[RELz] Mart's Mutant Mod 1.0 RC 1

Post » Wed Aug 19, 2009 3:24 pm

RC 1.1 is out, and I think we should all move there, if that's okay with you Mart. :)

Rgr, was about to redirect :)

::: http://www.gamesas.com/bgsforums/index.php?showtopic=984810
User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

Post » Wed Aug 19, 2009 9:57 am

Rgr, was about to redirect :)

::: http://www.gamesas.com/bgsforums/index.php?showtopic=984810


hey if i missed a file/texture could it cause SM to become invisable? as well as bloat flies?
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Wed Aug 19, 2009 11:39 am

@Titan
It means you installed the mod wrongly. AII, wrong path, something.
User avatar
Julie Serebrekoff
 
Posts: 3359
Joined: Sun Dec 24, 2006 4:41 am

Post » Wed Aug 19, 2009 9:32 am

@Titan
It means you installed the mod wrongly. AII, wrong path, something.



oh, I see, they still attack spawn and move around like normal, even hold there guns and I can kill them, just no model/texture.
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Wed Aug 19, 2009 5:40 pm

If the model is missing, in the wrong place, or just isn't read for some reason, then you may get invisible things. At least this happens with NPC's wearing armour with no model.
User avatar
BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Wed Aug 19, 2009 8:27 am

If the model is missing, in the wrong place, or just isn't read for some reason, then you may get invisible things. At least this happens with NPC's wearing armour with no model.


thanks.
User avatar
David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Wed Aug 19, 2009 12:37 pm

Can i suggest a creature.

We know Deathclaws were made from chamleons, what if we had some Deathclaw that sril retained thier chamleon abililty. Sure would make some interesting fights with near invisible Deathclaws....
User avatar
Liv Brown
 
Posts: 3358
Joined: Wed Jan 31, 2007 11:44 pm

Post » Wed Aug 19, 2009 7:13 pm

Use the other thread.

http://www.gamesas.com/bgsforums/index.php?showtopic=984810
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Previous

Return to Fallout 3

Fatal error: Call to undefined method cache::unload() in /www/wwwroot/gamesas.com/includes/functions.php on line 4720