc/vamp?
You can't catch both at the same time. Which ever one incubates for three days first is what you'll become.
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Valerie Marie
 
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Post » Tue May 15, 2012 12:00 am

You can't catch both at the same time. Which ever one incubates for three days first is what you'll become.

Not true. Why do people keep saying this? You cannot catch another disease AFTER you incubate (after you transform and acquire the immunity). Unless of course there are weakness to disease spells and you can somehow get the effect on yourself. I did this frequently over many playthroughs in Oblivion, having porphyric hemophilia and catching another disease from a rat or zombie. None of those were lycanthropy, but the point is the same. You CAN catch another disease while you have the genesis disease before times up and you become a vampire. And every time I did, when I became a vampire without curing (didn't want the cure to wipe the vampire disease out too) I still had the non-vampire disease I caught before getting immunity.

All that's in question is whether they decided arbitrarily that this time, they would change that and unless a reviewer of a source of "questionable legality" specifically attempts it to see and reports on the result, all we have is speculation until next week. But at least in both previous games, their "immunity" was really only a percentage chance to block new diseases after you incubated. One you could lower and catch diseases even after becoming a vampire.
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Zoe Ratcliffe
 
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